Complistic
Member
fractal race was tons of fun. Our group was craaazy fast.
fractal race was tons of fun. Our group was craaazy fast.
Yeah, we were on level 2, first fractal when you guys finished. Insane. We had a level 60 player, but we also got relatively easy fractals.fractal race was tons of fun. Our group was craaazy fast.
This is what the first half of the ice fractal looks like for me.
I sent you your prizes!
Great runs everybody You guys were too damn fast for words
Haven't checked in for a while. Is there anything new about the gear treadmill? Are they still gonna go for vertical WoW?
A part of me wouldn't care if it's not crazy, but man. At this rate how is sPvP ever going to be big? few people seem to care. All dreams and hopes about a SC2 / LoL quality eSport game seems dead.
sigh. We told them not to launch with a spectator mode? its so disjointed i dont feel like its my own character in the mists. its not a fun place to hang out either. Though I really like how everyone has equal power in sPvP.
Haven't checked in for a while. Is there anything new about the gear treadmill? Are they still gonna go for vertical WoW?
A part of me wouldn't care if it's not crazy, but man. At this rate how is sPvP ever going to be big? few people seem to care. All dreams and hopes about a SC2 / LoL quality eSport game seems dead.
sigh. We told them not to launch with a spectator mode? its so disjointed i dont feel like its my own character in the mists. its not a fun place to hang out either. Though I really like how everyone has equal power in sPvP.
Haven't checked in for a while. Is there anything new about the gear treadmill? Are they still gonna go for vertical WoW?
A part of me wouldn't care if it's not crazy, but man. At this rate how is sPvP ever going to be big? few people seem to care. All dreams and hopes about a SC2 / LoL quality eSport game seems dead.
sigh. We told them not to launch with a spectator mode? its so disjointed i dont feel like its my own character in the mists. its not a fun place to hang out either. Though I really like how everyone has equal power in sPvP.
Hi! I'll respond to the top part since it's a quote from me.
Obviously the key phrase I'm going to point you to in that quote is, "if someone wants to play for a thousand hours to get an item that is so rare that other players can't realistically acquire it". That really is the litmus test we've used. That's why, at ship, we gave better stats to exotic gear and didn't give better stats to legendary gear.
More generally, I hope we've been clear that GW2 is not a game with virtually no stat progression in it like GW1 was. That's why GW2 shipped with a higher level cap, and with a hard separation between PvE and PvP. In GW1 we never advanced the level cap through four campaigns/expansions. The game design didn't allow for it. But GW2 was designed without those restrictions, and we've always expected that we will someday raise the level cap in GW2.
That's why we've always said that GW2 rewards players through both progression and collection, whereas GW1 primarily rewarded through collection. Presumably players aren't shocked that GW2 rewards through progression, since it has a level 80 cap.
I wonder if the core sentiment is more this: It's only been two-and-a-half months! We don't even all have exotics yet, and already you're introducing another tier. Is this the start of a power progression curve that I'll never be able to keep up with?
I certainly appreciate that worry. I myself don't want a constant struggle, as exists in some other games, to keep my equipment viable.
Then we're left with a balancing act. Some progression is ok, but pushing players onto gear treadmill isn't ok and isn't what the game is about.
So I would ask you to judge us by details, and not by making slippery-slope arguments. We introduced a ton of new content in November, and the sum total of new progression rewards we added to go with it provided a 5-10% stat increase in 2 of 12 slots. I hope you'll agree that that kind of very shallow and gradual progression does not force people onto a gear treadmill.
I think it's important for GW2 to be able to have this kind of gradual progression. Of course we made some mistakes with the way we introduced ascended gear. (See ChrisW's answers for details.) But those are addressable issues. I don't think they invalidate the fundamental concept that GW2 can have gradual stat progression without being a gear treadmill game.
~ MO
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Hi Landeyda,
Thanks for taking the time to post your questions. Mike O will respond to the top question and I will respond to the bottom section.
Ascended Gear is designed to fill the 'Time' gap in regard to the distance between exotic and Legendary in terms of progression and in retrospect would have been better to have been rolled out pre launch.
I would also like add that we have never said there would be no vertical progression. We do intent to focus on horizontal but we will have vertical progression moving forward with the focus on zero grind and a very low power curve.
Please understand that we see the community as a 'whole' and therefore are not intending to design again for one specific type of player over another. This is a misconception and one that is not promoted by the team. We will continue to develop the game for the community as a whole offering game play that caters to lots of different types of players in a unified approach that will evolve over time based on feedback and the direction the team as a whole wants to take.
There was a big AMA with Producer Chris Whiteside where every other damn question was about Ascended Gear. To summarize; no gear treadmill.
If you want to read it for yourself; http://dulfy.net/2012/11/26/gw2-chris-whiteside-ama-on-reddit/
Certainly possible I'm misinterpreting you but you know ascended gear/gear treadmill/level cap/etc discussion is completely unrelated and irrelevant to PvP, right?At this rate how is sPvP ever going to be big?
Next weekend is Wintersday, and I think it's going to be epic.
