vatstep
This poster pulses with an appeal so broad the typical restraints of our societies fall by the wayside.
Being reassigned to Black Ops 2.Where fuck are the servers?
Being reassigned to Black Ops 2.Where fuck are the servers?
Nothing says innovation like recycled maps :/
I remember being hyped for spartan ops.
And we all know the campaign is far more than just killing a bunch of enemies and flipping switches.Compared to firefight or multiplayer where you just shoot a bunch of enemies.
Part of the issue might be that the enemies have very similar silhouettes. It appears you're only fighting grunts, jackals, elites, hunters, knights, watchers, and crawlers, but you're actually fighting several subtypes that all have different behavior patterns.
My initial favourable impressions of SP aside, I really am not happy with MP and think I will probably move on to something else. I have really enjoyed Halo MP in the past, but this is just too different and too much like gameplay that I just don't want to participate in.
I enjoy the DMR, but I am not very good with it. Unfortunately, it is used in 90% of encounters and if you aren't wielding one then you will lose in a face off. The problem for me is that it is effective at every range so I just experience constant frustration from getting picked off from every angle and every range and the 3-4 hits it takes seem to come far too fast to react if caught out in the open (which is many places on these maps). I think 343 should increase the time between shots, but I also don't think that is going to change too much.
Random ordnance is shit. After the initial drops I can never find anything to use and then have to rely on personal ordnance to get a power weapon. However, because you can get to a personal drop so quickly, there are too many snipers, SAWs and needlers around to fuck up gameplay even more.
Haven and Ragnarok seem to be the only maps people play. Haven is fun enough, but if you get separated from your team then you are dead. Ragnarok is also o.k., but because it is so focused on long sight-lines I am constantly getting sniped from every angle.
Promethean vision though is the reason why I think I am going to just move on. Wall hacks are stupid, poor game design and what 343 says about this going forward will determine if I even bother to get another game from them again. It doesn't matter that I can tell if you are using it. I still can't see you as well as you can see me and I am forced to flee. But if the entire team is using it then I have nowhere to run to. I don't know why so many developers are implementing this shitty mechanic. It is obvious that people like to use it, but I don't know that a developer should pander to that type of player. I am a prude about this type of mechanic. I will never use it, and if it is used against me I view it as cheating and will usually just quit the game and look for another one where people actually give a damn about a relatively even playing field (skill levels not withstanding). The only implementation of this I have seen that I could appreciate was the Sniper secondary skill in KZ2, but even that could be used too frequently.
It has only been a week, and I do like the SP. I will give Spartan Ops a chance. I gave this game a blind buy because I have historically enjoyed Halo, and 343 didn't disappoint with SP, but MP is where I invest most of my time and so far this game is a fail in my book.
Holy Masochistic Jesus. I could never play like that.
Just know your weapon strengths well, know your cover locations so you don't walk into multiple fields of fire, and take it slow. The Plasma pistol is your savior, save the heavy weapons to strip the shields of the tough guys, learn to scavenge the field for weapons and AAs like your life depends upon it, and nail those headshots.
Holy Masochistic Jesus. I could never play like that.
Just know your weapon strengths well, know your cover locations so you don't walk into multiple fields of fire, and take it slow. The Plasma pistol is your savior, save the heavy weapons to strip the shields of the tough guys, learn to scavenge the field for weapons and AAs like your life depends upon it, and nail those headshots.
My main problem with the sandbox has been pointed out a few times already, but its the linear priority of targets when facing prometheans. There is never any reason not to take out watchers first, for instance. 343 needs to mix the behavior up more, so that different combinations of enemies form better strategies together, and force you to re prioritize your targets as the combat goes on.
I think you nailed one of the main problems right there. At distance, you can't tell the difference between the different classes of Knights or Crawlers - they all look almost identical. Even the elites have this problem as well, with the only exception being the captain with their slightly larger fanned out headpiece. It is very difficult to tell the standard elites from the gold from the ranger elites, unless you're close enough.
