The "Sport" moniker does little to establish the differences. Marketing probably loves the ambiguity of it.
Ah I see, never mind then.And again, that was after knowing the Sport mode was online, but before knowing that Arcade mode relies upon that same online-only progression to unlock cars and tracks to use. Which makes it a crappy offline mode.
I don't know why this point keeps getting missed. Yes, there was a thread on that article but it really didn't clear up much.
Youre misunderstanding what I'm saying. When I say "offline" It's the part of the game that doesn't actually require you to be online to participate in. But you still earn stuff that has an significant impact on the competitive part of the game, like license tests.
License tests can be earned solo, but you need them to actually race in certain races. If licenses were stored locally, then you can mod the files and go online to compete in races that you wouldn't othewise be able to.
Which online games allow you to earn stuff offline that have an impact in multiplayer? The only one I can think of is Diablo 3 and that game's multiplayer is ruined because of it.
It's alright.Ah I see, never mind then.
but loudninja works for the psblog so he would have paid more attention to it
Some of us who were interested didn't know the extent of it. (e.g. for me that I couldn't even progress in the SP parts offline)I didn't know about this... I am not a GT guy, but damn if this wouldn't be something that would upset me. I suppose if I was interested i would have known this?
I think they should have kept the arcade mode with everything unlocked outside the main menu like old GT games, and considered the arcade mode inside as a mini SP campaign where you can unlock cars, get some money...etc.It's alright.
Couldn't even find out how the Arcade mode unlocks worked until the game actually launched since there was nothing to see in the demo, and the manual doesn't even spell it out. But you start with maybe three beginner tracks and a couple of cars in Arcade, but everything else is locked behind Driver level, which I guess can be accrued offline but only saved when online.
You want to race the Nurburgring offline? Have to be level 20.
So for anybody looking at the game's offline modes as something they could sink their teeth into without ever going online, it won't work. But I guess its there for short server downtimes or loss of connectivity?
Regardless, still looking forward to getting home, taking care of house stuff and then settling in for some more Circuit Experience runs
Nope. You could assume something based off a blog post a month ago, but it wasn't confirmed by any means whatsoever until 5 days ago when the online manual got posted, and you'd have to be keeping up. Like shit, I was super active in the preview threads and even I missed the news of progress not saving for offline stuff. Especially after PD sending out a notice during the demo indicating that the way the demo acts in regards to needing an online connection is not reflective of the game.I didn't know about this... I am not a GT guy, but damn if this wouldn't be something that would upset me. I suppose if I was interested i would have known this?
I was saying that the only true thing that needs to be saved online, is the SR. And no shit, the stuff that you earn you have to be online to earn, because they set it up that way. A lot of this stuff shouldn't require you to be online to save the progress. That's the whole point of this thread.
I think they should have kept the arcade mode with everything unlocked outside the main menu like old GT games, and considered the arcade mode inside as a mini SP campaign where you can unlock cars, get some money...etc.
Yeah but to be fair I said "a terrible year" not "terrible games".
Dont make up random crap I would appreciate hat.but loudninja works for the psblog so he would have paid more attention to it
Umm.. no. My point was that the only thing that truly matters for online play is the SR system. The value of credits has already decreased in the game due to the game throwing cars at you left and right and some people randomly getting the fastest car in the game within the first hour.why would you want to gimp the game by not giving us arcade rewards to be used in online mode?
I mostly play time trials, and it would suck ass if time trials would not give me awards that can be used on online mode too.
Whole point now is that it is an RPG and that everything is tied. Everything you do at any point of the game is connected and it matters. This is good.
For whatever crazy reason, you want it to be two separate pieces that are barely connected to each other.
I can understand people who dont have their PS tied to internet at all, then GTS is clearly not the game for them regardless of offline or online. There is simply no coherent campaign regardless.
But posting 100 posts an hour about online connection on online forums seems weird. You obviously have online. Whats the problem?
It is much better that both arcade and online racing modes are tied together and not separate parts.
It's a racing MMO basically. I see nothing wrong. I know it's a big departure from the other games in the series, but I don't mind.
Classy.
Suicide alt account, confirmed. At least it was quick.
Nope. You could assume something based off a blog post a month ago, but it wasn't confirmed by any means whatsoever until 5 days ago when the online manual got posted, and you'd have to be keeping up. Like shit, I was super active in the preview threads and even I missed the news of progress not saving for offline stuff. Especially after PD sending out a notice during the demo indicating that the way the demo acts in regards to needing an online connection is not reflective of the game.
