Yeah they said all the assets & models present in the reveal are straight assets from the game, the only thing that’s looking pre-rendered is the anti-aliasing, smoke/fire effects, maybe some cloth physics, and that’s it as far as I know, almost everything else looks…doable, on a high-end machine of course don’t get me wrong.
Also realistic CG-like cloth physics will be achieved in Amy Hennig’s Marvel 194confirmed the main technology that let them achieve realistic cloth physics is through AI, it was talked about in last GDC (forgot where the video is, maybe
SlimySnake
has a link to it) so we can assume that The Witcher 4 will feature that same tech since they’re all running on the same engine.
But we do also need to keep expectations in check just in case…