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Graphical Fidelity I Expect This Gen

GymWolf

Member
Yeah. Again, the engine is just a tool to be used, what developers do with it, or how well they use it, is an entirely different matter. A lot of people still don’t seem to get that and think the engine itself is to blame.
When you constantly get the best looking games all in the same engine, it start to be more tham just devs work.

Ue5 clearly has something that other engines don't have.
 

ZehDon

Member
ND_Screenshot_002.png


ND_Screenshot_003.png
Yeah, I'm really not sure what I'm supposed to be impressed by here. In terms of design work, this is probably Naughty Dog's weakest offering. In terms of overall graphical fidelity, this is about on par with TLOUP2, which is already showing its age. I was curious to see the next steps in their tech stack, but it seems Druckmann wants to hold back the big advances for TLOUP3. I'm sure they'll have more to show, but compared to even Uncharted 4's reveal - which was a game that overall disappointed me, it was still clearly a next-gen title not possible on last gen hardware - this was very underwhelming, and very poor reveal.
 
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GymWolf

Member
Ok watched some trailer on the big screen.

Not super impressed by mafia, human characters\faces especially, i was wrong, the ND title look better but mafia is open world.

W4 still look incredible but kinda doable on a monster pc, not sure how the consoles are gonna handle it tho, they can barely make run wukong decently.
 

GymWolf

Member
Yeah, I'm really not sure what I'm supposed to be impressed by here. In terms of design work, this is probably Naughty Dog's weakest offering. In terms of overall graphical fidelity, this is about on par with TLOUP2, which is already showing its age. I was curious to see the next steps in their tech stack, but it seems Druckmann wants to hold back the big advances for TLOUP3. I'm sure they'll have more to show, but compared to even Uncharted 4's reveal - which was a game that overall disappointed me, it was still clearly a next-gen title not possible on last gen hardware - this was very underwhelming, and very poor reveal.
Her face is not even that good, metahumans are still the best in the business.
 

Luipadre

Member
Just finished watching most of the big game trailers.

Witcher 4 - Prerendered but looks amazing. Decent trailer.
Intergellactic - Not much to say. Too short. They shouldve at least tried to do a big trailer like Witcher 4.
Split Fiction - Disappointed by UE4 graphics, and samey It Takes Two gameplay.
Borderlands 4 - meh
Team Ico game - meh
Mafia - Now this looks amazing. They said its rendered inengine which could mean pre-rendered but there are so many different shots in this trailer that it could just be realtime cutscene graphics. What a great looking game.

Where the fuck was Death Stranding?

ikr? i was waiting for that shit. Sony must have a state of play with the new resident evil and DS2 early next year, thats the only explanation
 

Kikorin

Member
This gen continue to disappoint. Not only the main character of the new ND game is unbelievable unappealing on every scale, but the setting seems super boring (Guardians of the Galaxy on Wish), the gameplay could be Souls like lite (then shit), enemies robots (🥱) and graphically not impressive. I hope will be fun and is just a bad reveal.
 

shubik

Member
This gen continue to disappoint. Not only the main character of the new ND game is unbelievable unappealing on every scale, but the setting seems super boring (Guardians of the Galaxy on Wish), the gameplay could be Souls like lite (then shit), enemies robots (🥱) and graphically not impressive. I hope will be fun and is just a bad reveal.
We know literally nothing. Some of you just thrive on hate. It’s ridiculous
 

SlimySnake

Flashless at the Golden Globes
I would caution against praising Witcher 4 too much. pre-rendered could mean anything. As disappointing as ND's game looks, at least it isnt not pre-rendered.

Just come watched ND next game trailer on 4k looks better or on par with decima except last part maybe due its environment and lighting setting definitely we need to see more before judgment
It's disappointing that it only looks that good. People here were hoping ND would be a generation ahead of most games, but like everyone else they are limited by the same hardware constraints and dated engines not named UE5.

That old ND that was leagues ahead of everyone else is long gone. There is a reason why they went with 60 fps. They knew they couldnt compete with UE5 and now they can use 60 fps as an excuse why they dont look the best anymore.
 

SlimySnake

Flashless at the Golden Globes
Nobody forced them to show such a generic ass trailer with that fucking goblin.

We judge what we see man.

I prefer being pessimistic and having a surprise than the opposite, especially in this modern era of gaming.
They had 4 years to make a vertical slice. They blew it.

A bad boring cutscene with literally nothing going on especially with an unlikeable and ugly protagonist is not the way to show off your game.

Compare this to TLOU1's reveal trailer. Action packed. Gets the point across. Likeable characters (At least Ellie, joel was no-nonsense kinda guy in the OG trailer) and a good idea of what kind of game it was going to be. Post apocalyptic zombie game. We have no idea what this is.

4 years for this? If i was Herman or Jimbo, Id fire everyone at the top and start over. This is piss poor advertising. Same goes for Witcher 4. No gameplay. 4 years of dev time. And a pre-rendered trailer. At least their marketing guys did an effective job creating a trailer, but just going by how lazy and useless these elite dev teams have become, it's ridiculous to not get any gameplay.