It's an online focused game that's not made by blizzard, so obviously people will lose their shit.
What a shitshow. This plus you cannot cancel preorder or get a refund on PSN... Guess a lot of players wont be happy.
I wish they had similar articles when the PC version of FM7 launched with no offline. Bought it expecting it to work offline and I can't even launch the game without a connection.
Don't wait to hear how the actual released game stability is from anyone or anything sensible like that.I'm out then. The shit load of crashes in the demo was bad enough, but this is too much for me. I'll go find my sim racing fix elsewhere.
Forza too?
This shit in general is unacceptable.
This industry is fucked.
Playing FM7 and being bombarded with loot boxes, hearing the SW Visceral news, Activision steering people to loot boxes...
What a fucking depressing time...
Don't wait to hear how the actual released game stability is from anyone or anything sensible like that.
Except the game won't be replayable once the servers inevitably go down. Offline save progress preserves the shelf life and, by extension, the replayability of this game you seem to love. Hence, why it is so perplexing that fans of the game like you are dismissive, or indifferent, to the issue. To put things in perspective, consider that, in the future, your grandkids will still be able to play SMB, a game from 1985, but not GT:Sport, a game from 2017. These practices are an affront to game preservation and won't be supported by people who care about that kind of thing, like me.- Replayability. I can see this becoming the de-facto racing sim for PS4. With DLC, this game could become the best racing game this generation.
Was Don Mattrick in charge of this game?
How can people compare this to the initial Xbox One reveal? That thing was the whole console. This is a game. You can choose to ignore it. They have Driveclub, Project Cars 1 and 2, and probably a few more for those wanting an offline fix. I am as disappointed as the next guy with the direction this series has taken but you're all making it out as a harbinger of doom. Let's just ignore all the other single player titles Sony put out then, because I'm sure the Last of Us 2 will always be online.
Does that matter if the core aspects and important features (like saving) of the game being online only bothers him?
How can people compare this to the initial Xbox One reveal? That thing was the whole console. This is a game. You can choose to ignore it. They have Driveclub, Project Cars 1 and 2, and probably a few more for those wanting an offline fix. I am as disappointed as the next guy with the direction this series has taken but you're all making it out as a harbinger of doom. Let's just ignore all the other single player titles Sony put out then, because I'm sure the Last of Us 2 will always be online.
While I lament its loss, it seems that they focused all their efforts into the online aspects of the game. Maybe if we rabble rouse a bit more, then we'll get it at some point.GT has always had a single player mode, along with an online mode. The thinking is, why not keep the single player mode that has netted you millions in sales, while adding a robust multiplayer mode. Theyve had 4 years to do so.
You could also choose to not buy the Xbox because you had Playstation and Nintendo as alternativesHow can people compare this to the initial Xbox One reveal? That thing was the whole console. This is a game. You can choose to ignore it. They have Driveclub, Project Cars 1 and 2, and probably a few more for those wanting an offline fix. I am as disappointed as the next guy with the direction this series has taken but you're all making it out as a harbinger of doom. Let's just ignore all the other single player titles Sony put out then, because I'm sure the Last of Us 2 will always be online.
No but probably channelled through a Don Mattrick effigy.
What a shitshow. This plus you cannot cancel preorder or get a refund on PSN... Guess a lot of players wont be happy.
While it's not too surprising GT Sport is this way considering they always said it would be a far more online focused title, I'm still gonna skip it and hope Gran Turismo 7 has a more robuts single player mode that doesn't require online by the time it releases on PlayStation 6.
except for the last few months where they turned there strategy and seeing promoting campaign as an equivalent to past games with Kaz on record saying 85% of the game experience is offline.Only people that have literally not paid any attention to what was being said about the game. I made the choice to skip the game ALONG time ago when they confirmed traditional campaign mode was out. The online and competitive focus sealed the deal. They didn't hide the focus of the game at all.
Come on now, including gt5 without including it's development time is super disingenuous. It's been 13 years for 3 mainline entries. Removing it makes it 7 years for 2 games, one of which was building upon the development laid out by GT5, and released 4 years ago.PD released 3 GT games in less than 7 years i think people should drop the long development time joke, just because they won't through development hell prior to GT5.
It's an online focused game that's not made by blizzard, so obviously people will lose their shit.