I hope we get Euphoria 2.0 finally with gtavi. Fingers crossed.
I fear that all the tech the game is gonna have is gonna push euphoria behind another time, like they don't have room for an actual evolution that is even harder on the system.
Gta5 and rdr2 already had de-powered euphoria that you could fix with mods.
Hopefully i'm wrong but i would not hold my breath.
I don't know if it is the same thing in term of requested power, but you people know i'm playing that medieval 1vs1 game called half sword where the devs created their own faux-euphoria engine for their game (and after 200 hours with the demo i can confirm that it beat euphoria in some aspects like the absolute unpredictability of the ai when they get hit, you can play this game for 1000 hours and still see new animations made on the fly and ai reacting differently, it's kinda nuts), well this game is not even out in early access, it's just a small demo but you can already see the hints of a future booming success if everything goes accordingly (hyper active subreddit, lot of famous streamers playing it, relatively big youtube scene for a "silly" looking game, etc.).
Why i'm saying this? Because these dudes know that turning the game into a multyplayer title would make them 100x times the money than just leaving it single player against the cpu, well they made a video on yt where they made it clear that they asked advice to some of the biggest heads in some of the biggest multyplayer games around the industry (they made names but i can't remember) to make a multyplayer mode...it turns out, their faux-euphoria is too advanced to have a multyplayer counterpart that feels exactly like the single player, they are trying with all their might but they are extremely pessimist about succeeding.
Now, i don't know if turning single player to multyplayer is the same amount of work than just making it work in single player but apparently even an advanced animation system has some complications.
Maybe it's absolutely unrelated, but if you consider that rockstar make the big money in multyplayer, there is a chance that euphoria is not gonna be at his best because it's too heavy to do all the math and calculations for ai and collisions or whatever bullshit for the multyplayer part.
Also rockstar is much bigger than an indie studio so they probably have more solutions but it make you question if they didn't handycapped their euphoria in their past games to make it run online...