I've been seeing messages from Jon Peters about ranger and engineer buffs, two of Wallach's favorite classes, haha.
Where at? On the official forums? I saw the Engineer stuff earlier in the thread... are there more Ranger details?
Jon Peters said:You guys must be channeling some psychic powers this weekend. We agree arrows need to be a bit faster to make DPS against moving targets a bit more reliable. 12/14 can’t come soon enough.
Jon Peters said:Agreed. Signet of the hunt needs to and will go to 25%.
1. Chill. Just enjoy the game.So I still haven't been able to move to Stormbluff after like 2 weeks.
Been trying out different classes. Settled on the ranger. Level 25 now. Is there someplace that lays out what I should be doing once I hit 80?
So this Ascend gear is the best now? I haven't really been paying attention to what's going on in the game as I just got it. Is it possible to obtain solo? I don't have anyone to play with on my shitty server. I kind of regret ever getting the game even though I like it because I waited so long and now I'm behind and I don't think I will ever catch up if they keep releasing crap and I can't find a group because of the population and the fact that no one will want to play with me b/c my gear sucks.
Dude just needs to get on our server o.o Poor thing
A part of me wouldn't care if it's not crazy, but man. At this rate how is sPvP ever going to be big? few people seem to care. All dreams and hopes about a SC2 / LoL quality eSport game seems dead.
sigh. We told them not to launch with a spectator mode? its so disjointed i dont feel like its my own character in the mists. its not a fun place to hang out either. Though I really like how everyone has equal power in sPvP.
The pvp is completely deserted. I took a look and there's only about 20 servers with people actually playing. I imagine it'll remain that way until anet actually focus on it.
Then I imagine it'll pick back up.
Yeah, it's pretty damn sad how it's turned out so far. They really don't seem to have any idea what they're doing, they're just flying by the seat of their pants.Take from that as you will. As for sPVP, yes it's a huge issue and they lost most of the potential PVP audience by neglecting it. Lucky for them they still have GW1 to get ideas from.like GvG
I don't think so. It's very hard to bounce back when your peak player concurrency fails down to the triple-digit level.The fortunate thing about PvP is it can be revitalized at any time. Competitive modes only need to be good and have good supporting features in order to work. If you build it, people will come.
I don't think so. It's very hard to bounce back when your peak player concurrency fails down to the triple-digit level.
Dude just needs to get on our server o.o Poor thing
The impossibility of getting on to SBI is the sole reason I haven't jumped to another server in order to finish off these borderlands for map completion.
Plenty. Remember that you can talk cross-server and even get into dungeons across servers. You can also join overflows of other party members.Yeah I am in the same boat. I feel stuck on Gandara and not beeing able to be in a active guild has really ruined the game for me. No matter what time I try to get online Stormbluff is allways full.
I havent given up yet though....
Are there still open spots in the NA gaf guild?
Plenty. Remember that you can talk cross-server and even get into dungeons across servers. You can also join overflows of other party members.
I was feeling a bit knackered this weekend so did more PvE than usual. Completed Bloodtide coast and found the Quaggan's "most precious treasure".
I... I have a new happy place XD
Sounds great!
Was planning on using most of my christmas vacation on GW2.
Bloodtide Coast is my second-favorite zone. So many hidden gems there <3I was feeling a bit knackered this weekend so did more PvE than usual. Completed Bloodtide coast and found the Quaggan's "most precious treasure".
I... I have a new happy place XD
There's a Quaggan Hatchery in Timberline Falls with a jumping puzzle that's not terribly difficult, and the best part is. There's also a quaggan who sings both the notorious swimming song and a particularly cute one about crab cakes for breakfast.if you fall, little baby quaggans come over and revive you.
Really, anywhere Quaggans gather qualifies as a Happy Place. ArenaNet is losing money every day they don't have a Quaggan Plush for sale. Preferably one that sings. Or a bunch of little ones in a set.
But yeah, just to piggyback on Retro and LoudAssass1n, there's no reason not to join the guild if you're active, even if you're on another server. For one thing, Guesting (which is in the "soon" pipe according to Kristen ) should theoretically eliminate any remaining issues (maybe just guarantee the party an overflow together?). For now, all dungeons can be done cross-server.
NEED PLUSH QUAGGANS NOW. I guess I'll be exploring Timberline falls this week...
I'm happy to join actually - for guesting PvE stuff when it's available (the joy of being able to join multiple guilds). I'd just like to stay on the server where I am for WvWvW.
I'm pretty sure I fired you a guild invite when I was checking to see if you were online to send you your sword. Check the guild tab.
Traveling home from St. Lucia today. Honeymoon is over (sad), but coming bak to reality tomorrow. Looking forward to jumping in and chatting with everyone again!
Considering how much cute Quaggan fan art is out there, I'm surprised it hasn't happened in time for Christmas. If they pack each one with a code for a Quaggan mini-pet (not the corrupted one that exists now, a cute one) they would FLY off the shelves.
I have a sneaking suspicion that my wife is getting me a Charr Plush for Christmas since they just became available again and I'll have some room for him on my new desk (when I get that too).