Don Carlo
Member
From the article cover that found the listing:
Ever since the GTA 6 trailer dropped, it was clear that visuals would be a huge part of the game. According to analysis, it showed a heavy emphasis on ray-traced shadows and reflections.
Several months later, a new listing confirms that GTA 6 will indeed focus on ray-tracing for its visuals.
Why it matters: This would make GTA 6 Rockstar Games’ first AAA game to be built around ray-tracing.
I mean, I'm sure Rockstar is expecting to blow us away on the visuals front, but this seems like some nice confirmation.
According to a job listing on Rockstar Games’ Linkedin, the team is looking for a ‘Senior Graphics Programmer.’ This position requires someone with experience in using real-time ray-tracing APIs. The evidence aligns with what the first trailer showcased.