MidGenRefresh
*Refreshes biennially
Isnt that on PC though?
What difference does it make?
Isnt that on PC though?
Its not representative of actual gamplay or any part of players experience or for that matter a demonstration of the power of the XSX. Its tech demo territory pure and simple.What difference does it make?
Its not representative of actual gamplay or any part of players experience or for that matter a demonstration of the power of the XSX. Its tech demo territory pure and simple.
I dont think anyone here is expecting 10,000 Interative Havok rigid bodies this gen.You’re in the wrong thread, lol.
I dont think anyone here is expecting 10,000 Interative Havok rigid bodies this gen.
Yes we do for sure.We need more dynamic worlds with better physics, I don't know why it bothers you.
Yes we do for sure.
It doesnt "bother me" its just that it seems like the way it keeps getting brought up here is to bolster claims that Starfield is very much next gen when...well....it isnt really.
To be fair those gifs are some of the coolest shit ive seen on here in weeks.
It feels next gen in more areas than it does not. I’m having a mighty great time on PC.
byt more importantly look at the number of different car models and the geometry on the vehicles. Look at the pick up truck and the cargo van. And they're casting RT reflections - cars on right side. this is amazing.
but that doesn't take away from the amazing geometry and lighting on these RANDOM cars! That's what's most striking. These are random vehicles with great modeling. And the far off distance! This looks like it was taken from a city street cam.
Take away the shit processing and you have fidelity that surpasses the Matrix Demo.
It doesn't seem the same place. Are you sure both correspond to the same emblematic place?
and stop mentioning the Matrix demo...This is what it looks like when updated to the latest engine version.
No idea, I've seen it on TwitterIt doesn't seem the same place. Are you sure both correspond to the same emblematic place?
and stop mentioning the Matrix demo...This is what it looks like when updated to the latest engine version.
yeah but the real-time version still looks very similar to it, which is why i posted it.It isn't a real time video, at the end of the video it says that it's a CG video rendered in 6 hours.
real-time version still looks very similar to it, comparison with SM2 and miles morale on the other hand barely shows any difference.Dumbass comment lol
real-time version still looks very similar to it
When does this release?
Checking out Unreal Engine 5.3's new Lumen reflection setting multi bounce. Still getting some flicker artifacts in the shadows but man its gettin pretty good. P.S I think i found the culprint on why this took 6 hours to render
They’re different landmarks entirelyNo idea, I've seen it on Twitter
A couple of things:Yes we do for sure.
It doesnt "bother me" its just that it seems like the way it keeps getting brought up here is to bolster claims that Starfield is very much next gen when...well....it isnt really.
To be fair those gifs are some of the coolest shit ive seen on here in weeks.
It doesn't even look better than Miles Morale...
and stop mentioning the Matrix demo...This is what it looks like when updated to the latest engine version.
yeah but the real-time version still looks very similar to it, which is why i posted it.
Its not representative of actual gamplay or any part of players experience or for that matter a demonstration of the power of the XSX. Its tech demo territory pure and simple.
Yah we should also remember that with Nanite Higher native Res equals Higher Polygon count.Nah it’s not close, that CG Matrix video looks like real life. The demo we have on PS5 has poor image quality and not anywhere near as good as that video you posted. But still looks better than SM2.
Ok, this is next gen and physics finally being utilized in video games for the good of mankind.
This isnt a fair comparison.
I absolutely Loathe videos like this. Unreal Engine 5 was designed primarily as a realtime rendering engine. Posting Pre-rendered In-engine videos of it is the worst kind of click bait. No one is searching YT for videos of pre-rendered UE5 footage. The vast vast majority are looking for what the engine can do in realtime and these mother fuckers damm well know it.It isn't a real time video, at the end of the video it says that it's a CG video rendered in 6 hours.
Ok, this is next gen and physics finally being utilized in video games for the good of mankind.
Ok, this is next gen and physics finally being utilized in video games for the good of mankind.
Wait does that mean we can drag dead bodies around by there hair?
by looking cars and city in Spider 2, could we imagine the density of GTA 6 ?
We need hero lighting during gameplay. We need more devs to follow GG's lead.
My spidey senses tell me the vast majority are gonna be disappointed with GTA6.by looking cars and city in Spider 2, could we imagine the density of GTA 6 ?
We must be playing different games then because the game feels archaic if anything.It feels next gen in more areas than it does not. I’m having a mighty great time on PC.
We must be playing different games them because the game feels arcaic if anything.
he looks 60 in the first pic.ok, Sarah looks pretty good in some dialogue cutscenes.
Sadly she looks like this during gameplay.
We need hero lighting during gameplay. We need more devs to follow GG's lead.
by leakers and the complexity of the game, we'll probably gonna see a GTA 5 with some anabolization, and this is sadMy spidey senses tell me the vast majority are gonna be disappointed with GTA6.
It's "she" you Bigot!he looks 60 in the first pic.
I was talking about slimy, if you look closer you can see his reflection on the screen.It's "she" you Bigot!
Posts like these make me dislike Insomniac more and more. They spread themselves thin by working on multiple projects all at once. Quality over quantity my man, always been!
You can see how the tech barely evolved (on this aspect)
To me it's crazy that a game with baked lighting (no dynamic TOD) can look this bad
They just enabled SSAO and called it a day
The AO coverage on pedestrians, pidgeons and etc. is freaking massive, with huge circular shadows around them
Did you just assume my gender??!!?I was talking about slimy, if you look closer you can see his reflection on the screen.
The vast majority of people will be seduced by all the minute detail and useless features rockstar is so good at advertising in their gameplay deep dives.My spidey senses tell me the vast majority are gonna be disappointed with GTA6.
It looks absolutely atrocious. Here is my screenshot from similar time of day in Spiderman 1. Not the remastered PS5 version.Posts like these make me dislike Insomniac more and more. They spread themselves thin by working on multiple projects all at once. Quality over quantity my man, always been!