What was that stat about Halo 3? Something like 75% of the people who bought the game never signed onto XBL with it
Even further argues the point that multiplayer is not what Halo has "always been about".
What was that stat about Halo 3? Something like 75% of the people who bought the game never signed onto XBL with it
bobs.. FUBAR is like the nicest person in this thread lol. I don't think he meant it in the tone as you're describing, so your hostile attitude was unwarranted in the first place.
Well Halo sure isn't going to entertain me.
<3 you too silent stranger.
FUBAR seems cool and its not a personal attack or anything, anyone who forgoes spoiler tags would get a hostile response from me, when I was reading the thread a lot it would have annoyed me to no end to walk blindly into spoilers and im just thinking of all the Halo fans who cant quite get access to the books because there are a lot.
Regardless apologies FUBAR if my hostility seemed over the top, I only wanted to be just hostile enough to show that I dislike spoilers.
are we really arguing semantics over spoilers that haven't been spoilers for 11 months
spoiler warning: bornstellar and librarian sacrifice themselves to didact can use the dragon balls and the chaos emeralds to defeat Mecha Gogeta Gravemind in the Battle for Middle-Earth
Also I think it was Frankie here not too many months ago confirmed over 50% of Halo players never touch multiplayer. No idea how many have live or not but they basically built SPOPS to bridge that gap and get campaign only players over into coop and then eventually war games. That was the idea anyhow.
Agreed, multiplayer in Halo 1 was more of an afterthought. It's always struck me that Halo's always been about the campaign, at least to reviewers, or at least as equally important to the multiplayer. Halo's campaign's have always been at least, pretty good, even Halo 4's I enjoyed for the most part. Multiplayer is a different question, and is, obviously subjective, along with the campaign.
come on, man, I haven't gotten around to play Halo: CE yet!
:lol
I think Spops would have gone better if the coop netcode wasn't such a disaster. I literally could never play Spops without horrible lag.
Kinda want that Didact figure...
I think Spops would have gone better if the coop netcode wasn't such a disaster. I literally could never play Spops without horrible lag.
Kinda want that Didact figure...
I'm really not sure how Spartan Ops got past the prototype stage. The whole idea of reusing spaces over and over to get to 50 missions is absurd on its face. I guess they were thinking that they would be able to use Forge wwwaaay more and/or have more interesting objectives than just "kill everything" and "push the button".
Very nice indeed.
I probably would have preferred firefight without the horrible lag myself.
Those CG episodes sure were neat though! The actual missions themselves... well.
I probably would have preferred firefight without the horrible lag myself.
Those CG episodes sure were neat though! The actual missions themselves... well.
It really blows my mind that us gamers actually have some common sense in this day and age.
Halo 4: completely obliterated off the charts after a few months
GTAV: fastest-selling piece of media entertainment in recorded history
I mean, think about it. Yeah, we still have to deal with crap like people paying for yearly cod /halo/ mario releases, but the fact that people actually stopped playing outright is absolutely mindblowing. Even more so because a Halo game hasn't had a decline like that before, even Reach.
Why was GTA V so successful though? Hype? The "I'm-getting-it-because-my-friends-are" marketing?
Or, is it because Rockstar took the time to craft an excellent game, put in an immense amount of effort to ensure player satisfaction (half a decade?), and built a world based off already-successful mechanics instead of deviating from its already-successful foundation?
But yeah GTA 5 is the culmination of all the entire games they made before in one single game.
I think one of its main successes is, like CoD, people know what they're getting before they buy it.
It really blows my mind that us gamers actually have some common sense in this day and age.
Halo 4: completely obliterated off the charts after a few months
GTAV: fastest-selling piece of media entertainment in recorded history
I mean, think about it. Yeah, we still have to deal with crap like people paying for yearly cod /halo/ mario releases, but the fact that people actually stopped playing outright is absolutely mindblowing. Even more so because a Halo game hasn't had a decline like that before, even Reach.
Pretty much the latter..Why was GTA V so successful though? Hype? The "I'm-getting-it-because-my-friends-are" marketing?
Or, is it because Rockstar took the time to craft an excellent game, put in an immense amount of effort to ensure player satisfaction (half a decade?), and built a world based off already-successful mechanics instead of deviating from its already-successful foundation?
Not to say that building GTA is easy, but I think everyone is on the same page with what they want in a sequel, so I feel like it's far less of a gamble on expectations.
Pretty much the latter..
343 has so much to prove in the next installments to the franchise. It's crazy how one game can cause such a huge ripple effect to the franchise and the Halo community for better or worse.
It's not a hyperbole when player count to Halo 4's population is almost dead compared to Reach.A bit of hyperbole don't you think mate? Reach multiplayer, arena ranking, no BR and dull forge pieces caused similar ripples. When you talk about campaign/story it paints a different light than your post if you ask me.
I too expect a far more polished game with the next instalment though.
It's not a hyperbole when player count to Halo 4's population is almost dead compared to Reach.
