ShinMaruku
Member
You also have to filter through tones of porn. :|
That is always a good thing.
You also have to filter through tones of porn. :|
Can't disagree there.That is always a good thing.
I'm glad he isn't an effortless character for how strong he is tbh
It going to be nice too see what the arcade only players do with Kum and Raven. Going to be some nice tech once they hit.Who knows. Probably not for a while since we haven't got Dizzy yet and the console character ports are usually a package deal.
I think they're planning on shipping a balance update along with the DLC characters so that'll probably take some time as well.
Good for us. Longer it takes them to bring Revelator up to console parity, longer we'll have parity with Japan until the next major version update
I have officially fished out every item I can get (M.O.M. mode takes forever to 100%)
I followed QLOLbut nothing useful there
Why bother finishing this horrid mode? I don't think there is any trophy for collecting ALL items or reaching a very high class. As far as I know there are only the following three trophies attached to MOM:I just reached M.O.M class 3 and it has 29 levels to get to 4? That's a lot.
Does anyone know if the max class is still 7 or did they change it?
Also I found it funny how talkative Ramlethal's voice actor is in the Consumer Ver. Secret Voice section.
where the fuck is dizzy?
Maybe reveal trailer around Evo top 8 for XrdR? Hopefully.
Definitely. I believe when people went to arcrevo and asked Pachi about DLC characters he said "wait for Evo"
and a bunch of the Evo team tweeted pictures of a meeting at ArcSys headquarters in Japan.
There's definitely something coming for the game at Evo. At the very least it's Dizzy
Definitely. I believe when people went to arcrevo and asked Pachi about DLC characters he said "wait for Evo"
and a bunch of the Evo team tweeted pictures of a meeting at ArcSys headquarters in Japan.
There's definitely something coming for the game at Evo. At the very least it's Dizzy
Would explain why grand finals is 3rd to last on Sunday, rather than first thing in the morning as usual.
I Def feel like kum is A tier but she has some REALLY bad match ups that hold her back
Picked this up after playing it at a friends house, I am having a lot of fun, but damn is it difficult. I've been doing the combo training session, do those translate well in competitive play? Any tips for someone new to this type of fighting game?
Picked this up after playing it at a friends house, I am having a lot of fun, but damn is it difficult. I've been doing the combo training session, do those translate well in competitive play? Any tips for someone new to this type of fighting game?
- Jump cancel is when cancel an attach recover by jumping, for example, Sol's HS > Jump. Simple as that. Not all normals are jump cancelable of course.Picked up this game as an amateur fighting game fan and also because of the tutorial which is highly praised.
I'm struggling with some things though.
How do you jump cancel?
How do you dash feint?
What do the numbers in people's posts by the attacks mean?
This isn't a troll post I'm absolutely loving the game just looking for some advice.
- Dash faint is letting go of 6 during a dash, which allows you to do things you couldn't do during the dash(like grabs) during dash recovery animation.
- Jump cancel is when cancel an attach recover by jumping, for example, Sol's HS > Jump. Simple as that. Not all normals are jump cancelable of course.
- Dash faint is letting go of 6 during a dash, which allows you to do things you couldn't do during the dash(like grabs) during dash recovery animation.
- The number represent the the direction buttons(think keyboard numpad):
7 8 9
4 5 6
1 2 3
Represent
↖ ↑ ↗
← n →
↙ ↓ ↘
As in 6 = forward, 2 = down, 7 = up+back, etc...
Thanks for the reply. What's the timing on the jump cancel?
Do allow the attack to hit?
Thanks again
this should helpThanks for the reply. What's the timing on the jump cancel?
Do allow the attack to hit?
Thanks again
Is FD cancel > grab faster? Empty feint looks just as fast(or just easier with a controller), though I guess FD is safer.One thing to keep in mind is that you have a brief sliding stop animation when you do this. Unlike in the old games, you can now throw out of it, yes. However, you are not able to block during the slide.
An alternative form of "dash feint" can be performed by tapping Faultless Defense (aka green block, barrier) to immediately cancel your run...
Is FD cancel > grab faster? Empty feint looks just as fast(or just easier with a controller), though I guess FD is safer.
Speaking of which, what's a good grab set up with I-No? Empty hover dash is realy slow and feels like it shouldn't catch anyone unless they respect I-No's pressure way too much.
You still on?Anyone on Xrd right now wanna play some matches?
Ggs, damn Venom can be a monster when he has someone in the corner.
when something isn't punishable, you get to make a read!GGs
The game is getting really frustrating for me. I dont think anything in this game is even truly punishable lol.