creamsugar
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The classic controller looks nice.
jediyoshi said:Wish they recorded telemetry on who's using what control schemes online. I feel kinda bad playing online so far, got 50 kills within my first 2 matches on tdm.
evanft said:I found a decent configuration for the pointer controls that works somewhat, but it just doesn't feel right. I wish this were on the 360. It also wouldn't look like the Bond game I played in 2003.
Annoying Old Party Man said:This is what happens when developers have the budget and time plan to create something valuable for the system. Now imagine if more than 30% of the third party games for Wii were like this...
that would defeat the whole being bond aspect.kdash7 said:Can the campaign be played as co-op splitscreen like halo?
That was a pleasant surprise to me since I never imagined them using the actual theme from the movie. Still wish it was the original version, but she did do a pretty damn good job.LongDongJunon said:Holy Fucking Shit at Nicole Scherzinger's cover of the main theme.
Fantastic Job.
one_kill said:I like the Classic Controller Pro over the Wii remote/nunchuck control scheme. I'm enjoying it now that I can aim and move better
EDarkness said:This is what I've been reading all over. Seems like they didn't do a great job with IR control and people are defaulting to dual analog. Kinda what I was afraid of and if this trend continues, I doubt I'll be playing online.
jufonuk said:I'm hearing conflicting info, some people say the IR is the better others say dual analog
maybe the IR needs more tweaking is all?
jufonuk said:I'm hearing conflicting info, some people say the IR is the better others say dual analog
maybe the IR needs more tweaking is all?
Rush2thestart said:I'm thinking it has more to do with people who have played Wii FPS vs people who are prefer the familiarity of dual analog controls.
Goldeneye's controls are very similar to Modern Warfare Reflex and that's the best controlling Wii FPS. So if those people disliked Goldeneye's controls, they would likely dislike Reflex's controls.
dk_ said:How's this game meant to be played? Wiimote + Nunchuck or CC? What's more intuitive?
Rush2thestart said:I'm thinking it has more to do with people who have played Wii FPS vs people who prefer the familiarity of dual analog controls.
Goldeneye's controls are very similar to Modern Warfare Reflex and that's the best controlling Wii FPS. So if those people disliked Goldeneye's controls, they would likely dislike Reflex's controls.
Nemesis556 said:I'm hoping there's a lot more references further in.
jufonuk said:that would defeat the whole being bond aspect.
soon as I get the game (friday) I will post impressions RE the IR vs DAEDarkness said:Well, I've read some comments from those who liked the way the IR was in Reflex, but didn't like it in Goldeneye. I haven't read too many people saying the IR was super awesome. This is why I was hoping we'd get more comments in this thread, but that hasn't happened yet.
jufonuk said:soon as I get the game (friday) I will post impressions RE the IR vs DA
the reason I prefer FPS games on Wii is the IR controls, I suck at dual analog.. I dont see how they cuold mess up the IR controls seeing as DSE played so well, also I am sure activision and Nintendo helped out when they could
jediyoshi said:First level:Was really hoping there would be an allusion to the building across the water like in the first game. There is sorta one on the mountains in the same general direction though
evanft said:I wish this were on the 360. It also wouldn't look like the Bond game I played in 2003.
evanft said:I found a decent configuration for the pointer controls that works somewhat, but it just doesn't feel right. I wish this were on the 360. It also wouldn't look like the Bond game I played in 2003.
IGN prefered it that way. it's very precise, intuitive and you can "lean and peek" with the nunchuck. You can't do this with other control types.dk_ said:How's this game meant to be played? Wiimote + Nunchuck or CC? What's more intuitive?
SOLDRush2thestart said:Goldeneye's controls are very similar to Modern Warfare Reflex...
Do you have to hold A or can you just tap A as in Reflex to start running?Dartastic said:...what's actually bullshit is Hold A to run, and Hold A to pick up a weapon. I've had multiple occasions where I've been running, and just randomly dropping weapons. NOT COOL. Still really liking this game so far.
EDarkness said:Well, I've read some comments from those who liked the way the IR was in Reflex, but didn't like it in Goldeneye. I haven't read too many people saying the IR was super awesome. This is why I was hoping we'd get more comments in this thread, but that hasn't happened yet.
Effect said:I have to ask. Where are you hearing this comments? Not that I don't believe you but outside of GI I haven't heard of anyone and maybe one person here complaining about the remote controls. Even the person here it was more about getting the settings more to their liking. It sounds like you are looking for someone to simply go out and say the pointer controls are horrible so you feel better about an assumption and belief you've already made and are hoping to be true.
Nothing wrong with that. If Bloodstone is anything liek Everything or Nothing, it will be amazingdark10x said:Even I think the controls feel pretty good. They did an excellent job with them.
Game isn't bad either. I'm enjoying Bloodstone quite a bit more, but this is still pretty solid (much better than the original Goldeneye).
/runs
It's a lot like EoN, probably even better. It's a very polished experience with fantastic controls. Unfortunately, Activision sent it to die.faridmon said:Nothing wrong with that. If Bloodstone is anything liek Everything or Nothing, it will be amazing
I will have some up tonight hopefully. I got really sidetracked playing Blood Stone yesterday.Linkzg said:has anyone tried this with Dolphin yet? I'm curious to see how it will look
I'm surprised and disappointed they didn't aim for 60 fps, to be honest. The Gamecube was pretty capable of such feats and I definitely see nothing here that suggests it would have been impossible. Eurocom is not Retro Studios, but this is 10 year old hardware here and they've spent a lot of time working with it. Surely they could have hit 60.EatChildren said:This is a great game so far, and I really only have to big complaints at this point;
- Framerate drops during single player. Its not horrendous but I've always felt that keeping a solid 30fps, or 60fps if possible, adds tremendously to the experience.
- Online is both good and terrible. If I manage to get into a lagless match its amazing fun. Its very 'Call of Duty' but something feels a little different, and I like it. Laggy matches suffer framerate issues, stuttering, and other crap.