GTA IV: The Lost and Damned - Hands-On Previews Out Today

NullPointer said:
Do you really have to start a new game to experience the DLC content? That seems so backwards.

This is exactly why i wont even bother with it ever. DLC should expand upon the world especially for such a open world sandbox such as GTA4. They are truly fucking stupid.

Pretty much loading into some alternate world with how there setting it up.
 
PSGames said:
You're playing as a different character why wouldn't you have to start a new game?

OK, maybe its so new as a concept for DLC that I just don't get it.

I expect continuity in DLC for an open world game. An expansion on experiences that I've already played through, not an entirely new, disconnected experience.

I'll withhold judgment until I know more, but it seems like a weird way to expand on the GTA4 world.

The city itself is such an amazing and masterful creation that I want to spend more time within it, to explore different gameplay avenues within it - forcing a disconnect, to restart the game with new DLC seems to go against what an open world is there to provide in the first place - a continuous world to explore.
 
Ok, all you numbnuts. I was being serious. If someone's first FPS is Halo 3 and he/she likes it, do you think they're not going to check out other FPSs instead of just waiting for Halo: Recon?

The same for any other genre. If someone like the Godfather, are they not going to look for similar movies like Casino and Goodfellas?

If someone likes GTA IV, then they will say to themselves: 'Hey, this game is fun. What other "similar" games are there?'
 
NullPointer said:
OK, maybe its so new as a concept for DLC that I just don't get it.

I expect continuity in DLC for an open world game. An expansion on experiences that I've already played through, not an entirely new, disconnected experience.

I'll withhold judgment until I know more, but it seems like a weird way to expand on the GTA4 world.

The city itself is such an amazing and masterful creation that I want to spend more time within it, to explore different gameplay avenues within it - forcing a disconnect, to restart the game with new DLC seems to go against what an open world is there to provide in the first place - a continuous world to explore.

Personally, this is exactly the way I want them to handle it. The city is still there. Presumably, nothing is being taken away. It's my hope this content can be used to deliver a tighter, better designedstory while still allowing you to do everything you expect. Just giving Niko more missions wouldn't work as well.
 
TheGreatDave said:
Personally, this is exactly the way I want them to handle it. The city is still there. Presumably, nothing is being taken away. It's my hope this content can be used to deliver a tighter, better designedstory while still allowing you to do everything you expect. Just giving Niko more missions wouldn't work as well.

You may be right, and actually I'm hoping that you're right and that I'm being too stuck in my ways to appreciate a novel take on open world gaming.

I guess my main problem with GTA4 wasn't the city - which is a gods damn masterpiece - but the gameplay to be found within it. The missions were far, far too linear and constrained to be fun to me. They told a story, but I felt like I was being forced to jump through pre-determined hoops rather than being allowed to forge my own path, which is exactly where I find my joy from open worlds.

If this DLC opens the gameplay up so that I can choose what to do for kicks in any session I have with the game, than I'm on board, regardless of whether the protagonist is Nico or some other dude. If its just the same kind of linear GTA4 missions, rehashed with a new storyline, than its obviously not meant for me. We'll see.
 
NullPointer said:
Do you really have to start a new game to experience the DLC content? That seems so backwards.

I'm having trouble parsing your complaint against what we know of the game.

It's a parallel game to GTA IV right? A new campaign, a new character that doesn't start where the last game ended. It's distinct from GTA IV.

My understanding would be that you'd select this game from a menu after loading GTA IV. Are you saying that you actually have to start a new GTA IV game after you've bought GTA IV:tLatD, before you can play GTA IV:tLatD?
 
NullPointer, I have a lot of similar issues with GTA4 as you. I feel like it completely fell apart in terms of narrative and never really gave you many missions to be excited about. I never felt too restricted though; if anything I want GTA to hold my hand more in some ways. While I loved how open progression was in Crackdown, I don't like just jumping from mission to mission in GTA.
 
new locations, new mini-games (arm wrestling!) new TV shows, new Internet sites
This game doesn't need any of those. It already has alot of great locations and set pieces that were never used in the SP campaign.

Arm wrestling? Wow. So fun.
New Tv shows? Great I had spend like 20 minutes on the ones in the original, waste of time.
new Internet sites? I never even checked out the original ones.
Campaign will probably be allright though, they need some new mission ideas tho.

But I have to say, a little late to the party with the fucking mid mission checkpoints, jesus. That other game has had that since the first. That came out in like what, 2006?
 
TheGreatDave said:
Personally, this is exactly the way I want them to handle it. The city is still there. Presumably, nothing is being taken away. It's my hope this content can be used to deliver a tighter, better designedstory while still allowing you to do everything you expect. Just giving Niko more missions wouldn't work as well.

