I was afraid of this. Looks like I'll wait for this game to sharply drop in price before I consider picking it up.EatChildren said:Playing through the game on 007 Classic, it's my ideal way to play as I dont like regenerating health, but its blatantly obvious the game was not designed for this in mind.
Some sections of the game are ridiculously difficulty and imbalanced, forcing you to play in a way that exploits AI stupidity in order to progress, especially if you happen to have hit a checkpoint before a battle with very little health.
The balance is fine during the sneak/snooth sections, but not in the forced shoot-outs. Its pretty rubbish.
I found a glitch where I fell through the wall in the dam, landed in water, then blackness and then died.MiniDitka said:I had a glitch in that level were I was shot by the missiles but survived and was left standing in a pile of ruble unable to move :lol
Chairman Yang said:I was afraid of this. Looks like I'll wait for this game to sharply drop in price before I consider picking it up.
Goddamn regenerating health.
KevinCow said:So are there seriously no grenades in the entire single player campaign? I'm almost done with the game and I haven't picked up a single one. Weird.
Also, Jungle was a great level. So much fun stealthing around guys, hacking turrets, then watching the turrets take them apart.
Tiktaalik said:Played a bunch of old fashioned 4 player at a friends house but I was surprised to see that they took the multiplayer in a completely different direction. I mean it was fine I guess, but if they're going to go to the effort of making a Goldeneye remake why on earth wouldn't they copy the gameplay that made the game such a success in the first place?
EatChildren said:I enjoyed it, but no option for a 'classic' mode, with weapons laying around the map as opposed to loadouts, absolutely kills it as a 'GoldenEye' game, in my opinion.
<3MiniDitka said:Heres Nicole Scherzinger's version of Goldeneye for those that are intereted - http://www.mediafire.com/?3r383a4hn1u06ki
scitek said:God damn this game sucks shit online. Could it be any choppier? It's like The Conduit redux.
Sadder still is the fact that the 007 theme hasn't been used in any Bond video game at all, as far as I can tell. Not that I play many Bond games, since they're usually poorly reviewed, but that's what I'm going to assume from some light googling. If it randomly pops up in this somewhere, I will happily eat my hat.hayejin said:One thing I really hate with both Goldeneye and the Blood Stone is how stingy the game is with Bond theme.
Sure it's easy to abuse it but I wish they'd play the damn theme once in a while when the action gets going or you do some crazy shit.
Even the QOS game only played the classic bond theme only at the very last stage if I remember.
dwebo said:Sadder still is the fact that the 007 theme hasn't been used in any Bond video game at all, as far as I can tell. Not that I play many Bond games, since they're usually poorly reviewed, but that's what I'm going to assume from some light googling. If it randomly pops up in this somewhere, I will happily eat my hat.
dwebo said:Sadder still is the fact that the 007 theme hasn't been used in any Bond video game at all, as far as I can tell. Not that I play many Bond games, since they're usually poorly reviewed, but that's what I'm going to assume from some light googling. If it randomly pops up in this somewhere, I will happily eat my hat.
Coen said:Any impressions of four player splitscreen? It's the only reason I'm interested in this game.
KevinCow said:Alright, seriously, the HD pictures are cool and all, but could you please start linking them with a thumbnail or something?
It's prolly my third fav after the snow and jungle levels. It was pure adrenaline.gamingeek said:BTW, anyone else who loves the Bunker level the best?
Kad5 said:I wish the radar in the game was more accurate in multiplayer.
Alot of the time it seems that the radar doesn't even detect other players?
Maybe i'm just looking at it wrong.
big_z said:that theme sucks and is dated out the ass. that's why it hasnt been used.
hayejin said:The bond theme was used nicely in previoius Agent Under Fire game when Bond peaks at some girl in shower. Also early Domark's Licence to Kill had nice theme at end of each level.
QoS game had the theme playing right at the end level when hotels blow up and you are moving through corridor to confront the boss. Even Casino Royale movie kept it subtle and nice by playing it only once when Craig dons the suit and at the end of the movie.
Theme can be very effective if it's used sparingly and in correct moment. Sadly I hadn't heard any in Goldeneye or Blood Stone.
richisawesome said:He isn't on about the Bond theme though. He's on about the 007 Theme, which is totally different and was featured in these films only:
From Russia with Love
Thunderball
You Only Live Twice
Diamonds are Forever
Moonraker
gamingeek said:BTW, anyone else who loves the Bunker level the best?
I've yet to play the game, but surely the controls can't be that bad? I've heard nothing but good things about the pointer controls. I'll reserve my opinion until I receive the game.Kotaku said:Speaking of a challenge, what about the motion controls? There's a reason the game comes bundled with a Wii Classic Controller. First-person shooters on a console should be played with twin analog controls, the way God intended. GoldenEye is not a rails shooter (nor should it be) like Dead Space: Extraction, Eurocom's last project. The Remote/Nunchuk and Zapper configurations are tune-able but just not recommended, and I gave up on them rather quickly. They're not at all ergonomic for fast-twitch tasks like reloading, melee or grenades. On later levels, and in multiplayer, they're certainly not advantageous and I can't fathom how they're even useful.
You don't download it. You take pictures of the plans on the wall. There's 3 spots with the plans... you need all 3civilstrife said:How do I download the helicopter flight plan in the first level?
Replayed the level 3 times and couldn't find the terminal. It's beginning to piss me off...
Disguises said:So I started reading Kotaku's (I know they has a bad rep over here) review of Goldeneye and got to this paragraph:
I've yet to play the game, but surely the controls can't be that bad? I've heard nothing but good things about the pointer controls. I'll reserve my opinion until I receive the game.
Edit: Sounds like a good old case of a non-wii player playing a FPS in Wii for the first time actually.
Well, the theme is whimsical and light-hearted, which is opposite of what recent films have been I suppose. I wouldn't mind a game more in the style of the older movies, though.big_z said:that theme sucks and is dated out the ass. that's why it hasnt been used.
Ahh, so that's how you do it.jecclr2003 said:You don't download it. You take pictures of the plans on the wall. There's 3 spots with the plans... you need all 3