I agree that Halo is not dead.Guess you missed the part about campaign in my response. In terms of raw numbers that purchased and played campaign that say 50% of the audience is much the same. Even if you said 4 did half the numbers of Reach in sustained multiplayer that is only a 25% drop. Again to me that points to hyperbole because you focus on just multiplayer.
What of FuD or the books or merchandise sales or events like GC finals? Again when you factor in the overall Halo franchise your statement is in fact hyberbole. FuD was a major success, campaign was a success, games sales a success, multiplayer at launch was average but now is good. Multiplayer has room to be great at launch in the next instalment.
No Halo is not dead.
You assume too much.Guess you missed the part about campaign in my response. In terms of raw numbers that purchased and played campaign that say 50% of the audience is much the same. Even if you said 4 did half the numbers of Reach in sustained multiplayer that is only a 25% drop. Again to me that points to hyperbole because you focus on just multiplayer.
What of FuD or the books or merchandise sales or events like GC finals? Again when you factor in the overall Halo franchise your statement is in fact hyberbole. FuD was a major success, campaign was a success, games sales a success, multiplayer at launch was average but now is good. Multiplayer has room to be great at launch in the next instalment.
No Halo is not dead.
Guess you missed the part about campaign in my response. In terms of raw numbers that purchased and played campaign that say 50% of the audience is much the same. Even if you said 4 did half the numbers of Reach in sustained multiplayer that is only a 25% drop. Again to me that points to hyperbole because you focus on just multiplayer.
What of FuD or the books or merchandise sales or events like GC finals? Again when you factor in the overall Halo franchise your statement is in fact hyberbole. FuD was a major success, campaign was a success, games sales a success, multiplayer at launch was average but now is good. Multiplayer has room to be great at launch in the next instalment.
No Halo is not dead.
I agree that Halo is not dead.
But it is in a coma.
Just because it's still alive doesn't mean you can fucking wake it up from its hospital bed and go outside to play fucking frisbee. It's recovering, but it's in no state like it was 6 years ago.
You assume too much.
I didn't miss anything. The Campaign/Story is of no concern to the overall status regarding Halo 4's very low population.
Halo 4's online population is almost dead. Let's be honest and face the facts.
I do welcome any & all improvements that 343 can dish out for the MP.
All of this excites me for what 343 has in stored for us. Hoping they pull it off and not playing it safe (as others have said before).Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Campaign story e.g. Janus Key, Halsey, Lasky, Rogue John, possible MB, Infinity, lore unification etc
- CGI scenes e.g. best we've ever seen in Halo IMO
- Ranked vs. social multi e.g. CSR in game evolution and no guest + quitter reduction in ranked
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
- Halo TV show e.g. look at FuD success/quality for the budget
- Books like Silentium
- Toys like the series 2 figures
- 60 fps
- Cloud for interactive maps/large scale matching
- 343i sustain devotion e.g. despite population drop
- A new Firefight/SPOPS
- No more serious hardware limitations e.g. campaign AI or on the rail graphics so now we can go open world more.
- X1 personal DVR/live streaming and Skype snapchat.
- Global championships & finals e.g. pros return for quality tournies & money plus where this points next gen Halo tournies
- Soundtrack remix contest and Vol 1/2 OST e.g. hopefully we get audio mixing levels in campaign next time
- Community creations like AGL settings, throwdown, community creations like screenshots, YT channels, tattoo tuesday
Fuck me next gen Halo is already shaping up to be a serious contender for the best in the series. Halo dead, I say fuck you 343i are just getting started with next gen Halo.
Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Campaign story e.g. Janus Key, Halsey, Lasky, Rogue John, possible MB, Infinity, lore unification etc
- CGI scenes e.g. best we've ever seen in Halo IMO
- Ranked vs. social multi e.g. CSR in game evolution and no guest + quitter reduction in ranked
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
- Halo TV show e.g. look at FuD success/quality for the budget
- Books like Silentium
- Toys like the series 2 figures
- 60 fps
- Cloud for interactive maps/large scale matching
- 343i sustain devotion e.g. despite population drop
- A new Firefight/SPOPS
- No more serious hardware limitations e.g. campaign AI or on the rail graphics so now we can go open world more.
- X1 personal DVR/live streaming and Skype snapchat.
- Global championships & finals e.g. pros return for quality tournies & money plus where this points next gen Halo tournies
- Soundtrack remix contest and Vol 1/2 OST e.g. hopefully we get audio mixing levels in campaign next time
- Community creations like AGL settings, throwdown, community creations like screenshots, YT channels, tattoo tuesday
Fuck me next gen Halo is already shaping up to be a serious contender for the best in the series. Halo dead, I say fuck you 343i are just getting started with next gen Halo. Yes launch Halo 4 had serious issues and in my mind was a second priority behind next gen Halo in terms of development/timeframe/features etc.
Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Campaign story e.g. Janus Key, Halsey, Lasky, Rogue John, possible MB, Infinity, lore unification etc
- CGI scenes e.g. best we've ever seen in Halo IMO
- Ranked vs. social multi e.g. CSR in game evolution and no guest + quitter reduction in ranked
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
- Halo TV show e.g. look at FuD success/quality for the budget
- Books like Silentium
- Toys like the series 2 figures
- 60 fps
- Cloud for interactive maps/large scale matching
- 343i sustain devotion e.g. despite population drop
- A new Firefight/SPOPS
- No more serious hardware limitations e.g. campaign AI or on the rail graphics so now we can go open world more.
