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Graphical Fidelity I Expect This Gen

Musilla

Member
JJzKKrB.gif
 

SlimySnake

Flashless at the Golden Globes
I love how capcom decided to use the C team for this one so they have team A and B working on the next monster hunter.

We can sacrifice this one on the altar of mediocrity to save the other one.

If only the first part was true...
That A team is likely making the next monster hunter for the switch 2. So expect PS4/X1 quality graphics in that too.
 

GymWolf

Member
That A team is likely making the next monster hunter for the switch 2. So expect PS4/X1 quality graphics in that too.

Of course i don't expect nextgen graphic from capcom in a mh game, but at least something that looks as good as re4 remake would be already a vig step up from world.

Fuck off with your switch 2 theory :lollipop_grinning_sweat: , world sold way more than rise so that is the priority, not the filthy portable one.
 

SlimySnake

Flashless at the Golden Globes
Of course i don't expect nextgen graphic from capcom in a mh game, but at least something that looks as good as re4 remake would be already a vig step up from world.

Fuck off with your switch 2 theory :lollipop_grinning_sweat: , world sold way more than rise so that is the priority, not the filthy portable one.
Dude Capcom is set to release a massive multi million dollar game by March that they havent revealed. TGS was supposed to be the show where they wouldve revealed it, but they didnt.

THat can only mean two things. 1) Its a game for a console that hasnt been revealed yet. 2) its an exclusive or they wouldve revealed it for the PS5 and XSX by now with a switch 2 version reveal at the switch 2 reveal show.
 

GymWolf

Member
Dude Capcom is set to release a massive multi million dollar game by March that they havent revealed. TGS was supposed to be the show where they wouldve revealed it, but they didnt.

THat can only mean two things. 1) Its a game for a console that hasnt been revealed yet. 2) its an exclusive or they wouldve revealed it for the PS5 and XSX by now with a switch 2 version reveal at the switch 2 reveal show.
The sequel of world was confirmed ages ago, so it is in production.

You are crazy if you think they are gonna renounce to sex\ps5\pc market after the success of world.
 

GymWolf

Member
"Next gen" Max settings
4d9d4f1da78d89d3f54af067734fa87b.png

74c9c9b419b997956312ba766c993611.jpg

let's move a bit close
57a865f2d74c09951eec5852dcea69b8.jpg
Those looks like the opposite of cherry picked tho :lollipop_grinning_sweat:

I feel like you don't have to go out of your way to see the "unevenness".

When the game looks good tjo, it looks very cinematic, like when you are returning home with jackie with the car and you see the cops helicopter landing and killing the dudes with all the lights going throught the fog and shit.
 
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ChiefDada

Member

Don't get me wrong, CP lighting is great but this is a perfect example of fantastic lighting not being enough to counter subpar geometry and textures. Be honest which city looks more true to life, the CP screenshot you posted, or this:

HXuCBf9.jpg



If CP had equivalent geometry and material quality as SM2, we'd be comparing it to the Fifth Element movie.
 

Newari

Member
CP2077 Has assets from last gen open world but next next gen lightning. It's not going to be the prettiest thing around, but downplaying the path traced lights feels like people just are used to how games look with their faked lights and glowing dynamic objects.
 

MidGenRefresh

*Refreshes biennially
Don't get me wrong, CP lighting is great but this is a perfect example of fantastic lighting not being enough to counter subpar geometry and textures. Be honest which city looks more true to life, the CP screenshot you posted, or this:

HXuCBf9.jpg



If CP had equivalent geometry and material quality as SM2, we'd be comparing it to the Fifth Element movie.

This is a promo shot, not a screen shot. 2 different things. Spider Man is shaping to look very good, can’t wait to play it.
 

alloush

Member
Don't get me wrong, CP lighting is great but this is a perfect example of fantastic lighting not being enough to counter subpar geometry and textures. Be honest which city looks more true to life, the CP screenshot you posted, or this:

HXuCBf9.jpg



If CP had equivalent geometry and material quality as SM2, we'd be comparing it to the Fifth Element movie.
It’s funny you mentioned the Fifth Element movie as this was exactly what I told my buddy yesterday when we were talking about CP and its visuals. I said if had better textures, geometry, character models, npc’s etc would look like that movie, but that’s a looota If’s.
 