I bet it will be the same ps3 era hack and slash gameplay for both games. Thats why they didnt show anything. its not worth showing off.
 

GymWolf

Member
i think this will game surprise everyone , at least when maxed out on a PC.
I think what you are seeing is already maxed out on pc, i doubt they are gonna use the shitty console version for any official trailer unless they are fucking nuts.

The texture work is just not there and if years of pc portings teached me something is that textures is one of the few settings where console and pc usually reach the parity if there is not a very rare texture pack on pc, you have to go into mod territory to get a clear advantage (not always of course)

Even the famous rdr2 pc port where low settings were higher than console settings had the same ultra texture quality, i don't expect much better textures in the pc version.

Hope i'm wrong.
 
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Trilobit

Member
Nobody forced them to show such a generic ass trailer with that fucking goblin.

We judge what we see man.

I prefer being pessimistic and having a surprise than the opposite, especially in this modern era of gaming.

I used to give the benefit of the doubt to all games, but we're in an era where there's a certain...pattern to things. So I'm with you, at most I can feel hesitantly optimistic, but most often pessimistic is the safe choice.
 

Esppiral

Member

Xtib81

Member
I would caution against praising Witcher 4 too much. pre-rendered could mean anything. As disappointing as ND's game looks, at least it isnt not pre-rendered.


It's disappointing that it only looks that good. People here were hoping ND would be a generation ahead of most games, but like everyone else they are limited by the same hardware constraints and dated engines not named UE5.

That old ND that was leagues ahead of everyone else is long gone. There is a reason why they went with 60 fps. They knew they couldnt compete with UE5 and now they can use 60 fps as an excuse why they dont look the best anymore.

I've come to the conclusion that Playstation 1st party studios are no longer in their own league when it comes to visuals. They used to, but that time is over.
 

Msamy

Member
I would caution against praising Witcher 4 too much. pre-rendered could mean anything. As disappointing as ND's game looks, at least it isnt not pre-rendered.


It's disappointing that it only looks that good. People here were hoping ND would be a generation ahead of most games, but like everyone else they are limited by the same hardware constraints and dated engines not named UE5.

That old ND that was leagues ahead of everyone else is long gone. There is a reason why they went with 60 fps. They knew they couldnt compete with UE5 and now they can use 60 fps as an excuse why they dont look the best anymore.
I am with you but currently the only engine that can outmach ue5 is is rage engine only rockstar have same amount of programmers as epic games, but just the hope that we expect engines with 50 programmers teams beat >500 programmers teams don't exist anymore and we need to accept the reality epic and rockstar have far more programmers than any other studio in the industry
 

SlimySnake

Flashless at the Golden Globes
From a still image how can you tell it's not ssr?

I saw very convincing ssr reflection in games until you move the camera.
There would be a halo around the sword with no reflections if it was ssr.

you are seeing the bottom half of the robot which is being blocked by the sword. SSR cant handle that scenario. Whether you are stationary or moving.

I've come to the conclusion that Playstation 1st party studios are no longer in their own league when it comes to visuals. They used to, but that time is over.
Shouldve moved to UE5 4 years ago. I remember being mocked for saying this but after Spiderman 2, Ghost of Tsushima 2, Death Stranding 2, and now Intergalactic maybe everyone can see this. 4 years for this.

p.s Its not just sony first party. omnimusha looks atrocious. RE Engine simply cant make bad developers push great graphics like UE5 does.
 

ZehDon

Member
We know literally nothing. Some of you just thrive on hate. It’s ridiculous
We know what Naughty Dog elected to tell us in their four minute trailer. If they picked the wrong four minutes to show, that's on them and no one else. Given they've disabled comments on their official YouTube page (their only video to do this, I might add) I imagine they're scrambling because they were expecting a rather different reception - which probably means the four minutes they picked to show are pretty indicative.
 

GymWolf

Member
I am with you but currently the only engine that can outmach ue5 is is rage engine only rockstar have same amount of programmers as epic games, but just the hope that we expect engines with 50 programmers teams beat >500 programmers teams don't exist anymore and we need to accept the reality epic and rockstar have far more programmers than any other studio in the industry
Yeah but rockstar make huge games that push many things, they are never gonna look like an hb2 or wukong or w4.

They impress for other reasons that are not incredible geometry or incredible models or incredible textures.

This is why a manhunt 3 made by rockstar is one of my wet dreams, imagine rockstar making a tlou sized game.
 
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SlimySnake

Flashless at the Golden Globes
Yeah, even the trash gacha games looks amazing nowadays. Its really easy to make a good looking game now
ND can and should be able to stand out thanks to their talented animators and combat designers. Making a combat system that is still leagues ahead of the competition. But they showed none of that and ended the video with the most generic attack sequence ever.

They seem to be stuck in the past. They dont know that they are no longer producing industry leading visuals like they did when the Uncharted 4 trailer was revealed. They dont realize that they now have to show off their gameplay to stand out. Seems to be a case of toxic positivity born out of these studios living in their own little bubble.

Also, im pretty sure the 60 fps target is holding back visuals. PS5 should be able to do more than this.
 

Msamy

Member
Yeah but rockstar make huge games that push many things, they are never gonna look like an hb2 or wukong or w4.

