Is this one in sicily? my homeland? where exactly?
Looks like the countryside. This is set in the early 1900s.
Alex Cox: We've been out there a few times over the past couple of years. We went to Sicily, several trips out there with various members of the team. We partnered with a Sicilian game studio, which has been great to collaborate because they understand what we're looking for as game developers. They understand the challenges of game development of course and the kind of information we're going to need to know. And those guys helped us to connect with various experts in Sicily, historians.
One guy for example is like a knife expert. He's a guy that crafts all of these different kinds of knives. He's heavy into Sicilian knife fighting, which is something that features in this game. I wasn't on this trip, but the guys went to visit his workshop and he talked us through all of the creation of knives and the culture around knives in Sicilian culture, and obviously it's relevant to Mafia as a mafiosi weapon.
We visited a whole range of places actually. We went around and did the tour of the island. The game's largely set in the countryside actually. When you go to Sicily, most of the island is still a very rural setting. And so actually if you go and see places now, those old towns and villages and things like that, they look very, very similar to they would've done a hundred years ago. So that's cool.
It was a real mix of place events to visit. So locations from The Godfather movies for example, to sulfur mines. I went to this disused - fortunately now - Sicilian sulfur mine where these child laborers were once put to work. As with the other Mafia games, recreating the environment is a really big part of the pitch. It is like this time period, the mafia in this setting and making sure that's a rich realization of that.