I think this gives the illusion that the enemies aren't different, only that they're wielding different weapons. I also find the knights entertaining to fight, but they are also easy to break their AI. On my Legendary playthrough, they mostly stood still and let me hit them with power weapons. I guess AI is a whole other issue though...
What a fucking awful response. I play alone. Friends play CoD. The fact that you can even get the same map three times in a row is absolutely terrible.Welcome to democracy. Bring friends if you want to control the vote.
I could tolerate it if my shields didn't take... what, seven-ten seconds to recharge? I believe it was three in Combat Evolved. I liked that.
ShhhhhAnyone who says the dmr dominates needs to try the light rifle
Once I used the plasma pistol to take out shields on my recent replay of the first level, things were definitely somewhat easier, but it still only takes a hit or two before I'm dead, which is somewhat aggravating. Bam, sniper hits me, suddenly three grunts appear, or maybe a jackal with a handful of needles, and I'm toast.
I could tolerate it if my shields didn't take... what, seven-ten seconds to recharge? I believe it was three in Combat Evolved. I liked that.
What a fucking awful response. I play alone. Friends play CoD. The fact that you can even get the same map three times in a row is absolutely terrible.
Shhhhh
The slow recharge time is really hurting my enjoyment of multiplayer.
hmm you're one of the guys in here that defends the ordnance drops in slayer.
but if there's one thing we can all agree on its that swat kicks ass
I honestly cant believe im saying this. Slayer pro is my favorite playlist. Infinity should be but holy fuck is it overrun with stupidity.
Use the Regeneration Field if it's hindering your playstyle.
I'm glad they don't recharge too quickly, especially now with sprint. Chasing a guy down only to have him at full shields 3 seconds later would be obnoxious. Also, I appreciate that I can callout "one shot" and be accurate for a reasonable amount of time.
Long time to start recharge is nice. Actually slow recharge is not.
Long time to start recharge is nice. Actually slow recharge is not.
Snip.
Shhhhh
I dislike both.
Just get rid of sprint if you dont want people being able to sprint away when 1 shot. I think Sprint has ruined the maps anyway.
yeah it's awesome. i shouldn't have to resort to playing SWAT all the time though, i didn't have to in previous games, skill was still rewarded in slayer playlists. not so much this time round.Pure, classic, TRULY skill based shooter fun.
No radar, no shields, everyone has the same gun (not anymore though, it's DMR v BR). Love it.
I dislike both.
Just get rid of sprint if you dont want people being able to sprint away when 1 shot. I think Sprint has ruined the maps anyway.
after playing 4, I think i'd actually prefer sprint as an armor ability like it was in reach.
apparently it's called an even playing field and balance now.
yeah it's awesome. i shouldn't have to resort to playing SWAT all the time though, i didn't have to in previous games, skill was still rewarded in slayer playlists. not so much this time round.
So people go back to just using sprint and no other armor ability? Yeah no.
DMR is better than the light rifle imo.
Sorry I feel the opposite.
Now that the opposing team has to actually take me on without whoring power weapons I do far better in regular slayer than I ever have in any other Halo. Including Reach.
Beat all of the spec ops missions online but didn't get the challenge complete thing. When you play co-op it defaults to heroic right? Should have gotten it.
Those cut scenes are great. Although is that Phillips from the Traviss novels? Er, spoiler for that cutscene I guess-Man they made him sound like a complete incompetent fool too.What a shitty way to go out.
Only the first two or three are recycled from the Campaign in the first batch.
This game desperately needs more good arena based small maps.
I love Haven, Adrift and Abandoned and like Solace but that's about it...
:/
Here's hoping the DLC brings it.
Three games in a row of Ragnarok.
the promo doesn't exist here in Australia. that sucks. no 2XP for me haha
taken me until now to reach SR40. ugh.
I was disappointed that the second episode had recycled areas.
There was always a way to counter power weapons, if only due to the fact that there was only a limited number of them on any given map. Can't say the same for Halo 4.