Dabookerman said:You have to remember. MGS4 won Gaf GOTY 2008. 6 Months after it's release. The rabid hate towards it are only coming from the extremely vocal crowd, and the majority of that hate is towards the story. This is why we have our monthly MGS4 hate thread.. I dunno to make up for the fact it won Gaf GOTY.
Anyway, my point being, 6 months from now, I'm fairly certain there will be a backlash, maybe not MGS4 level, but some sort of backlash towards it.
There is already backlash because it is simply not as varied, polished or well-designed as God of War 2, in my opinion. Very awesome game, very impressive for about 30 minutes in two areas.
The game does exactly what it sets out to do.
Now this it absolutely does not.
From the start, the team has expressed statements such as that this game will:
-Tie together and close the story of Kratos and the Greek gods.
-Feature "the very levels" based off the Titans.
-Take everything from God of War 2 and improve it.
They didn't do either of those, the only incredible improvement from God of War 2 is the combat fluidity and variety. The plot is full of holes and a very messy tie-up at the end. The only time you're even on a Titan is the first 30 minutes of the game and some point in the middle for a few minutes as well, the rest is very uninspired and generic corridor and temple gameplay. Certain aspects of the game such as puzzles, enemy and environmental variety are not as impressive as God of War 2, and there are less bosses than God of War 2 (some of which are hardly even battles).
I don't think it successfully did what they promised.
Still a great game and a must-own, but they did not fulfill its purpose entirely, in my opinion.