AstroNut325
Member
Wait... what? Ferrari is using GT5 to advertise???It's from the Ferraris website pasted on top of GT5 nurburgring.
Wait... what? Ferrari is using GT5 to advertise???It's from the Ferraris website pasted on top of GT5 nurburgring.
Wait... what? Ferrari is using GT5 to advertise???
Oh yeah! Just got gold on all 3 Vettel challenges! I was close to breaking my wheel in anger after spinning at the very last corner of Suzuka a few times, but I made it in the end.
The only thing I have left in A-Spec is the Endurance Series, how did you guys tackle those? It'll probably take me weeks to do the 24hour ones.
Wait... what? Ferrari is using GT5 to advertise???
Are you trying to complete the game 100% or are you going for the platinum trophy?
For trophy, you only need to finish those endurances in B-Spec. For A-Spec, haven't tried them myself but good luck!
Got my DFGT in the mail today and did a few laps on Indy road course. Really hard to use. Is that normal the first time using a wheel? I felt like I'd never driven before, probably wasn't helping that I was using the wheel in my lap though. >.< Need to make some type of stand.
Got my DFGT in the mail today and did a few laps on Indy road course. Really hard to use. Is that normal the first time using a wheel? I felt like I'd never driven before, probably wasn't helping that I was using the wheel in my lap though. >.< Need to make some type of stand.
Once you get a stand that will change a lot, but anyway yeah, it's normal. In a couple of days you'll feel completely used to it though. I can now change between DS3 and DFGT like nothing, but in the Prologue days when I first used a shit wheel with no stand... goddamn if it wasn't frustrating.
What settings should I be using? Amatur/Pro/Sim, steering assist, force feedback strength?
What settings should I be using? Amatur/Pro/Sim, steering assist, force feedback strength?
Seriously guys, I need help with the Eiger event in the Grand Tour. How do you attack the corners? Smoothly, drift or what? No matter what I do I can't get below 1.17.6, and I have no idea how to find more time. Heeeelp!
I haven't actually gotten gold on that but I think I was pretty close. You have to be smooth but aggressive, in some corners you'll have to slide the rear very slightly. I think you can lose a ton of time on the first set of corners, try to hug the inside wall as much as you can.
You can always check how the famous GTP_DHolland completely destroys the record here http://www.youtube.com/watch?v=HQxcOQ1zPPo&feature=related
PSN being down had lead me to "play" some b-spec races (I'm still in the beginner series). I really hope B-spec ends with GT5. I find no reason to play it besides being bored.
PSN being down had lead me to "play" some b-spec races (I'm still in the beginner series). I really hope B-spec ends with GT5. I find no reason to play it besides being bored.
That other game is getting Porsche back, time to pray that GT may be as fortunate.
Has that been confirmed? Or is this solely based on the live action trailer?
No, there's a 30 car expension pack coming: http://forzamotorsport.net/en-us/porsche_expansion_announce/
Oh even for F4? I even thought this was about the new Forza Horizon thingy.
GET ON IT PD!
I hope Porsche comes to GT5. Maybe that is why we have not heard anything about GT5 March content.
PD is just not on top of it with DLC.
Kaz asking in an interview if people really wanted Midfield was the most retarded thing I've seen. He even said it would be easy to do. So don't understand why we don't have it/them.
Although I do not agree with "retarded"
And for the end one small tidbit: I don't know are you aware about this *thingie* - but all Original (GT series created) courses we have on disposal in GT5 are actually tracks from the first GT game. There is no single Original course in GT5 that was introduced in any later GT game. And also, only Original track that is missing from GT5 in order to have all GT1 tracks on disposal is SSR11. Interesting to highlight, don't you think?
Local Rumours Suggest Bathurst Circuit Scanned for GT
Some new rumours have been hitting the GTPlanet forums, as Polyphony Digital have been reported to be scanning another real-life track – the Mount Panorama Circuit at Bathurst, Australia.
As far back as 2006, the Polyphony team have expressed interest in the historic circuit, with Kazunori remarking in an interview regarding GT:HD that “Bathurst is in our roadmap”. Sure enough, during this year’s Bathurst 12 Hour race in February, information began to surface of a Polyphony Digital presence at the circuit. GTPlanet member Froudeybrand reported that PD had been taking photographs of the circuit and driving round in a camera car, with other reports elsewhere indicating that they had negotiated a licence with the circuit owners and would also be filming the following week.
They're filming up on the mount next week, not sure what exactly, but after getting a confirmation that they purchased a licence to use it in their game recently looks like they're getting straight into it.
