SatansReverence
Hipster Princess
Increase player count to 32 or 64.
Improve the map designs. Since Reach the maps have been awful.
More players does not automatically equal more fun.
Halo's sweet spot is 4v4 on small maps.
Increase player count to 32 or 64.
Improve the map designs. Since Reach the maps have been awful.
More players does not automatically equal more fun.
Halo's sweet spot is 4v4 on small maps.
I'd argue the best Halo you can play is 8v8 on BTB objective maps.![]()
Increase player count to 32 or 64.
Improve the map designs. Since Reach the maps have been awful.
Amazing.
Halo CE and Halo 2 were graphically the better games at their time. Halo 3 was the first Halo that didn't push graphics, but had tons of other cool technical highlights such as the water and the lighting. But I didn't care, the scale was improved over Halo 2. And with each Halo after Halo 3 the scale was bumped up. Halo 4 took the scale down and choose graphics over scale![]()
As for the art it's arguable if Halo 4 has the better art style yes or no. I think not, forerunner structures used to have a ancient, yet sophisticated, feel to them. In Halo 4 it seems like the forerunners were the worlds biggest fan of TRON. Also the new armor look for the Master Chief was really unasked for and would have been better if they kept the old style. Same goes for the forward unto dawn. Same goes for the multiplayer armor, it just doesn't look right. Armor in Reach has the best style imo. Reach had great male and female character models.
Also why is it that Forward unto Dawn looks version of Halo 3 and Halo 4 look completely different.
Halo brand showed its weakness with Halo 3. First time it was vulnerable. COD4 came out and all of the sudden people were questioning whether Halo's days of dominance was over. And it was. If COD4 went up against Halo 2 back in the day it would have been crushed. You would have to be on drugs to play COD4 over Halo 2. But Halo 3 was not a good Halo game. This gave COD the chance to take the audience away. It was at that point that Halo games lost the formula to make a good Halo game. Overpowered vehicles. Equipment. Screwed around with assault. Crap like Forge. And then Reach continued with the Halo 3 formula. And now Halo is where it is today. Playing second fiddle to stuff like Minecraft and Assassin's Creed.
343 needs to take the game back to its roots. Use Halo 2 as the framework.
Halo 4 was a triumph.![]()
But they outbungied bungie.
LOL
I have said it before and I will say it again, because it is so indisputable that you'd have to be deluded to question it.
ODST is where the franchises image went downhill, Reach and 4 is where the gameplay went downhill with it. Halo 3 was the most fun, and most popular game in the series. It is the apex of old Halo.
Really? I thought that was the one artistic change they made to the staples of the series that was a marked improvement. Chief looked like less of a clunky, lumbering tank, and more high-performance. He still looked tough and armored, but he also looked athletic and built to move, not just stand there and take bullets. They turned him from a Panzer Tank into a Porsche. I loved the change and hope it sticks.
But I mean, obviously I like it. Check out the avatar, lol.
Halo CE and Halo 2 were graphically the better games at their time.
Only in terms of not offering a full $60 worth of game for the price. ODST is still held up by many as one of the best stories of all the Halo games, as well as some of the best mood/atmosphere and music.
ODST's price is when Microsoft started shooting themselves in the foot.
Nope. Just played a ton of the ODST campaign tonight and it is easily the best Halo game after the original, with Halo 3 a very close third. Such a masterful blend of different moods and gameplay styles, all perfectly paced. It's the tightest, most consistent, most varied Halo game by a mile. I rank it after Halo only because the original's strongest campaign levels have yet to be topped. An absolute masterpiece.LOL
I have said it before and I will say it again, because it is so indisputable that you'd have to be deluded to question it.
ODST is where the franchises image went downhill, Reach and 4 is where the gameplay went downhill with it. Halo 3 was the most fun, and most popular game in the series. It is the apex of old Halo.
Search your feelings, you know it to be true.For fuck sake.
Halo 4 was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.
343 Industries
We do what we must
because of CoD.
For the good of all of us
Except the franchise that's dead.
But there's no sense crying over every lost fan.
You just keep on publishing games for The Man.
The development's done.
And you made some lame guns.
For the people who are
![]()
still around.
I'd have enjoyed ODST much more if you didn't have to walk around that stupid city.
The actual levels themselves were really, really great. But fuck me if wandering around that dark, boring city for hours on end didn't grind the whole thing to an absolute halt.
No need to wander. The mission start points are highlighted on your map and take ten minutes to reach, at most. Personally, the nighttime hub city is one of my favorite parts of the game. It works because it contrasts with the brighter, more conventional, more linear settings of the actual missions, while tying all those disparate pieces together. That, combined with the soundtrack and all the little nooks, weapon caches, and Easter eggs to discover, makes the hub world a memorable and interesting location. ODST would be a much weaker game without it.I'd have enjoyed ODST much more if you didn't have to walk around that stupid city.
