Technical stuff about GT7, Days Gone and Heaven.
i dont think the fidelity or balanced modes are unlocked.Mmm yeah. Are any of the modes unlocked with vrr or something ?
Technical stuff about GT7, Days Gone and Heaven.
Technical stuff about GT7, Days Gone and Heaven.
I love the look of the game and while impressive and artistically very pleasant to look at, technically its not matching what was showed in the trailer, the high points in the trailer are simply on a higher level by even the updated game.Not really. Here are just a few of the screenshots that I took of the new version. Vanilla. Max settings on PC. No mods. Every frame of this game is like a painting.
I love the look of the game and while impressive and artistically very pleasant to look at, technically its not matching what was showed in the trailer, the high points in the trailer are simply on a higher level by even the updated game.
This actually looks unexpectedly good despite having a bit of a eurotrash vibe. At times better than Avatar in my opinion. I'm hoping it'll live up to the original Outcast.
Lol PS1 graficks!!!! Lol!
This actually looks unexpectedly good despite having a bit of a eurojank vibe. At times better than Avatar in my opinion. I'm hoping it'll live up to the original Outcast.
Especially if SNES/PS1/N64/Saturn/Dreamcast/Gamecube/PS2/Xbox games are played on a CRT and not the modern HDTV's most of us use today. I wonder if that TV tech will advance enough so that CRT emulator settings can be added much like 'true motion' etc so those retro gamers won't have to have massive, old, heavy CRT's taking up space to play older games the way they remembered them
PS1 games still look gorgeous friend, You can make a beautiful game with any generation of system if you design around perfecting a visual style that the hardware can actually achieve.
Especially if SNES/PS1/N64/Saturn/Dreamcast/Gamecube/PS2/Xbox games are played on a CRT and not the modern HDTV's most of us use today. I wonder if that TV tech will advance enough so that CRT emulator settings can be added much like 'true motion' etc so those retro gamers won't have to have massive, old, heavy CRT's taking up space to play older games the way they remembered them
Also had more fun (and actually bothered to finish it) with Red Dead Revolver than I had with Red Dead Redemption 2 (which I think has big issues in its design)I played Red Dead Revolver yesterday on my PS2 connected to a CRT. I really love the look of that game.
This actually looks unexpectedly good despite having a bit of a eurojank vibe. At times better than Avatar in my opinion. I'm hoping it'll live up to the original Outcast.
wowLords
It's EIGHT YEARs OLD. Freaking wizards.. As a lifelong Graphics World's Oldest Professional, it makes me sad we haven't seen a comparative leap since.Stunning game. Probably the best looking game last gen. It's a shame Sony never released a Pro patch for it. BB, DriveClub and The Order not getting 60 fps or 4k patches just makes me angry. Especially seeing Bloodborne and RDR2 running at 60 fps on hacked PS5s in the last couple of days. Clearly the work needed to get these running at 60 fps is minimal at best.
I played through The Order for the first time last year after buying a used copy for $15, and I was very impressed with it. Had I bought it for $60 at release, I'd probably be disappointed, too.they nailed the graphics for sure. sad that it was ripped apart by critics. could have been a great franchise
It will never look better then that trailer because it used difrent shader methods in lighting.the one now uses simpler one with ray tracing addedNew RT version on PC when maxed out looks way, way better than this trailer. Took them a few years...
I think at this point we should accept tht the ps5 is to weak to truly show a next gen experience.i might be wrong in few years but it seems like devs have a hard time making I t look a class above the lastCheck out the soft shadows in the corner and against the cabinets. Also the good looking rt reflections bouncing of the gas tank to the left.
It looks ¿bad?
The lighting...
And all without RT, just shows that a artistic vision and good art can do.It's EIGHT YEARs OLD. Freaking wizards.. As a lifelong Graphics World's Oldest Professional, it makes me sad we haven't seen a comparative leap since.
Cyberpunk with RT looks in the same league as this, and, granted, it's an "order" of magnitude larger, but where is the modern game that make The Order look outdated? It doesn't exist. Is it because The Order hit photo-realism? I don't think so.
Day fucking 1 purchaseLords
Game looks beautiful! We have another dev to keep our eye on
1 year more dev time and they could have nailed all aspects of it. The lycan encounters for example were lackluster and repetitive. maybe they could have added some horde mode later on for longevity.I played through The Order for the first time last year after buying a used copy for $15, and I was very impressed with it. Had I bought it for $60 at release, I'd probably be disappointed, too.
But a 6- to 8-hour game where you play a Victorian Knight of the Round Table fighting werewolves and break down a huge conspiracy? Awesome premise for a game and they nailed the execution.
Not really. Here are just a few of the screenshots that I took of the new version. Vanilla. Max settings on PC. No mods. Every frame of this game is like a painting.
