All their concept art looks like Cantha.
It does...
The axe is finally in, huh..
*Grabs Wallet*
That really does put things in perspective, doesn't it?Seda Khold said:As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria.
Well refine and update existing content and locations, well overhaul our explorable dungeons to make them more exciting, update our reward systems, add new fractals, create new activities, and turn our worlds giant bosses into even more epic encounters. Well introduce holiday festivals and other events that will appear on a yearly basis, but with updates and changes each year. Well create events that change the landscape of the world forever, leaving behind epic monuments, destruction, new playable content, and fantastic memories in their wake. Well introduce new maps and regions permanently to the world, but with a storyline that drives their creation and discovery to make them feel natural and seamless rather than suddenly tacked on.
Hawkian said:Love this rattling off of "don't worry, we got you" areas of the game they plan to touch with Living World:
On July 9th we have coming what is maybe the coolest thing ever: something called The Bazaar of the Four Winds. A floating city will fly around the world of Tyria trading and offering lots of new opportunities. There are connotations of pirates, but I can't really talk about it yet. Around gameplay, some of the developers looked at the concept art and thought wouldn't it be cool to have this sort of gymnastic, elemental-style movement that allows you to traverse cliffs and jump across huge gaps. Then they thought about turning it into a race against players in real-time and adding pick-ups, kinda like a Mario Kart thing, which they did. And this will unfold lots of stuff much further down the line that might change how creatures or elementals react to players. I can't wait to see people's reactions to the city. It has a really three-dimensional feel to it.
Well that sounds fucking awesome.this sort of gymnastic, elemental-style movement that allows you to traverse cliffs and jump across huge gaps
The new back items seem kind of shamanesque, which are perfect for my norn.
They look like Dreamcatchers, so... yes.
Um, so a new permanent minigame
Is it permanent? I got the impression that the Bazaar is temporary.
Put your Omnomberry Juice drinking skills to the test in this new, permanent mini-game. Seek out challengers around the world to learn their signature skills, then challenge your friends in PvP mode!
The mini game is in for good, and sounds like it has some sort of PvP element to it. Kinda like the costume brawl, I'd assume.
It hasn't, unless you're talking about some article we haven't seen yet. There was a big fuss made about a comment in an NCSoft investor report, but ArenaNet has said that they are 'investigating' one. I believe that was the exact term used. Since NCSoft isn't very involved with ArenaNet and investors generally don't get the finer details, the 'continual updates' of GW2 may just fall under 'expansion' as far as they're concerned.
I'm sure there will be one eventually, and they're probably working on one now, but officially? Nothing yet.
Edit: Found it: http://massively.joystiq.com/2013/05...s-2-expansion/
Source: http://www.polygon.com/2013/7/2/4483984/how-arenanet-is-making-guild-wars-2-a-living-worldPolygon said:In the upcoming Guild Wars 2 update, Bazaar of the Four Winds which will launch on July 9, players will be able to take part in Mario Kart-like races across a cliff in a floating city. Whiteside teased that players will be able to take advantage of air and elemental movement when they take part in the event, and the event itself will build on the existing storyline and grant access to new items and activities.
I know most of you guys think the story in GW2 is really meh but I want these updates to mostly be about moving the main story forward. Love all the new dungeons, story instances and new areas. Could care less about the "activities" such as Crab Toss, SAB or Dragon Ball.
I like the normal GW2 gameplay but don't really like when all my skills change just to come up with some new activity.
More storiesand exploration, less activities please ANET!
Speaking of Super Adventure Boxing...
HELLO MOTO??
Bad news for you cause they said the 2nd half of 2013 was going to have a lot of new minigames.
You have my blessing! Go forth ociffer!So, just as a heads up to everyone; we're at 19000 posts, which means we're only 1k away from having to create an OT3. I messaged Aeana a few months back and asked their advice, so we don't have a repeat of what happened with this thread. His/her advice was to make a post about this point to "work out who will do it".
I've mentioned several times that I'm planning to do it, but I wanted to just sort of make it official now that we're getting close. Planning to keep it short and simple, nothing huge. Just being able to edit the OT with guild information will be a big help, something we weren't able to do with the OT2 for obvious reasons.
