I have quoted my original post above for clarity. They took a step back with GTAV coming off of GTA4. They stripped out all the physics driven animations, car physics and other NPC stuff from GTA4 to go for fancier graphics with GTA5. They succeeded. Its probably the best looking game on the PS360 but it came at a cost. There are several youtube videos showing just how much was taken out of gta5 to get graphics to look better than gta4.
With RDR2, the number of NPCs in big towns is stripped back even further. The game world is mostly empty spaces with large fields with maybe a few animals here and there but no different from what Sony and other third party developers did last gen. Far Cry games, AC Origins/Odyssey/Valhalla, Horizon games, Ghost of Tsushima, Ghost Recon Wildlands, Days Gone, all big vast open worlds completely empty and completely non-interactive compared to Far Cry 2's wind/fire physics. Not a single tree can be cut down. Something Nintendo was doing with Zelda BOTW on a 0.19 tflops Switch. RDR2 like most of these games features huts and wooden cabins that dont recreate to dynamite or feature any kind of real destruction. BFBC2 was a 2008 or 2009 game and had insane destruction on the ps360 that rockstar couldve implemented in rdr2 but did not.
Yes, they have scripted a lot of really cool NPC reactions, world events like that log falling on that guy, but none of that is impressive to me. it's scripted in ways a naughty dog setpiece is scripted. I want more dynamic elements from my open world games. Only days gone come close with their hordes having day and night cycles, but even then thats all they have.
it's clear that the lack of a CPU upgrade almost forced these developers to make these vast open worlds with lots of foliage thanks to the big boost in vram, but when a zelda game has more physics and destruction than a rockstar game with 9x more power then yes, rockstar and sony and ubisoft and rocksteady all made the same sacrifices to get prettier visuals. We all criticized and mocked rocksteady for conveniently evacuating all the civilians from Gotham but how is RDR2 any different when 99% of the open world is empty?