I pretty much agree. If it's only going to be auxilliary characters featured in the expansions, I don't mind them setting it up this way. Now, if they do several of these and circle the last one back to Niko or something, I'd be all for them adding on to the end of our game and giving us more garages, an open amusement park/coaster and that kind of thing. It'd also be cool to have a new endgame with Niko that focused on whatever choice you made at the original endgame, with you hunting down who you need to. Problem there is that you'd almost have to require a completed gamesave.

Anybody have guesses on who else the other expansions might feature? In retrospect, Johnny was a pretty obvious pick, as his storyline is left completely unresolved and he basically disappears in the main game.

I'd be for the adventures of Packie in the post-Niko timeline. It'd give them a chance to include the McRearys, maybe break Gerald out of prison.
 
NullPointer said:
Do you really have to start a new game to experience the DLC content? That seems so backwards.
It's a parallel story, with a new character, and it crosses GTA IV main story too in a specific moment. I don't see nothing wrong starting a new, separated story: instead going in a shop and buying a GTA IV: L&D game, like Vice City Stories, I'll download it.

If they put it inside the main story, how could they manage jumping from Niko to Johnny, and how could they manage the two stories running in different times? You could decide to play L&D before event starting the main GTA IV, or playing it in the middle, or only after finishing Niko's story... too much trouble.
 
Leonsito said:
Sooo bought, liked GTA4 despite the hate here.

Btw, which one was the mission where TL&D appeared? Can't remember it now :(

It's the one where you have to kill the boyfriend of Faustin's daughter (No Love Lost). If that guy is still in the gang and the story starts close to Niko's, that's another possible crossover plot. Faustin's daughter and/or Faustin could also plausibly appear. I wouldn't be surprised to see Elizabeta, Playboy X or Ray Boccino, either.
 
KiNeSiS said:
Hey Dr. Douchebag, Do Mean To Shit In Your Sink. Use Spoiler Tags ASSHOLE!

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letsbereasonable said:
It's the one where you have to kill the boyfriend of Faustin's daughter (No Love Lost). If that guy is still in the gang and the story starts close to Niko's, that's another possible crossover plot. Faustin's daughter and/or Faustin could also plausibly appear. I wouldn't be surprised to see Elizabeta, Playboy X or Ray Boccino, either.

Ahh I remember now, the one when you chase one of them (faustin's daughter boyfriend) in a bike right?. That was the only time I remember seeing the Lost&Damned bikers in the entire game.
 
Leonsito said:
Ahh I remember now, the one when you chase one of them (faustin's daughter boyfriend) in a bike right?. That was the only time I remember seeing the Lost&Damned bikers in the entire game.
You work with Johnny on a drug deal, too, if I recall correctly.

Kikizo said:
The Lost and Damned doesn't offer 'Trip Skip' in the way that Chinatown Wars introduces, nor can you replay missions you've already completed like you'll be able to in the DS title, but you can argue that these features suit the handheld outing more than they would here
You can argue that, but you would be retarded.

Replaying missions I can take or leave, but trip skip is fucking important and one of my biggest complaints about GTA IV.
 
so, let me get this straight:

- I won't be able to enjoy the new contents using my old saves, the money, the resources I already have (ok, very few, since in GTA4 you can't set aside dick). I'll have to start anew. Let's just hope I'll be able to access old stuff and nothing major is replaced.
- One of the new selling points is omgomg ARM WRESTLING! Press A repeatedly as fast as you can, I bet. Revolutionary.
- Another selling point is, wait for it, MISSIONS WHERE YOU DON'T DRIVE AND HAVE TO SHOOT! We had those in GTA4. We had them in San Andreas, Vice City and GTA3. They were not that fun, either.
- Bikes now DON'T SUCK! Or at least they SUCK LESS! And guess what? You'll have to like them because you're a biker and you'll have to ride'em most of the time.

I can't be more excited. Or maybe I can't be less excited, I can't really tell. Won't buy. Won't turn down a free code either, of course...
 
ShockingAlberto said:
Replaying missions I can take or leave, but trip skip is fucking important and one of my biggest complaints about GTA IV.

in GTA4 you can hop on a taxi and skip the trip for a fee that did not really matter, so the option is there.
 
soqquatto said:
so, let me get this straight:

- I won't be able to enjoy the new contents using my old saves, the money, the resources I already have (ok, very few, since in GTA4 you can't set aside dick). I'll have to start anew. Let's just hope I'll be able to access old stuff and nothing major is replaced.

You're a new character, why would you have the same money and houses that Nico has ?

Makes sense to me that you have to start a new game called "The Lost and Damned", aside from the setting and some characters, everything else it's totally different. It wouldn't make sense being the same save file imo.
 
Buckethead said:
Yes, yes it does.

TV show and Internet stuff? Nope.
Mini-games, Locations, Comedy/Radio? Definitely.

The game needs more GOOD minigames, not fucking armwrestling, jesus. Give me some rampages or whatever.

Locations? No. The game has alot of GREAT locations which weren't utilized in the main game. Comedy/Radio, yeah sure, why not. Thats allways good.