But Retro, you've barely said two words on Guild Wars 2. Someone like you can't possibly write a really long and detailed explaination of the game, along with tips, tricks, and outlines of the developer's goals.
We need someone with a really optimistic outlook on the game, and I'm just not sure that's you, Retro.
But Retro, you've barely said two words on Guild Wars 2. Someone like you can't possibly write a really long and detailed explaination of the game, along with tips, tricks, and outlines of the developer's goals.
We need someone with a really optimistic outlook on the game, and I'm just not sure that's you, Retro.
Posting from work is easy and luxurious for himWe should totally let Hawkian make it, with his 1000+ post lead on anyone else.
Seriously, how do you make so many posts Hawk?
Well it's all terribly mysterious. https://twitter.com/Lord_Vanquish/status/344187954924773376??? I didn't hear anything about Super Adventure Box.
Yeah I don't know, I disagree and there is lots of wrong in you, etc. I loved SAB outrageously, am crazy good at dominating Crab Toss and Dragon Ball is so fun I wish it were permanent as well.Too bad for them I unsubbed earlier and they can no longer enjoy my $15 dollars a month.
This game should not become a mini game collection. Ugh I dislikes it so hard!
Guild Warrio Ware 2. So ugly.
My only input is that the OT should just have a lot of concept art, at least as thumbnails as not to make the post overly lengthy. Or incorporate it into the headers. Who knows! It's such a huge part of this game's charm and quality.
I trust whoever makes it, though. Free us from this oppressive thread title! Events never? More like meta events EVERY TWO WEEKS!
Wonder if those weapon skins are permanent. They sound like they are, but it's hard to be sure considering their history.
Tied to the new achievement system maybe?
I really hope that new map reference includes WvW. I'd love it if they did a living story release focused on WvW introducing new borderlands maps and a PvPvE dungeon like Darkness Falls.
Guild Wars 2 |OT3| Evilore does not play Guild Wars 2.
People already complain about being forced to do stuff in WvW from the Obsidian Sanctum cache but then again it's the vocal minority. It is true that there're people that refuse to step foot in WvW/PvP because it's not their cup of tea but then there are the ones that discover it and have a whole new world opened up to them.
I hate to say it but I'm going to be highly limited in playtime for the next ~week too, have a friend in town. I will try my best to keep the events schedule though, and at least announce in advance if I can't. I know I won't be able to do anything this Thursday, for example. We may want to just cancel anything official for that evening, actually, as everyone knows it's a national holidayI'd be playing more often myself (and posting here) but I'm knee-deep in working on my puzzle game, so there's that. Which is half the reason why I'm not online usually to help with guild missions and such. Weekends are my personal time with my fiancee, so we end up doing not much Guild Wars 2.
Weekdays are gaming + gym + game dev.
They should tie the hinted WvW "mutators" to the "now playing" LS release!/shrug
I think throwing a bone to people who play WvW with a nice living story to kick of new borderlands maps and some type of PvPvE dungeon is the decent thing to do. PvE has had a metric shit-ton up updates, people who only do PvE can complain all they want. I'll take their complaints about as seriously as complaints people make about getting killed by other players in the PvP jumping puzzle.
I'm sure they can come up with some PvE related events to tie into such a LS update anyway.
I hate to say it but I'm going to be highly limited in playtime for the next ~week too, have a friend in town. I will try my best to keep the events schedule though, and at least announce in advance if I can't. I know I won't be able to do anything this Thursday, for example. We may want to just cancel anything official for that evening, actually, as everyone knows it's a national holidayHawkian's birthday
They should tie the hinted WvW "mutators" to the "now playing" LS release!
They should tie the hinted WvW "mutators" to the "now playing" LS release!
https://www.guildwars2.com/en/news/devon-carver-on-the-future-of-world-vs-world/I'm drawing a blank. What was this about?
Weve also been tossing around some ideas to introduce variety into the matches on a weekly basis. Just imagine the possibility of rule changes that come in for a week and then disappear into the Mists. Well go into more detail about this in the future, but we think it will be a big boost to players who want to see some more variety.