A first pass:
http://gw2skills.net/editor/?fUAQFAbEAiUIZKAgD06BAAA+DugrCUEA;TkAAzCpo+y8l4L7XuvkfNEA
Currently very incomplete.
Notes:
With Fury, and the Grandmaster trait
Right-Hand Strength, the Scepter gets over 80% crit chance. All power boosts and Might will go towards making your crit damage higher, but that's really just a bonus. I want to use the flame blast Sigil, but since it doesn't actually cause a one second burn I'll either use the
Sigil of Smoldering and use runes to up my condition duration, or I'll double up on
Sigils of Earth (best condition damage Sigil in the game). Off-hand will be either Torch or Shield with a trait or rune set that causes burning on blocks.
I'm also picking up the Master Major trait in Virtues,
Supreme Justice. I want to burn people more. Because Might would help in this build, I'm considering the use of Staff on the weapon swap. Otherwise I'll take some other one handed weapon. I tend to love one handed Swords on every single class I use, so that's my number one thing to try. If I went with a block=burn build, then Mace would be my target, probably paired with Shield.
The last two trait lines have traits that I know are powerful from playing other classes, but I don't know how necessary they are here. In Valor there's
Retributive Armor which gives a small bonus to your precision, but if you upped Toughness enough you could possibly get up to a 90% crit chance, and that trait line also ups your crit damage. On the other hand, I want to put at least 5 points in Honor for
Vigorous Precision. I just don't know how much I'll need to dodge, especially considering you want to stay at mid-range, just outside of melee. My gut tells me to just put all 20 remaining points into Toughness, but it's up to you. If you go with a close ranged weapon on your weapon swap, the extra Vigor might save you.
I don't know what utilities to use. I don't play Guardian yet, so I don't know which utilities I'll like and which ones I'll hate. My first thought is to go for ones that cause burning, but since they're utilities they're probably better being used to fill in holes.
It uses Rabid gear, which is a pain in the ass to gear for in PvE/WvW. But by the time I get around to leveling Guardian I should have enough extra resources to build it up quick. The absolutely fastest way to get Rabid gear is through karma, with a handful of pieces requiring dungeon runs. I already have some tokens and karma jugs saved. For Jewelery, there's a Medallion of the Rabid, and with the Fractal dungeon there are now rings and a backpiece, but only greens are available for the other accessories.
I picture playing this a lot like a Scepter Necromancer, except the orb speed means you're better fighting at around 600 range rather than off to the side of the fight like Necro's do. With Smite, and teammates to use Justice with, you can quickly get up a nice duration of burning, and then just get extra bleeds if you're using Sigil of Earth. A single burn is worth about 5 or 6 stacks of bleeding, so including the direct damage hits you'll be doing at least 1.5k damage per second, and that's me low balling it.
But this needs to be tested, and I hate hate hate testing utilities with classes I'm unfamiliar with in PvP matches, so I wouldn't be able to perfect this until I start leveling my own Guardian (probably some time in the next week or two, since I want to at least get my Thief to 60).
do you play wvw? control doesn't get you kills. it also doesnt kill a zerg, nor help in defense.
i what? it's not even good for control anyways. there's a root spell with like a 20s CD, that's it. how is that great for control? it's not even AE.
you guys are fucking crazy. this game is not perfect, the classes are not perfect. to just dismiss stuff is retarded.
but whatev, keep thinking the class fine and nothing will get fixed. i bet necros are fine too right? just complaining for nothing.
ffs.
Stop zerging, get in a party, focus fire. That's how I play WvW, done a majority of my leveling across all my characters in WvW, and bought the Gift of Battle ages ago with all the badges I got. Over 5k kills and on my way to 6k. And so you know, the average recharge time for a skill that causes
immobilize is 20-30 seconds.
Necro also happens to be the second class I ever leveled to 80. I know it's the buggiest class in the game. But what am I going to do? Sit there and not play the class I want to play? I don't even run a condition damage spec on my Necro, and that's the one type of spec that has almost no bugs to it.