sertopico
Member
Jesus H Keeerist... I gotta say that looks insane, first time I've seen justification for buying a 4090, parts of that almost look like a CGI movie
The GTA 5 visual mod virus hit Cyberpunk.
Jesus H Keeerist... I gotta say that looks insane, first time I've seen justification for buying a 4090, parts of that almost look like a CGI movie
Hey not so loud! I got shit on for saying this is trashThe GTA 5 visual mod virus hit Cyberpunk.
Jesus H Keeerist... I gotta say that looks insane, first time I've seen justification for buying a 4090, parts of that almost look like a CGI movie
You must have never seen something real time and made for a 4090…
I dont know if I agree. Every PC game i played last year aside from Avatar required me to disable RT even on a $850 3080. The games were all poorly optimized for RT and the only way to get a stable 60 fps was to disable RT in games like Hogwarts, RE4, Star Wars, Forza and Alan Wake 2. This has been the trend all gen with Gotham Knights causing drops to 2 fps with RT on. point is that even with RT off, these games look phenomenal on my PC. hell, hogwarts, star wars and RE4 had RT enabled in the quality mode on PS5. So they got a better visual experience than I did on PC. Consoles use mostly medium to high settings anyway.From a purely selfish point of view, as someone who doesn’t game on PC, I wish there was a separate console-only “Graphical Fidelity expected this gen” thread. So much of the graphics and screenshots being discussed on here are being played on expensive PCs with high end graphics cards on ultra settings etc. So of course they are going to look amazing. I’m purely interested in what’s achievable on current gen consoles - which is what I though this thread would be discussing (do PC’s even have “generations”?)
Not trying to start an argument or be an ass - just putting my viewpoint out there . Oh, and I don’t have the required privileges to start my own thread, before anyone suggests that.
Sorry bud but Indy looks like they took the wolfenstein engine and did a Spiderman style copy pasta. Underwhelming as fuck.With the Indy game reveal today, I've been in the mood for some MachineGames fun, so I've been playing through Wolfenstein II: The New Colossus.
Damn, it's still quite the looker for a nearly 7 year old game, and runs extremely well:
I expect the new Indy game is going to be very impressive visually.
Sorry bud but Indy looks like they took the wolfenstein engine and did a Spiderman style copy pasta. Underwhelming as fuck.
Hellblade 2 on the other hand looks like two generations ahead. What a stunning looking game.
I think these Bethesda studios need to embrace UE5. Just throw whatever trash engine you are using for Deathloop, Ghostwire, Indiana Jones and start over. Your games look like shit. Have some self respect. You are first party now. Good god.
Yeah, they made it clear they want to push the hell out of fidelity. So fucking refreshing. I expect no stupid performance mode, just push visuals as far as possible.In terms of sheer unadulterated fidelity, Senua’s Saga likely won’t have an equal until Naught Dog releases Last of Us 3 or something. Even at 1080 60fps on YouTube, it looks absolutely NUTS. Like, it feels as though Ninja Theory squeezed every last ounce of performance out of the Series X to push the visuals as far as they could go, and they had the perfect opportunity to do so with a linear game like this.
It seems like a glorified tech demo from everything they have showed. Very slow walking through narrow paths with 1-2 enemies on screen at a time. It just doesn't look like an enjoyable game to playHellBlade 2 will probably not be topped this gen.
The 8 hour length means they can push the living fuck out of fidelity
im very happy with the shorter length
but Howard said "The best studio in the world"Some studios don’t deserve to make games for iconic franchises. We are giving b and c tier studios keys to these massive franchises and it’s obvious that they are literally generations behind a tier studios.
They probably don't feel passionate and would prefer to make their own stuff... not a fucking movie game... it must be horrible to make indianajones game. All the restrictionsSome studios don’t deserve to make games for iconic franchises. We are giving b and c tier studios keys to these massive franchises and it’s obvious that they are literally generations behind a tier studios.
FF16 does have some CGI but the vast majority of the cutscenes are in game.Sorry I got carried away. i know this is just the artstyle but I couldn't help myself
On the serious note - uncharted 4 being 2016 looks incredible.
And 3rd image - ff16... I still can't comprehend if this game is real at times. CGI quality but maybe it is actually cgi lol. We need to wait for pc version to confirm
No black bars on 21:9 ultrawide then, that will probably be the best way to play it. Unless there are additional black bars on the sides as well in which case that would suck considering sunua's sacrifice eventually received native ultrawide support.Hellblade 2 looks almost certain to force "cinematic" black bars, which is basically a cheat so they can render fewer pixels. That ruins it for me. Can't fucking stand black bars.
It looks like shit bruh, not realistic and not cartoony either, just a strange in between, it looks like it's a made in character editor with preset hair and features rather than hand made. Doesn't look like Harrison Ford but like a knockoff impression of him.I understand if people had issues with the other models but Indy's model looked fucking fantastic.
