Technically, if you count RT then yes, Cyberpunk is clearly more technologically advanced even before it got the overdrive path tracing update. I just think a game's visual fidelity is more than just its tech. As soon as I step out the car, I start noticing just how robotic the NPCs move. Just how terrible they look. RDR2,Horizon and even some AC games have far better NPC animations. They completely take me out of the game.
A lot of the alleys and indoor areas are just poorly lit and no amount of path tracing can help them look good. But again, thats on the art direction, not the engine or the tech which is clearly more advanced.
What their artists nailed is the high rise citiscapes which is why the game looks so amazing just as soon as you look up or ride around in a car.
Regardless, its just minor complaints. We are talking about what I consider to be the best looking PC game of all time. I just think its lacking in those areas and HFW feels a lot more polished.
EDIT: I just remember that I took this screenshot a couple of days ago to show off the differences between standard rasterization and path tracing. I just dont like how areas like this look in the game. Everything is technically sound here. it has a lot of details. great reflections but i just find it very mediocre looking. In comparison, i think RDR2 is far more consistent.