BrainZEROX
Member
Not sure if it's the right place to ask that kind of question but do you know how GT5 generates car sound? I'd like to know more about it. Is it "generated" based on a collection of filters created with different audio samples? We often talk about graphics in GT but sound really is something PD could/should improve. They already did with GT5 but it's still not that great, some cars are really off (the Zonda R is a disaster for instance while the Gallardo sounds really good).
Any idea or reading advice? Thx.
PS> sorry in advance for my english...
Any idea or reading advice? Thx.
PS> sorry in advance for my english...