Not sure why you have an issue with me saying its their reveal trailer and also a tech demo as you know very well you can make tech demos from actual games. For example the Lord of the Fallen Tech demo. Tech demo just means "technical" demo or "technical" showcase.
Since when is it automatic that something being in a reveal trailer mean it will be in the final game? After an uncountable number of games showing things in the reveal including whole/parts of levels that are not in the final game? Honest question.
In my opinion this has zero overlap with Avatar.
My statement that Avatar was likely going to be downgraded again was because of the track record of Ubisoft downgrading after every trailer for so many games (Watchdogs, The division, R6 Seige, Wildlands, even recently Skull & Bones).
However the Avatar trailer had multiple things going for it.
- It was NOT a reveal trailer
- It was full of gameplay footage
- It was confirmed to be PS5 footage
- It had a set release date
- It was 6 months from release
None of this is true for Marvel 1943
- It WAS a reveal trailer
- It had basically *no gameplay footage
- It doesn't have a release date (just says 2025)
- It doesn't have a release platform (WTF?)
- The hardware the trailer ran on isn't confirmed (most likely top of the line gpu/cpu)
- If we are being charitable the soonest it could release might be Q4 2025 (Sept-Dec) meaning the trailer is likely 18-21 months from release.
Do you now see that my conclusion to say this will be downgraded is different from Avatar?
AW2 wasn't downgraded. There are still companies who don't partake in the downgrade BS.
See we both agree on what good graphics look like. I don't think we ever disagreed on visual fidelity.
Nah HB2 environment lacks the micro-detail, sure they have the rocks but the micro detail of variety and the texture resolution isn't there.
Also the lighting is just lacking for me. Again Marvel 1943 is basically what the original HB2 trailer looked like, both in the environment detail, character detail and lighting. For example look at the bones section. Look at the micro detail there. Its not just a bunch of big rocks. Also the texture.
But HB2 is still looking to release with the best cutscene character either way.
in-engine IS real-time.