Halo 2 still the biggest this Gen - Media Create reports on DQVIII

http://www.gamesindustry.biz/content_page.php?aid=5706

Dragon Quest VIII sells 2.2 million in two days at retail
Rob Fahey 10:32 30/11/2004

Japan goes Dragon Quest crazy as Square Enix' latest RPG blockbuster hits retail

Square Enix' latest RPG title, Dragon Quest VIII, has quickly become one of the company's fastest selling games ever, with over 2.2 million units sold out of the initial 3 million unit shipment in just two days.

The launch of the latest title in the Dragon Quest series - known as Dragon Warrior in North America - has been greeted with the kind of massive retail queues which are only associated with the very biggest product launches, even in the Far East.

The company announced last week that it was shipping three million units of the eagerly awaited title, while the 2.2 million sales figure for the first weekend comes courtesy of market research firm Media Create.

Dragon Quest is considered to be Square Enix' largest franchise outside of the Final Fantasy series, and was the main RPG series developed by Enix prior to its merger with Square.

The latest instalment of the franchise, which is exclusive to the PlayStation 2 and is expected to be launched in the United States next year, boasts character designs by well-known artist Akira Toriyama, who is better known in the west for his work on Square's SNES-era RPG Chrono Trigger and as the creator of Dragon Ball.
 
Something like 20 million units, no?

Super%20Mario%20Brothers%203.gif
 
SonicMegaDrive said:
You know you're living in strange times when you can downplay selling 2.2 Million units of software in just two days.

Seriously... must... protect... the... hive!
 
Halo 2 still the biggest launch day ever - Media Create reports on DQVIII

Fixed. Only it's not changing the thread title overall, so if some mod wants to do that.

Otherwise, you Xboys will just have to live with it, knowing the truth about Halo 2's greatness :D
 
First look: Dragon Warrior VII

The best-selling PlayStation RPG is bound for the US.

Enix announced today that Dragon Warrior VII, the US version of Dragon Quest VII, will be released in the US later this year. A public unveiling will take place at E3 next month. Dragon Quest VII was released in Japan last August and sold 2 million copies in its first three days of availability. It has sold 4 million copies since its release, making it the best-selling PlayStation game of all time in Japan.
By Staff, GameSpot POSTED: 04/26/01 08:17 PM
http://www.gamespot.com/ps/rpg/dragonwarrior7/news_2712969.html
 
Does this surpass DQ VII?

Still impressive, even given Halo 2's numbers.

Dragon Quest VII was released in Japan last August and sold 2 million copies in its first three days of availability.

ah
 
LOL ! Did DQ8 launched in US and Europe to compare your numbers ? Ha ha ha ! :lol

You wouldn't want to compare the Japanese number of Halo 2 with DQ8.
 
maskrider said:
LOL ! Did DQ8 launched in US and Europe to compare your numbers ? Ha ha ha ! :lol

You wouldn't want to compare the Japanese number of Halo 2 with DQ8.

And you're not going to want to compare Dragon Warrior VIII's US launch in the Halo 2's. I'm not sure which one would be worse in comparison.

Halo 2 2.3 million vs DWVIII ??? (maybe 60k day 1? - sometime in the future)
DQVIII 2.1 million vs Halo 2 ??? (maybe 10k day 1?)
 
sonycowboy said:
And you're not going to want to compare Dragon Warrior VIII's launch in the US with Halo 2's. I'm not sure which one would be worse in comparison.

Halo 2 2.3 million vs DWVIII ??? (maybe 60k day 1?)
DQVIII 2.1 million vs Halo 2 ??? (maybe 10k day 1?)

Sure I was saying they aren't really comparable, or in another words, the numbers are indeed irrelevant to each other. I am not sure why anyone would want to compare them.
 
Yes, but don't forget that Dragon Quest is boring and Halo 2 is not boring

In fact I think I'll go play it now!

*vanish*
 
sonycowboy said:
http://www.gamesindustry.biz/content_page.php?aid=5706

...with over 2.2 million units sold out of the initial 3 million unit shipment in just two days.

sonycowboy said:
At ~$80 a pop, it easily took in more revenue that Halo 2

Halo 2 took in $125m in it's first day in NA, DQ's total is for two days. To match Halo's total it would have had to sell 1,562,500 copies on day one at $80 a pop. Certainly possible, but we won't know until we hear day one sales for DQ. Going by past reports, we may never get that number.
 
Where are these DQ7 figures coming from? According to Media Create's own press release, DQ7 sold 1.8 million in 2 days, DQ8 sold 2.17 million. So DQ8 looks like it could go on to be the biggest selling DQ of all time, if it can maintain momentum. There's a lot of second hand copies out there already though...
 
maskrider said:
Sure I was saying they aren't really comparable, or in another words, the numbers are indeed irrelevant to each other. I am not sure why anyone would want to compare them.
It's the GAF way of life. These monkeys can't wait to put any two numbers next to each other and then laugh at one.
 
Cathcart said:
It's the GAF way of life. These monkeys can't wait to put any two numbers next to each other and then laugh at one.
These monkeys? You're contributing by bumping the thread? You're one of us now!
 
Cathcart said:
It's the GAF way of life. These monkeys can't wait to put any two numbers next to each other and then laugh at one.

Why insult a group that you are a part of? The mind boggles...
 
what really matters is that even despite a smaller userbase, DQ8 will eventually outsell Halo 2.