Not as important as good new side content.
 
Leonsito said:
You're a new character, why would you have the same money and houses that Nico has ?

Makes sense to me that you have to start a new game called "The Lost and Damned", aside from the setting and some characters, everything else it's totally different. It wouldn't make sense being the same save file imo.

and what about enhancing your game world with new stuff, allowing to play with Niko in that AND giving you the option of launching an all new adventure with the biker guy? just because Rockstar had an idea (having Lost and the Damned "sealed" from the Niko's playworld) doesn't mean it's the only way to be and the best way.
 
pr0cs said:
I think if you would have mentioned Heavenly Sword it would have had more of an effect.

which was equally outrageous.. difference being... I gamefly'd HS... can't gamefly this :(
 
MMaRsu said:
The game needs more GOOD minigames, not fucking armwrestling, jesus. Give me some rampages or whatever.

Locations? No. The game has alot of GREAT locations which weren't utilized in the main game. Comedy/Radio, yeah sure, why not. Thats allways good.

Not as important as good new side content.

Dude. I would just accept the fact that you are never going to get extended missions in GTAIV where you spray sewage on people or kill zombies or all the other stuff you enjoy in Saints Row. It's not going to happen.

Rockstar have created the foundation of their approach with the retail game and don't look like they'll be deviating from it any time soon. This is a new character with a new storyline in the same city. Just think of it like, um, okay. GTAIV was all the scenes with Phil Parma in Magnolia. This is all the scenes with Linda Partridge. Yes, you might have a few scenes with Phil for continuity's sake, but don't expect Roger Rabbit and John McClane to suddenly show up and start making smoothies.
 
BenjaminBirdie said:
Dude. I would just accept the fact that you are never going to get extended missions in GTAIV where you spray sewage on people or kill zombies or all the other stuff you enjoy in Saints Row. It's not going to happen.

Rockstar have created the foundation of their approach with the retail game and don't look like they'll be deviating from it any time soon. This is a new character with a new storyline in the same city. Just think of it like, um, okay. GTAIV was all the scenes with Phil Parma in Magnolia. This is all the scenes with Linda Partridge. Yes, you might have a few scenes with Phil for continuity's sake, but don't expect Roger Rabbit and John McClane to suddenly show up and start making smoothies.

Listen man, I don't need missions where you spray shit on people, or kill zombies ( although I saw people splurging over the idea in some IV thread ). I just want more diversity, like in previous GTA games. I'm no hater, I love the previous GTA's and recently purchased San Andreas from Xbox Originals. I liked some missions in GTAIV, but how come there was such a low percentage of innovation?

They had a couple of good ideas, but somehow failed to incorporate that in the rest of the game.

I haven't seen Magnolia and don't know how Phil Parma or Linda Partridge are, but I understand the analogy ;).
 
MMaRsu said:
Listen man, I don't need missions where you spray shit on people, or kill zombies ( although I saw people splurging over the idea in some IV thread ). I just want more diversity, like in previous GTA games. I'm no hater, I love the previous GTA's and recently purchased San Andreas from Xbox Originals. I liked some missions in GTAIV, but how come there was such a low percentage of innovation?

Right, but what he's saying is that Rockstar have made it clear that their idea of innovation is a somewhat more serious tone, more of a focus on character-oriented narrative, and detail in the city life. They don't agree with the GAF/elsewhere-backlash that there's "not enough to do" in Liberty City. They agree with the hype for their offering. GTAIV wasn't a "step back" in things to do because they were lazy or didn't add things, it was because they INTENTIONALLY cut out a lot of the things to do.

I really would recommend Saints Row 1 or 2 if you are looking for something close to Vice City or San Andreas.
 
I am not getting sucked back up into this hype machine again.

Besides, I already sold the game, and don't have money for it and the expansion.
 
8bit said:
How many replies are just complaints about the original?

GTA : TL;DR

Most people don't have any issues with the actual game. They're just pissed that it's not how early reviews described it.
 
I'll be getting this. It sounds like it has a substantial amount of content and GTA4 was alright until I finished the main storyline.

Ideally, I'd like it if you could switch between playing as Niko or the new guy from within the game world, using the phone or something. Keeping the two characters in the same persistent world would flesh out the city more. Of course, they should have separate stores of cash and houses etc.
 
Truant said:
Most people don't have any issues with the actual game. They're just pissed that it's not how early reviews described it.

Wait, so that's why I don't hate GTA 4?

I never read any damn reviews because I knew that I would like it.
 
This seems like it could be really good. I really enjoyed GTA IV.
 
Metalic Sand said:
This is exactly why i wont even bother with it ever. DLC should expand upon the world especially for such a open world sandbox such as GTA4. They are truly fucking stupid.

Pretty much loading into some alternate world with how there setting it up.
Well yeah since this technically isn't an expansion (the content is completely independent of the original game), they should just let you buy it without owning a copy of the original. I flogged mine a long time ago.


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