Makes me wonder just what exactly it is they're doing up here, whether its just a lap of the track being filmed and they're going to build the track from that or whether its something more intricate. Perhaps iRacing should take note.
New member here first post. I have been viewing these forums for a while now but only recently signed up. I came across this post. And I am currently in Bathurst watching the 12 hour and I was speaking to a Bathurst resident that has contacts whitin the council and various Motorsport personal. ( happens to be brother in law) he told me that a polyphony crew of some sort was in Bathurst this past Wednesday taking various photos and were driving around in a vehicle much like a google earth car taking measurents. So it could be sooner then later for a Bathurst track DLC
I hope Porsche comes to GT5. Maybe that is why we have not heard anything about GT5 March content.
Although I do not agree with "retarded" part, I agree with the core of your thought.
GT5 desperately needs new tracks in order to keep game interesting. And I am not speaking 1 new track each 2 months, but some major DLC content-pack with 5-10 tracks with variants, mixture of "Original" ones and maybe some licensed venues.
My community is hosting non-stop small championships and we have gatherings every weekend, Friday and Saturday evening. 15 months after the release, we simply crave for new, usable tracks. As much as I personally love what they did in terms of "scope" with inclusion of different surroundings, I would just love to get some old, legendary courses, even *GT4 HD* versions would do. Midfield, Apricot, Fuji 80's, El Capitan, old Rome.. list goes on and on.
Not to speak about 100% unexplainable things like where is Suzuka West? Why none of the Cape Ring variants is available in reverse configuration? Why can't we have Tsukuba Short? So much work done in making LeMans in 3 variants with full-scale changes and full environment and no inner-field Bugatti circuit? Etc.
Also, I still can't understand why the Course Maker isn't fixed yet regarding way it creates tracks. Nobody can assure me how idea to have every single corner steep as hell, or to have every major turn being sloped is good. Also, there just needs to be an option to somehow regulate the alterations by some small value and insert the chicane here and there. At this point, complete Course Maker is a great idea and great foundation, but it really calls for quick update in order to have players that actually still play GT5 use it.
And for the end one small tidbit: I don't know are you aware about this *thingie* - but all Original (GT series created) courses we have on disposal in GT5 are actually tracks from the first GT game. There is no single Original course in GT5 that was introduced in any later GT game. And also, only Original track that is missing from GT5 in order to have all GT1 tracks on disposal is SSR11. Interesting to highlight, don't you think?
http://www.gtplanet.net/local-rumours-suggest-bathurst-circuit-scanned-for-gt/
Hopefully it's DLC for GT5 and not for GT6.
The reports in question:
El Capitan, Grindlewald, Midfield. People loved them for a reason.
plz.
It's funny when a lot of people go on about how PD should hire more people to make cars, when they should really be hiring more people to make tracks.
I dont expect Bathurst to be in GT5.
I haven't been following all these contractual developments, but if it's true that PD does not want to pay to have cars included in their games, how did GT5 get Ferrari cars? I was under the impression that T10 owned those rights.
Also, the current events regarding Porsche cars being finally included in Forza in big-style with fireworks is rising my eyebrow. It is a very, very interesting development where you first have a situation where one of the most popular brands is left out from initial rooster (although allegedly included on the retail disc of the game, as some are reporting) with vague reasoning and public stunts on the verge of resignation.
Exactly 6 months later - in the same moment where actual license-holder for that brand does not have any new game in the genre in development and when actual promotional DLC-beneficial period for the initial-purchasers of the other game is expiring - the agreement is surprisingly settled.
PR machines in full-effect, everybody is happy and friends, money is not an issue (I will buy the Porsche pack too, to be clear and honest) and you can already feel the weight of the revenue sitting on your account. But having said that, I smell some conspiracy agreed in order to secure extra-funding after the initial release-window, but hey - that is just me.
Glad to see I'm not the only who thought that the second I saw the news. It's quite suspicious, at least. Reminds me of Gears 3 where the full map list came out at the same time as the Bulletstorm demo/game, and they are still selling those maps as DLC, even some of them were on the disc. They also said that Gears 2 maps would OH SO DIFFICULT to port but then we already have a few MS these days...
Those news (that nobody seemed to care about) of Turn 10 wanting to make Forza a franchise with annual sequels is terrible as well. I hope it doesn't affect the "racing ecosystem"
I haven't been following all these contractual developments, but if it's true that PD does not want to pay to have cars included in their games, how did GT5 get Ferrari cars? I was under the impression that T10 owned those rights.
Indeed, sad times.amar212 said:cars have become a new tracks.