They impress for other reasons that are not incredible geometry or incredible models or incredible textures.

This is why a manhunt 3 made by rockstar is one of my wet dreams, imagine rockstar making a tlou sized game.
Even that true but currently i didn't see any ue 5 title that beats gta vi trailer graphics and tech even it's open world
 
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mrqs

Member
Ok watched some trailer on the big screen.

Not super impressed by mafia, human characters\faces especially, i was wrong, the ND title look better but mafia is open world.

W4 still look incredible but kinda doable on a monster pc, not sure how the consoles are gonna handle it tho, they can barely make run wukong decently.

The next Mafia won't be open-world, as they confirmed it. Linear experience. Maybe closer to Uncharted 4?
 

GymWolf

Member
Even that true but currently i didn't see any ue 5 title that beats gta vi trailer graphics and tech even it's open world
I don't think gta6 models are nowhere near metahumans, for once.

And i don't except the terrain and the more outdoors, naturalistic areas to look nowhere near hb2 or wukong.

Does it look overall in the same tier because it does things that no other game does? Yes
Does it look better than every ue5 games in every single graphical aspect? Hell no.
 
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GymWolf

Member
The next Mafia won't be open-world, as they confirmed it. Linear experience. Maybe closer to Uncharted 4?
Then i'm even more let down by it, i don't think it looks impressive at all for a 2025 game, even worse if it is a small sized game.

But then again, i was never waiting for a mafia game to be in the discussion for the graphic crown, mafia 3 and mafia 1 remaster are just decent.
 
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geary

Member
Regardless, pre-rendered nonsense after 4 years of dev time is infuriating. You have 500 devs working on one game for 4 years and they couldnt cobble together some gameplay?
Most of that studio worked till last year to fixed Cyberpunk. Most staff was moved to Polaris this year and a month ago they announced entering full production.
You have 4 years of W4 is they had a team of 10 people working on concepts.
 

timothet

Member
Most of that studio worked till last year to fixed Cyberpunk. Most staff was moved to Polaris this year and a month ago they announced entering full production.
You have 4 years of W4 is they had a team of 10 people working on concepts.
CDPR started pre-production of W4 sometime between January and June of 2022 with team consisting of couple dozens of people. I don't know where he got the 4 years of production with full staff.
 

Buggy Loop

Member
Great graphic require great hardware, arnold no-shit gif.

Let's see when decima, idtech or any other engine are gonna produce something similar with incredible performances on weak pc and underpowered plastic boxes, i'll wait.

P.s. and no, indiana jones, ds2 and next doom look nowhere near as good as w4.

eh, I remember Witcher 3 unveil and I'm prepared for a massive downgrade down the line for Witcher 4 too. Ain't no way they hold that standard for a full 200 hour massive map.
 

Msamy

Member
I don't think gta6 models are nowhere near metahumans, for once.

And i don't except the terrain and the more outdoors, naturalistic areas to look nowhere near hb2 or wukong.

Does it look overall in the same tier because it does things that no other game does? Yes
Does it look better than every ue5 games in every single graphical aspect? Hell no.
Definitely don't agree with you for me gta vi characters graphics all around looks better than any metahumans but they are close for environment just wait until they show similar environment to hb2 or wukong to judge them but I doubt that it will look worse, rdr2 environments are the best in past generations also gta vi use the full rt features on high quality in current gen hardware, in other hand hellblade 2, wukong don't do that with low level hardware lumen or software lumen, You can compare gta vi trailer and current gen wukong and hb2 to judge correctly also rage history didn't have performance issues like ue5 in the end I am with you that each of rage and ue5 will have its own advantages graphics features and for me they only compete each other currently
 
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Even that true but currently i didn't see any ue 5 title that beats gta vi trailer graphics and tech even it's open world
The GTA VI trailer had great density, but no single technological part stood out or could hold a candle to the likes of HB2 or some parts of Wukong f.e. ...aside from maybe the hair animation in that split second scene.
GTAVI will be a new standard in open world games but let`s not pretend that the age old rule that scope comes at a cost suddenly isn`t valid anymore.
 
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Msamy

Member
The GTA IV trailer had great density, but no single technological poart stood out or could hold a candle to the likes of HB2 f.e. ...aside from maybe the hair animation in that split second scene.
Don't agree with you but they are close and definitely gta vi beats likes of hb2 easily when you play them in current gen consoles which gta vi trailer used
 

SlimySnake

Flashless at the Golden Globes
Most of that studio worked till last year to fixed Cyberpunk. Most staff was moved to Polaris this year and a month ago they announced entering full production.
You have 4 years of W4 is they had a team of 10 people working on concepts.
no, even in pre-production they had 400 devs working on it before it hit full production. The cyberpunk team was separate.

Joint CEO Michał Nowakowski said during CD Projekt's latest earnings call that, while the Polaris team has only grown from 407 members as of April 30, 2024 to 410 members as of July 31, 2024, its presence as the majority of overall staff members (410 of 639) means it's in a good place to begin proper work on the new Witcher game.

"The Polaris team is maintaining the right scale to enter the production stage very soon," Nowakowski said.
 
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