MidGenRefresh

*Refreshes biennially
It’s funny you mentioned the Fifth Element movie as this was exactly what I told my buddy yesterday when we were talking about CP and its visuals. I said if had better textures, geometry, character models, npc’s etc would look like that movie, but that’s a looota If’s.

I honestly don’t understand these complaints. Maybe I need to check my Series X copy to see how it compares to maxed out PC version.
 

Xtib81

Member
Don't get me wrong, CP lighting is great but this is a perfect example of fantastic lighting not being enough to counter subpar geometry and textures. Be honest which city looks more true to life, the CP screenshot you posted, or this:

HXuCBf9.jpg



If CP had equivalent geometry and material quality as SM2, we'd be comparing it to the Fifth Element movie.
Can you please stop posting bullshots? 👍
 
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GermanZepp

Member
I love how capcom decided to use the C team for this one so they have team A and B working on the next monster hunter.

We can sacrifice this one on the altar of mediocrity to save the other one.

If only the first part was true...

I expected more visually, a couldn't see absolutely nothing nextgen in it. Maybe the map is a little bit bigger... I really liked the first one. This video reversed the hype even more. :messenger_neutral:
 
Starfield has to be one of the most graphically inconsistent games I have played in a long time. I spent about 10 minutes mesmerized looking around my ship looking at every 3d button and switch. Couldn't believe that it wasn't all textures. The game has to have the best looking doors I have ever seen and then I stepped outside........
 

Turk1993

GAFs #1 source for car graphic comparisons
I see people cherry picking on cp2077 are out in full force. The game has some weak areas but overall it's above pretty much any other game.
Its not even cherry picked at this point lol, they just cut out zoomed in compressed youtube video's. If you need to do all that shit, it tells you enough about how good CP2077 looks lol.
Don't get me wrong, CP lighting is great but this is a perfect example of fantastic lighting not being enough to counter subpar geometry and textures. Be honest which city looks more true to life, the CP screenshot you posted, or this:

HXuCBf9.jpg



If CP had equivalent geometry and material quality as SM2, we'd be comparing it to the Fifth Element movie.
And now in gameplay without the Insomniac photoshoped promoshots.
22.jpg

5.jpg

2.jpg
 

ChiefDada

Member
And now in gameplay without the Insomniac photoshoped promoshots.

Lol I love how you included screens from the initial gameplay reveal as if you didn't know it's an ancient build.

But sure I'll redirect you as well. Here you go

Promo shots really aren't much different at all to what we're getting. Main difference is they added visual effects to illustrate sound vibration in the actual scene.


eE08ULq.jpg



 

MidGenRefresh

*Refreshes biennially
Promo shots really aren't much different at all to what we're getting. Main difference is they added visual effects to illustrate sound vibration in the actual scene.


eE08ULq.jpg





I’m yet to see anyone duplicating Insomniac’s infamous promo shots in actual, released game. But I’d like for Spider Man 2 to be that first time.
 

SlimySnake

Flashless at the Golden Globes
Starfield has to be one of the most graphically inconsistent games I have played in a long time. I spent about 10 minutes mesmerized looking around my ship looking at every 3d button and switch. Couldn't believe that it wasn't all textures. The game has to have the best looking doors I have ever seen and then I stepped outside........
its hilarious. Like they spent all their budget modeling and lighting interiors then left almost all exteriors procedurally generated messes.

I was doing the crimson fleet quest last night, and their main ship is this massive gorgeously lit cyberpunk esque interiors with multiple floors. Great volumetric lighting everywhere.
 

nemiroff

Gold Member
Right one easy, the sign on the left is lighting the edge of the buildng and the ugly SSR artefacts are all over the screen. Also the container bin is lit perfectly and the smoke the same. Also the bronz girl and the room on top left has accurate lighting inside.
Yeah.

But anyway (and I'm obviously not addressing you in particular here) it's an idiotic comparison. No one should be a fan of static cherry-picked static images for comparisons, it's normally just a cheap binary trick used to try to win gaming forum fights because you can add an infinite number of strawmen on top of it and to have full control over the narrative. Yeah, I'm not a fan.. I'm too old for that shit.

