Models that look slightly inferior to some of the best from past gen when rendering an open world city with RT and huge amounts of geometry everywhere?
Shouldnt be absurd
But yeah, lets agree to disagree
I dont even think that Spidey 2 looks that good, I'm just aware of the reasons why it doesnt look too hot
One of the reasons why I also expect GTA VI to not blow everyone away with its graphics, tho I'm sure it will be impressive due to its attention to detail and etc.
*sigh*, Rockstar cutscenes are during gameplay, man.
They dont swap character models. What you see is what you get.
They dont even use "hero lighting", its all dynamic
Character rendering havent received a jump, not alone a huge one from RDR to GTA V. It was actually a downgrade.
Every RDR character has belts and pieces of clothes on top of each other. GTA V characters are simple af in comparison.
Even facial hair is not present in all of the GTA V main characters to save rendering budget
Low resolution AF so you cant appreciate the details
But when you use an emulator? These are PS3 assets
No other GTA V character has this amount of polygon detail, I can garantee you
And good point bringing up Infamous SS
Even Ghost of Tsushima doesnt have as good character models, imo