Callisto looks better on my LG OLED than it does in these gifs. my heart sinks every time i see imgur add artifacts and completely remove all colors from my callisto gifs. Same thing happened with my starfield and forza gifs. I upload videos on youtube at 4k from PS5 and they look awful. Taking gifs from those uploads adds even more artifacts. Then imgur just destroys the final image quality.
This is not an issue with screenshots since they dont get butchered by youtube and imgur. But they also dont show what the game looks like in motion and robocop just looks mid in motion even when its not stuttering on my setup. Maybe because its first person. Cyberpunk's first person view is trash too. I only like the graphics when im in a car. The FOV is just dumb and first person animations of walking are like something from the pre-KZ2 era.
I played the robocop night level last night. DF made it look like the greatest graphics of all time. But this callisto level simply looks better in every way. And this is after imgur has completely destroyed all post processing effects.
AW2, Starfields interiors and Callisto are just in another league compared to robocop. Based on what ive played so far. the police station was pathetic. So many empty rooms. No atmosphere. Every single room in callisto is lit to perfection.
Many people (and devs) see UE 5 as a magic silver bullet.
But as we've seen time and time again, there's no magic button that make your game look spectacular all of a sudden
I also played Robocop, and despite being the best looking UE 5 game yet, the visuals were so inconsistent.
You have those scenes where it looks photorealistic. But then you go into some other room and it looks basic and anemic of detail
"Wow, this looks awesome", but then you look to a character model that looks like its from 2008
Budget + talent is what really make an outstanding looking game nowadays. Tech can only get you so far.
TLOU Part II looked amazing at the time, but havent aged so gracefully. Still, even back then that game wasnt doing some crazy things in terms of overall tech (eyes tech was brilliant, among other stuff), but the bread and butter was known by other devs. Even John said so during his DF analysis.
But man, that game looked expensive. You could see why it took 7 years to develop. It's huge, but every place was made with terrific atention for detail. Every room tells a story. Every place you go was lit by hand by some of the best artists in the industry.
Callisto felt the same way. Expensive (and it was). You could tell that every room was lit by hand (they even said so, if you watch the dev diary on their channel). That's why it looks so good, imo, and better than 90% of UE 5 games