This is not bang for the buck technology for average Joe right now, and no one in their right mind has ever suggested it. It's an experimental (ML training hot out of the oven) and somewhat flawed technology preview of what's to come for everyone in the near future. Just like some people were pissy negative Nancys about DLSS 1.0, there's some people who's going to be salty about this as well. Then the tech matures, it gets integrated, people calm down, new tech is born, people get pissy again.., and the cycle goes on.

I remember back in the days when people were irritated about what is now considered obligatory generic 3D effects. "This is so useless!". Yeah, well.. Look around you now..

Next thing in the pipeline is to make a game from the ground up, with less dependencies to raster. And then when the next true generation of consoles arrives with this technology matured and forever integrated, any harshness left in the discussion whether this is a snobby useless thing or not will forever vanish in a puff of smoke.
 

GymWolf

Member
I like the graphic on lizard but theyy really chose the most dull art design possible, he looks like a generic big lizard, just give him a lab coat or something.

Only the new reptile in mk1 is duller.
 

alloush

Member
Yeah.

But anyway (and I'm obviously not addressing you in particular here) it's an idiotic comparison. No one should be a fan of static cherry-picked static images for comparisons, it's normally just a cheap binary trick used to try to win gaming forum fights because you can add an infinite number of strawmen on top of it and to have full control over the narrative. Yeah, I'm not a fan.. I'm too old for that shit.

This is not bang for the buck technology for average Joe right now, and no one in their right mind has ever suggested it. It's an experimental (ML training hot out of the oven) and somewhat flawed technology preview of what's to come for everyone in the near future. Just like some people were pissy negative Nancys about DLSS 1.0, there's some people who's going to be salty about this as well. Then the tech matures, it gets integrated, people calm down, new tech is born, people get pissy again.., and the cycle goes on.

I remember back in the days when people were irritated about what is now considered obligatory generic 3D effects. "This is so useless!". Yeah, well.. Look around you now..

Next thing in the pipeline is to make a game from the ground up, with less dependencies to raster. And then when the next true generation of consoles arrives with this technology matured and forever integrated, any harshness left in the discussion whether this is a snobby useless thing or not will forever vanish in a puff of smoke.
Funny you mentioned that. A friend of mine been convincing me for a whole year how ray tracing is useless and you wanna know what his reason was? His reason was that as long as you notice RT it means it hasn’t done its job, cuz its job is to not notice it, you shouldn’t notice realistic lighting it should just blend in, thus why this technology is useless. Go figure!
 

shamoomoo

Banned
Promo shots really aren't much different at all to what we're getting. Main difference is they added visual effects to illustrate sound vibration in the actual scene.


eE08ULq.jpg




I noticed the difference, lizard man has more spit in his mouth. Insomniac Games can't get
away with their bullshot. Insomniac Games should change their name to More Of The Same inc.😉😉😉

Chiefdada should change his name to Chiefnada because that ain't if it Chief.
#downgrade
#nextgenwhen
 
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DeaDPo0L84

Member
Any game, literally ANY game can have some questionable areas graphically when looking for it. Luckily CP2077 looks amazing overall, and I appreciate them trying to push tech as far as possible. Starfield on the other hand hits you over the head with how ugly it can be at times, but again it can look great in other scenarios.
 

SlimySnake

Flashless at the Golden Globes
Any game, literally ANY game can have some questionable areas graphically when looking for it. Luckily CP2077 looks amazing overall, and I appreciate them trying to push tech as far as possible. Starfield on the other hand hits you over the head with how ugly it can be at times, but again it can look great in other scenarios.
this. cyberpunk is far more consistent.
 

rofif

Can’t Git Gud
2077 looks amazing in 2.0 but I kinda don't feel the awe that I feel I should feel? maybe?
It looks great and it's impossibly detailed. Maybe it's just because it's still uneven.

We get this and this few minutes apart

TanLD5A.jpg

TChciXw.jpg


But honestly and this is no joke - It looks IT'S BEST when it drops to 5 fps and I have film grain, ca and motion blur enabled. The thing looks like a fkn movie still.
I think better motion blur at high fps and movement/camera bob would help the presentation
And look at that HDR
llypkky.jpg

Btw, after playing 5fps for few moements before the game unclogs, 20fps is suddenly very smooth :p
 
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