"GTA6 has been, and continues to hit 60fps while being optimized for the PS5 Pro" Source: Trust Me Bro

Well There It Is Jurassic Park GIF
 
Same Rockstar that released games that performed like garbage on PS2 and PS3/X360? 20-30fps? RDR2 on PS4 Pro/PS5 still looks like shit thanks to fucked up resolution.

CDPR created on of the most CPU optimized engines with Cyberpunk that can scale with number of cores (unlike most other games that are hammering the single thread).
Oh Boji, you precisely giving credit to CDPR on the CPU side?

Both 30fps on a PS4.
 
This dubious leaiker aside, I have a strong hunch GAT 6 will hit 60 FPS on PS5 Pro, if anyone can pull it off it's going to be Rockstar.
If the Pro can do it then Base can do it too.

Series S version exists, the game clearly isn't GPU-limited. The question is if it is CPU-limited. And the Pro won't help here.
 
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This dubious leaiker aside, I have a strong hunch GAT 6 will hit 60 FPS on PS5 Pro, if anyone can pull it off it's going to be Rockstar.

there's no scenario where the PS5 Pro can have a 60fps mode and the other versions (except the Series S version) can't

barely a CPU improvement, barely a Memory improvement, and only 45% more raster performance.
all that means that the only way it can have a 60fps mode on the Pro is if the CPU isn't a limiting factor. and if the CPU isn't a limiting factor, the base PS5 and the Series X will easily also have the capabilities of getting a 60fps mode
 
mhh... not sure if that's true. what did GTA 1 and 2 run at? 🤔
Like 20-30fps for GTA1. I don't think GTA2 differed much either. Don't be fooled by emulators.

Anyway on topic, do people think that it will feature the upscaling improvements Cerny alluded to releasing in 2026? Maybe even some type of framegen?
 
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