And to the idiot who thinks DQ8 will sell 10k in the US on day 1, keep in mind that SQUARE ENIX will push this game as much as they can. Enix may have been obscure in the US, but Square's backing will easily make this game sell 100k+ in the first day.
 
Halo 2's numbers are for the US and Canada, and are Microsoft supplied numbers, while DQVIII's numbers are for Japan only, and are provided by a third party.
 
I'm still waiting for some independent confirmation about the Halo 2 number- it's still Microsoft pr bull at the moment.

FFVIII still did 2.21 million on it's first day in Jap which is still the record.

I wan't far off with my predictions...
 
Broshnat said:
I'm still waiting for some independent confirmation about the Halo 2 number- it's still Microsoft pr bull at the moment.

FFVIII still did 2.21 million on it's first day in Jap which is still the record.
And the "independent" source of those FFVIII numbers? Why, Squaresoft themselves!

Final Fantasy VIII Tops 2 Mil

Square's latest entry into the Final Fantasy series has a record-setting first day.

Square's Final Fantasy VIII sold over two million copies on its first day of release last Thursday. This record-setting first day is the first major opening-day hit the video game industry has had in a while in Japan, according to the Nikkei.

Square said that 2.21 million copies were sold the first day...
By Chris Johnston, GameSpot POSTED: 02/16/99 05:26 PM
http://www.gamespot.com/ps/rpg/finalfantasy8/news_2452305.html

'Fantasy' sets record

Video game "Final Fantasy VIII" set a single day sales record in Japan when 2.21 million copies were sold when it hit the market last week, the game's maker Square Co. said.
-Variety.com
 
The numbers are meaningless anyway. So why worry about who was more successful. Ultimately more copies of DQVIII will sell in Japan than Halo 2 will there and the opposite will occur for America.
 
I don't think Microsoft was really counting sell-through numbers in their tallies either, whereas the DQ8 numbers are just sell-through.

DQ8 is selling faster, and generating more revenue...
 
Legal Step said:
The numbers are meaningless anyway. So why worry about who was more successful. Ultimately more copies of DQVIII will sell in Japan than Halo 2 will there and the opposite will occur for America.

Well, we all knew that Halo 2's launch would be huge, but I think that even the #1 franchise in Japan, a country that Sony essentially has no console competition in currently, says alot. I mean, really.

Halo 2 is the largest software launch in the history of gaming. That's a pretty big feat.

Now, it probably won't be in the top 10 selling games of all time, but that's a hard list to crack, when you have to sell over 10 million units worldwide. It's all the more impressive when you consider the Xbox's paltry 15.5 million worldwide installed base (look for that to jump in November, though ;) )
 
sonycowboy said:
Now, it probably won't be in the top 10 selling games of all time, but that's a hard list to crack, when you have to sell over 10 million units worldwide. It's all the more impressive when you consider the Xbox's paltry 15.5 million worldwide installed base (look for that to jump in November, though ;) )

Yah, November #'s are going to be insane. MS is going to blow away their predictions for this year (5.5 Million WW by Jun 30th). They'll probably do more than that just in the US.
 
http://www.gamespot.com/xbox/action/halo2/news_6112915.html
"Microsoft's Peter Moore as saying the game shipped 2.38 million units in a single day."

DQ8's sell-thru over two days is about the same as Halo's 1 day shipped numbers. Halo 2 would have had to sell out something like 95% of its shipment to match DQ over a 2 day period -- probably not likely.

I'm assuming that "Day One" numbers for DQ8 will never be available, and neither will "Day Two" numbers for Halo 2. So this will probably be unresolvable....with people on whatever side trying to slant things in the direction that suits them. There's issue of whether bigger revenue or bigger total sales constitutes a bigger launch...
 
border said:
http://www.gamespot.com/xbox/action/halo2/news_6112915.html
"Microsoft's Peter Moore as saying the game shipped 2.38 million units in a single day."

DQ8's sell-thru over two days is about the same as Halo's 1 day shipped numbers. Halo 2 would have had to sell out something like 95% of its shipment to match DQ over a 2 day period -- probably not likely.

I'm assuming that "Day One" numbers for DQ8 will never be available, and neither will "Day Two" numbers for Halo 2. So this will probably be unresolvable....with people on whatever side trying to slant things in the direction that suits them. There's issue of whether bigger revenue or bigger total sales constitutes a bigger launch...

Everywhere else I saw him quoted, he specified 'sold through'.
 
belgurdo said:
Just because you're a part of the unit doesn't mean you can't critisize it's operations once in a while

True, but it's kind of like going to any other gaming board and saying "OMG you guys are loosers, games are for kiddies LOLOL"

I could see critisizing us if we were spiraling out of control, but otherwise why waste your time?
 
GhaleonEB said:
Everywhere else I saw him quoted, he specified 'sold through'.
Where is "everywhere else"?

Is there a press release, since all I'm finding is references to some Seattle newspaper article...
 
border said:
Where is "everywhere else"?

Is there a press release, since all I'm finding is references to some Seattle newspaper article...
Uh, border? You might want to read the rest of the Gamespot article you just linked.

Today, it seems that Moore actually lowballed Halo 2's opening-day sales. The Seattle Post-Intelligencer is reporting that Microsoft now claims to have sold 2.38 million units of the game in the US and Canada. If confirmed, that would mean the company's one-day take would exceed $125 million--exceeding even the highest-grossing opening weekend for a holiday film.
 
Top Bottom