Liek, the actual levels themselves were really, really great. But fuck me if wandering around that dark, boring city for hours on end didn't grind the whole thing to an absolute halt.
I think ODST would have been even better if the ODSTs felt more fragile and thus forced a more careful and tactical approach to combat. They felt almost like spartans once you manage to ignore the annoying as fuck red screen and bleeping sound on lowish hp.
I think ODST would have been even better if the ODSTs felt more fragile and thus forced a more careful and tactical approach to combat. They felt almost like spartans once you manage to ignore the annoying as fuck red screen and bleeping sound on lowish hp.
The SMG is pretty good for popping shields, on Heroic and below anyway. Good way to kill shielded Brutes when you can't get to the Engineer.They were, to a degree. Slower, less jump height, less health, they had to use health-packs (they had a little bit of recharging 'stamina' but no shields of any kind), and they couldn't dual-wield.
One of the things that bugged me was that they gave you that cool silenced SMG, but the fact that it was silenced was pretty meaningless. It wasn't strong enough to kill anything quickly, so entering battle with it pretty much always led to alerting all the enemies in the vicinity. I just stopped using the thing entirely and went with the pistol and the BR (which you could find in stockpiles around the city).
Uh so many chartz, discussion and nobody notices elephant in room.
Each halo after 3 has smaller community because of COD4. When H3 hit COD was new game for many people and this is why H3 still got community. Things started to change when most of dudebros jumped from Halo to COD later.
Halo was dudebro shooter before COD4. They can't make back community because community don't like "shooting aliens with toy guns". They want one shoot kills, realistic weapons... in summary COD or BF.
Nothing gone wrong with Halo4. People just bought it for "Oh shit new HALO ! I remember playing it a lot !" and after few days: "Ughh it is not COD i will back to COD now"
Now alienating hardcore community is real thing but hardcore community doesn't make whole community and hardcore community will be dying without new members from casual audience changing themselves into hardcore gamers to fill holes from old people not playing halo anymore.
Even if HALO5 will be best HALO it won't have same community as HALO3. Unless there will be again some HALO5 gameplay bomb that will move COD players to HALO.
Halo 3 was the most fun, and most popular game in the series. It is the apex of old Halo.
Damnit Conor, I want to defend/believe some of the things you say.. but this is just offensive.
Halo 3 fans are delusional. Kind of like the people that say Super Mario Sunshine is better than M64. Or the people that say MGS2 is the best of all the MGS games. It's an opinion I find hard to take seriously. I would be much more willing to accept that Halo: CE is the best Halo game but Halo 3 is pushing it. It's like an inside joke I'm not in on.
And I think Halo 2 fans are too busy drowning in rose-colored nostalgia for their opinions to be taken seriously. It's like old men sitting on a porch pining for the 'good old days', while everybody removed from the emotional attachment can pretty clearly see how things have improved.
Single-player:
Halo: CE > Halo 3 > Halo: Reach > Halo 4 > Halo 2
Multiplayer:
Halo 3 > Halo: CE > Halo 2 > Halo: Reach > Halo 4
Feature Set:
Halo 3 > Halo Reach > Halo 4 > Halo 2 > Halo: CE
The SMG is pretty good for popping shields, on Heroic and below anyway. Good way to kill shielded Brutes when you can't get to the Engineer.
Why are there so many people referring to themselves as "Halo 2 fans" or "Halo 3 fans"?
Are there no "Halo" fans?
I feel like I'm the only person who has actually enjoyed every single Halo game. I've never had a major problem with any of the titles.
Have you played Halo 4 MP?
Yes. I love it.
I've played about 500 games of it and I still think it's a load of fun.
Yes. I love it.
I've played about 500 games of it and I still think it's a load of fun.
Why are there so many people referring to themselves as "Halo 2 fans" or "Halo 3 fans"?
Are there no "Halo" fans?
I feel like I'm the only person who has actually enjoyed every single Halo game. I've never had a major problem with any of the titles.
500 isn't a lot for a "Halo fan".
Ugh. I am the only true Halo fan on GAF the rest of you are anything but.500 isn't a lot for a "Halo fan".
I don't really care what a "Halo fan" should have played. I've bought and played every single Halo game on launch day. I've played every campaign through multiple times on Legendary. I have put hundreds of hours into the Halo series. Multiple days into every game.
I think it's fair to say I'm a "Halo fan".
They do have to try and push Halo forward, without undermining the tenets of what makes Halo great.