Half-Life 3 Leak/Speculation By Tyler McVicker

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New hefty Counter Strike 2 and Deadlock (which had its own hero roster leak again) updates came out. You know what that means. The Source 2 dataminers are back at it gain. Grain of salt and all that, you know the drill. GabeFollower and Tyler Mcvicker released the usual videos within striking distance of each other, the takeaways:

  • Reiteration of previously datamined mechanics: heavy physics gameplay, thermodynamic mechanics, AI improvements, vehicle simulation, etc.
  • Thumper and Antlions "confirmed".
  • Dynamic wind system that affects gameplay. Connected to a possible weather system.
  • Tons of refactoring and heavy documentation occurring within the codebase. Presumably occurs during the late stages of development. Also potentially might hint at mod support day one or close to it.
  • RUMOR - Gabefollower claims HLX (Half Life 3) is already at the stage where some parts of the project is already finished and just needs a bit more polish. Valve developers have been moving around different projects. Usually this means that the original project they were working on is a sinking ship they ran away from but this time around, it might mean that their work isn't needed for HLX anymore. Additionally, HLX might have non-hitscan weapons with bullets that are directly affected by the gravity conditions of an area. In conjunction with the refactoring news, Mcvicker believes that if this were any other company he'd think we were at the final final stages of development but Valve is Valve so yeah. Though the amount of refactoring occurring does heavily hint at large swathes of the game most likely being done already.
 
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