is the well really that dry that we are talking about a nearly 4 year old game's mediocre talents? pass. details don't equal fidelity. This is impressive from a detail perspective but so is tarkov and no one here is talking about that. and that is coming from someone who really enjoyed both of those games. it just doesn't impress me, and tbh, naughty dog hasn't impressed me since uncharted 4. that game in a lot of ways has aged better than tlou2. tlou2 just has that overly cinematic look too it that doesn't work for me. film grain, aberration, and motion blur won't hide your games blemishes, and when you turn them off in tlou2 it looks awful. i urge everyone to go play the first level of tlou2 right now, and tell me it impresses you. it shouldn't. things like snow have been done better in rdr, the lighting has been done sooo much better in games like afop, aw2, cp2077, and metro ee. the texture quality wasn't particularly impressive even by ps4 standards. the foliage is the only part where I would say it excels, and even then it has been bested. i will admit that from the art perspective and the level of immersion this game creates they did fucking amazing, but in terms of GRAPHICS, we really shouldn't even be talking about it anymore imo.
I would have agreed with you before TLOU 2 remastered.
But the remaster, it being in 4K, shows just how little progress we've made in the past 4 years. And how truly fucking impressive this game is as an entire package.
Im going to make the argument that while games like AW2 have surpassed it in terms of lighting and textures, They are still not as impressive as entire overall visual package.
The small little graphical details like the blood splatter in the rays of light, chunks of human flesh literally falling from the ceiling after you blow someone up, the absolutely fucking insane hit reaction, individual limbs reacting to getting shot, blown up, stabbed, bullet holes going through a mf's face and the exit wound being completely visible, all coupled with unrivaled animation/motion matching, etc, etc. All add up to make a huge difference that is frankly way more impactful than great lighting.
And thats entirely your fault for turning off things like CA and film grain in a dark and moody game like this and then complaining it looks bad. Those visual effects are there by default, they add to the visual presentation of the game and give it a cinematic look, which its supposed to have.
I still think its the best overall visual presentation ever. Not best graphics, which I get this thread is about, but still the best overall visual presentation.
The cutscenes haven't even come close to being matched. A generation ahead of any other game in existence. The animation is still a generation ahead of anything. Same goes for the gore and physics in combat. The in game character models are now just as good as any game this gen. Lighting has been surpassed. Indoor interiors have been surpassed. Textures and asset quality are easily still up to current gen standards in the remake thanks to 4K output. Not the best of the best (AW2, cyberpunk PC, etc) but better than many games this gen.
Here are some of my own screenshots highlighting just how goddamn good this game looks still
Here are some
in game (not cutscene) character models. Some zoomed ALLL the way fucking in. This game is 4 years old.
This in game character model goes toe to toe with the very best of this gen. easily.
Zoomed in like 100x. Hair looks great. Forhead texture immaculate. Eyebrows incredible. Lips incredible. Again this is an ingame model on a 4 year old game
Zoomed in as far as I could. individual eye lashes. Immaculate forhead texture. Details in the eyes. You can see the reflection. Great lip texture.
surpassed on individual things, yes absolutely, but not as an entire overall package, imo