Giant Bomb's Game of the Year Thread: Skyrim? Skyrim? Skyrim? Skyrim? Skylanders!

Does it blow anyone else's mind that they keep considering Rage in the best looking game category? Rage looked like poo compared to stuff like TW2 and BF3.
 
Yeah, the texture pop-in on consoles should be enough to disqualify it outright and the textures on PC, even without the pop-in issue, are absolutely horrible to look at.

Nice art direction, but Witcher 2 and Crysis 2 are the only two real contenders.
 
Man, Brad is really selling me on Dead Space. How he described that setting outside the ship, I just love visuals like that. But I don't want to play a game where I shoot the limbs off ugly gory disgusting monsters :(

Are there really that many modern military shooters? You have Call of Duty annually and Battlefield 3 / MOH switching years... and what else?

I suppose you could lump Killzone in there, but that has a somewhat sci-fi setting. There’s some on the PC but they lean to the sim side (Arma, Flashpoint) which differentiates them (and I doubt the GB guys are playing them).

Seems silly to complain about a genre of basically two. Granted they have a lot of mindshare and maybe I'm just forgetting a bunch. Now that I think about there were a few downloadable ones. Blacklight I think?
 
Does it blow anyone else's mind that they keep considering Rage in the best looking game category? Rage looked like poo compared to stuff like TW2 and BF3.

Rage is pretty gorgeous on consoles, it's definitely up there with BF3 and TW2 as far as "impressive marriage of art and tech" goes.
 
If the texture pop-in is as bad on consoles as it was on PC pre-patch I don't see how anyone could consider it gorgeous. Even ignoring the fact the textures are ugly as sin, the fact that turning around means you see EVERYTHING load in is just unforgivable.

That's not impressive tech, it's embarrassing tech.
 
When you consider the "world scale" Rage is on.
Rage is an amazing looking game and in 60 FPS! can't be said enough that is crazy good.

Sure on the gameplay front it could be better but on the tech and GFX no that was top of the line.
 
If the texture pop-in is as bad on consoles as it was on PC pre-patch I don't see how anyone could consider it gorgeous. Even ignoring the fact the textures are ugly as sin, the fact that turning around means you see EVERYTHING load in is just unforgivable.

That's not impressive tech, it's embarrassing tech.

The texture pop-in is not an issue on consoles. At least not on the 360.
 
I had a quick look at the guys' Achievements for Batman Arkham City to see how much they played of it, and was shocked to discover that Ryan finished the story without ever unlocking the grapnel boost. Brad didn't either, but he barely played the game at all.

I really can't imagine playing thru the whole game without being able to grapnel boost around the city.
 
Really? Because Patrick called it "painful" I believe in this podcast, or something similar.

I believe he played the PS3 version where there is also the issue that the game drops to sub-HD resolution. I played the demo like 2 weeks ago on 360 and was really impressed by how it looks and that it all is running at 60fps. In fact it sold me on the game.
 
I believe he played the PS3 version where there is also the issue that the game drops to sub-HD resolution. I played the demo like 2 weeks ago on 360 and was really impressed by how it looks and that it all is running at 60fps. In fact it sold me on the game.

Fair enough, like I said I haven't played the console versions so I just assumed the pop-in was horrendous like it was on PC originally.

Without pop-in I suppose it would be quite a looker by console standards.
 
I wouldn't be so sure that Patrick votes for Skyrim. He seemed at least a little down on it when they talked about the PS3 version.

It's gonna come down to Vinny. Ryan and Jeff will be strapping it on, Brad and Klepek will be sucking it up, and Vinny will have to come in for the deciding vote.
 
I just wasn't sure how much of Witcher 2 everyone has seen. When you've seen it maxed on PC at a good resolution there's no doubting it's the best looking game ever made... I was just wondering how many of them would've had that experience.
The texture and model detail alone for stuff like the clothing is awesome to see.
 
RAGE is a better looking game than Dead Space 2. Glad to see some iOS games getting mentioned I feel they have really hit their stride this year.
 
Man, Brad is really selling me on Dead Space. How he described that setting outside the ship, I just love visuals like that. But I don't want to play a game where I shoot the limbs off ugly gory disgusting monsters :(

To offer a dissenting opinion, the sequence that Brad was talking about looked really cool, but I thought it was probably the worst section of gameplay in either of the Dead Space games. It's unfortunate that they couldn't just let that space stuff stand on its own, rather than forcing an awful boss fight in the middle of it.
 
I feel like they the Northies was a bit of a cop out this year by doing game rather than specific role.

A lot of awards are being tied to games when it might not fit, an example would be 'biggest shock' to me that should be a piece of news, companies going out of business, one company buying another shit like that, not really game that was slightly better then we thought it might be.




To offer a dissenting opinion, the sequence that Brad was talking about looked really cool, but I thought it was probably the worst section of gameplay in either of the Dead Space games. It's unfortunate that they couldn't just let that space stuff stand on its own, rather than forcing an awful boss fight in the middle of it.


The dark warehouse with those fast sneaky baddies is the 'worst section of gameplay in either of the Dead Space games'
 
I wonder what British publications thought about Nolan North's performance in Arkham City. I think he did an amazing job of sounding menacing and not-at-all-like-Nolan-North, but his Cockney accent is atrocious. It's really bad. It kind of ruined the whole performance for me, and I really love Nolan North.
 
I wonder what British publications thought about Nolan North's performance in Arkham City. I think he did an amazing job of sounding menacing and not-at-all-like-Nolan-North, but his Cockney accent is atrocious. It's really bad. It kind of ruined the whole performance for me, and I really love Nolan North.

I wasn't offended by it, the whole game was a lot more campy than Asylum in my eyes so it didn't stick out.
 
A lot of awards are being tied to games when it might not fit, an example would be 'biggest shock' to me that should be a piece of news, companies going out of business, one company buying another shit like that, not really game that was slightly better then we thought it might be.







The dark warehouse with those fast sneaky baddies is the 'worst section of gameplay in either of the Dead Space games'
Are you talking about the first time you meet the raptors? That probably the only part of that game I truly enjoyed. What an awesome enemy.
 
I am probably right that none of them has played Deus Ex except Jeff for the review right? Such a shame that they will totally overlook it.

Vinny and I played a bit of it; it'll come up later in the podcasts.
 
Will there be any To The Moon spoiler talk? It seemed like no one had played it, but I'd like to be sure. It's the last release this year I care to get to spoiler free.

Pretty sure they already had to the moon spoilers on the podcast? Game is fantastic but yeah it's a bit hard to explain why it's so good without spoiling it.
 
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