I agree with you, It was sarcasm…
PS1 games still look gorgeous friend, You can make a beautiful game with any generation of system if you design around perfecting a visual style that the hardware can actually achieve.
Lords
Lords
Day fucking 1 purchase
Game looks beautiful! We have another dev to keep our eye on
Probably 1080p-1440p in quality mode.Lords of the Fallen- i shudder to think what its native resolution will be on ps5
Starfield will look fine but nothing special. Bethesda games never push the envelope when it comes to graphicsAh starfield is almost upon us. And it will usher in an explosive era in this graphics thread. Prepare yourselfs for the Rorschach tests
People that are biased against starfield will be uploading a muddy rock texture in a cave on planet #562 and a bunch of NPCs from city #4 saying “ew it’s so ugly!” “Last Gen!”
People that are biased towards starfield (me) will be uploading gorgeous vistas from the main story, main characters faces, breathtaking space and landscape shots. Textures and levels from the main quests going “next Gen as fuck” “visually one of the best games out”
Agreed. The Order did baked lighting. If I can't tell the difference between baked and real-time like in Cyberpunk w/RT (outside of when it changes/is changing), i.e., the means of achieving it aren't visible in the end product, then it's all the same in visual perception.And all without RT, just shows that a artistic vision and good art can do.
Yeah it really does, and I think Catalyst also uses the same technique.Agreed. The Order did baked lighting. If I can't tell the difference between baked and real-time like in Cyberpunk w/RT (outside of when it changes/is changing), i.e., the means of achieving it aren't visible in the end product, then it's all the same in visual perception.
I recall Mirror's Edge doing similar, and I think it still looks pretty darn good:
Completely disagreeStarfield will look fine but nothing special. Bethesda games never push the envelope when it comes to graphics
I think with ps5pr0, if it is actually 2x stronger from base ps5, we could expect solid next gen experience, finally devs wont have to chose between game looking next gen, 30fps only, and some sily 720-900p upscaled res.I think at this point we should accept tht the ps5 is to weak to truly show a next gen experience.i might be wrong in few years but it seems like devs have a hard time making I t look a class above the last
Don’t commit the same mistake ChiefDada did. It will only be the beginning of your downfall, son. Tread carefully and wisely!Ah starfield is almost upon us. And it will usher in an explosive era in this graphics thread. Prepare yourselfs for the Rorschach tests
People that are biased against starfield will be uploading a muddy rock texture in a cave on planet #562 and a bunch of NPCs from city #4 saying “ew it’s so ugly!” “Last Gen!”
People that are biased towards starfield (me) will be uploading gorgeous vistas from the main story, main characters faces, breathtaking space and landscape shots. Textures and levels from the main quests going “next Gen as fuck” “visually one of the best games out”
Yeah but simping for starfield =\= simping for a PS4 gameDon’t commit the same mistake ChiefDada did. I will only be the beginning of your downfall, son. Tread carefully and wisely!
yeah RT makes absolutely no sense when your game is more static. Look at dead island 2 or last of us 2Yeah it really does, and I think Catalyst also uses the same technique.
I like RT, but when you can use baked light and can't see noticeable differences, I'm all for it.
1080p upscaled with6y
Lords of the Fallen- i shudder to think what its native resolution will be on ps5
i dont see it.devs wont priorotize onlyu on ps5 pro just like ps4 pro.it wil be only upsacled ps5 gamesI think with ps5pr0, if it is actually 2x stronger from base ps5, we could expect solid next gen experience, finally devs wont have to chose between game looking next gen, 30fps only, and some sily 720-900p upscaled res.
Next gen should be full package or at the very least 1st and either 2nd or 3rd, nowadays we getting 1st, or 2nd or 3rd( no exceptions, just look at the matrix demo, which even worst sceptic can describe as next gen graphics, just it dips below 20fps with lots of happing on screen, and has very low resolution, upscaled smartly, but still).
What u would want is game looking like the matrix demo but at the least holding 30fps stable no matter what and resolution wise, at the least 1080p upscaled higher with fsr2 or that really amazing solution guerilla games used in horizon FW, that would make really big splash.
Higher res/fps for ps5pr0 is exactly what we need tho, so its perfect1080p upscaled with
i dont see it.devs wont priorotize onlyu on ps5 pro just like ps4 pro.it wil be only upsacled ps5 games
Especially if SNES/PS1/N64/Saturn/Dreamcast/Gamecube/PS2/Xbox games are played on a CRT and not the modern HDTV's most of us use today. I wonder if that TV tech will advance enough so that CRT emulator settings can be added much like 'true motion' etc so those retro gamers won't have to have massive, old, heavy CRT's taking up space to play older games the way they remembered them
Bingo! If it saves resources, use it!Yeah it really does, and I think Catalyst also uses the same technique.
I like RT, but when you can use baked light and can't see noticeable differences, I'm all for it.