The Matrix demo uses RT Lumens, RT shadows and RT reflections. In an open world. With far better visuals.
No idea whats going on with this game, but Epic needs to ensure these first few UE5 games ship with proper next gen support. this half assed shit is only going to hurt the brand name.
The video is 60 fps. Is it targeting 60 fps?
https://www.neogaf.com/threads/digi...ies-x-s-df-tech-review.1659139/post-268219790 timestamped in the vid
tldr
IQ:
PS5 and SX: Quality renders at 1296p. Balance at 792p average. Perf at 720p.
- DRS is in play in Quality and Balanced. Performance sticks to the 720p.
- All modes up-sample to 1440p.
- Consoles use Unreal's Temporal Super Sampling which provides a better result than PC at 1440p using FSR. Though DF could not nail Unreal's TSR 100%
- All modes look roughly identical but Quality is the most stable with the least visual breakup.
Perf:
- PS5: Balance targets 60 FPS with V-Sync. Dips to 40s and worst dips at high 30s seen
- Quality targets 30 FPS with occasional single frame drops, one area noted with mid 20 drops.
- Performance: No V-sync, incredible tearing with similar frame rate dips like Balanced.
- DF does not recommend Performance mode
- Series X is identical to PS5 with similar runs of play with same kind of drops and lack of performance consistency.
- Series X, when the system is set to 120hz, is the only version where the performance can exceed 60 FPS. PS5's 120hz mode is still locked in a 60hz container.
- However, VRR does not seem to work in the 120hz mode, with tearing still present.
Skipped info on series S coz lol at that ;D
In other words this confirms it, any game, especially multiplat, that looks visibly better from last gen titles makes those current gen consoles squeek like teenage girls
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Games like Demons Souls, Forza Horizon 5 or Ratchet, that are great lookers and dont run in crazy low res/can hold 60 are rare exceptions from S-tier devteams and even more respect to them, but cant expect all the devs to be as talented/have as much time/budget like those 3 examples, aka it wont be a rule.
Ofc the Matrix demo which beats everything in visuals(but runs at very low res and can dip below 20fps) is on another lvl to that so again- i expect that being celling which will never be reached on xsx/base ps5, maybe ps5pr0 can give us game looking like that but performing properly?
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)