It has that waxxy look of PS3 era uncharted models. The skin shading is all wrong. This is not what real people are supposed to look like.I understand if people had issues with the other models but Indy's model looked fucking fantastic.
Some studios don’t deserve to make games for iconic franchises. We are giving b and c tier studios keys to these massive franchises and it’s obvious that they are literally generations behind a tier studios.
This definitely has that PS2 medal of honor look to it. Same art style and lighting. The colors are all wrong here. The greens dont look green. The desert lacks any color whatsoever. Its like those PS3 era unreal games that simply didnt have the colors required to make games look green and everything just looked brown and ugly.Medal of Honor with Whips it is.
yeah and these are just stills, when they animate indy is uncanny canyon, and uncharted looks at least a generation ahead, despite being released almost a decade ago.On the serious note - uncharted 4 being 2016 looks incredible.
And 3rd image - ff16... I still can't comprehend if this game is real at times. CGI quality but maybe it is actually cgi lol. We need to wait for pc version to confirm
Imagine how it would have looked if the remaster wasn't a fraud.Goddamn TLOU 2 still looks good, the only thing really dated is the lighting. Game looks beautiful in Native 4K.
Looks better than anything at the Xbox showcase today except for Hellblade II
The production values haven't been touched by a game this gen. Wont be untili GTA6.
Sony just know how to make high end Single Player games. No one does it like ND.
I cannot fucking wait for their next game.
Dont agree one bit.It looks like shit bruh, not realistic and not cartoony either, just a strange in between, it looks like it's a made in character editor with preset hair and features rather than hand made. Doesn't look like Harrison Ford but like a knockoff impression of him.
I agree it is a little stylized. But the stylized work on Indys model looks pretty sharp and complex to my eyes. (Watched it on a 720p cellphone.) Will checkout again on tv with a highbitrate stream to confirm but it looked like some suitibly complex shader and hair rendering work. The other characters looked noticeably outdated though which is a shame but not as much as being 1st person is.It has that waxxy look of PS3 era uncharted models. The skin shading is all wrong. This is not what real people are supposed to look like.
I meant the fact that its first person in the 30s and your fighting Nazi's with orchestral music....but now ya got a whip.This definitely has that PS2 medal of honor look to it. Same art style and lighting. The colors are all wrong here. The greens dont look green. The desert lacks any color whatsoever. Its like those PS3 era unreal games that simply didnt have the colors required to make games look green and everything just looked brown and ugly.
Thats what im seeing here.
You couldnt possible believe this Ridiculous Myth?Its like those PS3 era unreal games that simply didnt have the colors required to make games look green and everything just looked brown and ugly.
This year is going to suck and Hellblade 2 is probably going to suck but at least we are getting one next gen looking game this year.
I am just looking at what is set to release this year and its just a bunch of last gen looking games like FF7, Dragon's Dogma, indy, Suicide Squad, Rise Of Ronin, MGS3 remake. Not going to be a great year for graphics whores for sure.Dude, you need to tone down the doom and gloom a bit. For months you posted that GTAVI would look last gen because the alpha was running on a PS4 and Rockstar wasn't the same anymore and in the end GTAVI trailer looked above and beyond anything we have today. Let's wait for things to happen before we complain. The year barely started.
I was wrong about the MS acquisitions. I was hoping that MS would take these B and C Tier Zenimax studios, get them the resources they need to become A tier graphics powerhouses like Sony studios after they were acquired but I was wrong. MS either doesnt care about pushing graphics or they are way too hands off. I just remember studios like Sucker Punch, Evo Studios and GG just taking graphics to the next level as soon as they got acquired by Sony.Another "get down to earth"-reminder from that MS conference. Hellblade still looks like a glorified tech demo with the scope of an average living room, which is probably the only reason why it looks as good as it does and the rest....well, the rest...... I think everything has been said already.
The more mediocrity is announced the more my respect rises for "early attempts" and "ongoing improvements" like Horizon:FW or CP2077.
Hair rendering is fine but its a first person game so not like we will see it outside of cutscenes. I watched it on a big screen and its just lacking colors, and detail. It is clearly a 60 fps game.I agree it is a little stylized. But the stylized work on Indys model looks pretty sharp and complex to my eyes. (Watched it on a 720p cellphone.) Will checkout again on tv with a highbitrate stream to confirm but it looked like some suitibly complex shader and hair rendering work. The other characters looked noticeably outdated though which is a shame but not as much as being 1st person is.
GP fodder imho, they`ve lost the hardware race for good so that`s the only horse left to bet on.At least Halo is going to UE5 so maybe in 5 years we get a next gen looking Halo like Hellblade 2, but if these 24 MS studios continue producing last gen games then wtf was the point of going first party?
Compare it with Drake's model in UC4, it looks one gen behind. I am not even talking about the chiasm in facial expressions and general animationI understand if people had issues with the other models but Indy's model looked fucking fantastic.