- X1 personal DVR/live streaming and Skype snapchat.
- Global championships & finals e.g. pros return for quality tournies & money plus where this points next gen Halo tournies
- Soundtrack remix contest and Vol 1/2 OST e.g. hopefully we get audio mixing levels in campaign next time
- Community creations like AGL settings, throwdown, community creations like screenshots, YT channels, tattoo tuesday
Fuck me next gen Halo is already shaping up to be a serious contender for the best in the series. Halo dead, I say fuck you 343i are just getting started with next gen Halo. Yes launch Halo 4 had serious issues and in my mind was a second priority behind next gen Halo in terms of development/timeframe/features etc.
Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
It's wishful thinking after one too many games with players from Mexico.Uh, where did we hear that there were going to be *regional* dedis in the context of Halo?
Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Campaign story e.g. Janus Key, Halsey, Lasky, Rogue John, possible MB, Infinity, lore unification etc
- CGI scenes e.g. best we've ever seen in Halo IMO
- Ranked vs. social multi e.g. CSR in game evolution and no guest + quitter reduction in ranked
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
- Halo TV show e.g. look at FuD success/quality for the budget
- Books like Silentium
- Toys like the series 2 figures
- 60 fps
- Cloud for interactive maps/large scale matching
- 343i sustain devotion e.g. despite population drop
- A new Firefight/SPOPS
- No more serious hardware limitations e.g. campaign AI or on the rail graphics so now we can go open world more.
- X1 personal DVR/live streaming and Skype snapchat.
- Global championships & finals e.g. pros return for quality tournies & money plus where this points next gen Halo tournies
- Soundtrack remix contest and Vol 1/2 OST e.g. hopefully we get audio mixing levels in campaign next time
- Community creations like AGL settings, throwdown, community creations like screenshots, YT channels, tattoo tuesday
Fuck me next gen Halo is already shaping up to be a serious contender for the best in the series. Halo dead, I say fuck you 343i are just getting started with next gen Halo. Yes launch Halo 4 had serious issues and in my mind was a second priority behind next gen Halo in terms of development/timeframe/features etc.
Uh, where did we hear that there were going to be *regional* dedis in the context of Halo? Would be great for our non-NA friends but I don't think MS has said much beyond "we have so many servers!"
Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Campaign story e.g. Janus Key, Halsey, Lasky, Rogue John, possible MB, Infinity, lore unification etc
- CGI scenes e.g. best we've ever seen in Halo IMO
- Ranked vs. social multi e.g. CSR in game evolution and no guest + quitter reduction in ranked
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
- Halo TV show e.g. look at FuD success/quality for the budget
- Books like Silentium
- Toys like the series 2 figures
- 60 fps
- Cloud for interactive maps/large scale matching
- 343i sustain devotion e.g. despite population drop
- A new Firefight/SPOPS
- No more serious hardware limitations e.g. campaign AI or on the rail graphics so now we can go open world more.
- X1 personal DVR/live streaming and Skype snapchat.
- Global championships & finals e.g. pros return for quality tournies & money plus where this points next gen Halo tournies
- Soundtrack remix contest and Vol 1/2 OST e.g. hopefully we get audio mixing levels in campaign next time
- Community creations like AGL settings, throwdown, community creations like screenshots, YT channels, tattoo tuesday
Fuck me next gen Halo is already shaping up to be a serious contender for the best in the series. Halo dead, I say fuck you 343i are just getting started with next gen Halo. Yes launch Halo 4 had serious issues and in my mind was a second priority behind next gen Halo in terms of development/timeframe/features etc.
Uh, where did we hear that there were going to be *regional* dedis in the context of Halo? Would be great for our non-NA friends but I don't think MS has said much beyond "we have so many servers!"
The locations of the data centers are:
North America
North-central US - Chicago, IL
South-central US - San Antonio, TX
West US - California
East US - Virginia
Asia
East Asia - Hong Kong, China
South East Asia - Singapore
Europe
North Europe - Dublin, Ireland
West Europe - Amsterdam, Netherlands
Oceania (announced, coming soon)
Sydney, New South Wales (announced, coming soon)
Melbourne, Victoria (announced, coming soon)
The CDN nodes are located in 24 countries.
Just because Halo 5 might be good doesn't mean that Halo 4 doesn't suck ass anymore. Before you pull out the turbo card, I'd like to say that sprint, flinch, big maps, no in game ranking system, and missing 380k players disagree with you.
The more enthusiasm I hear about Halo and Microsoft, the more disgusted and turned off I am. Thank God for Bungie and the PS4.
They aren't mutually exclusive. Halo was a much better franchise when Bungie was making the games. Halo 4 is vapid in so many ways, despite the efforts of the sustain team. It's a patchwork mess, and the worst part was they saw fit to leave a similar stain on Reach.I wonder what HaloGAF will be like when Destiny launches and later on when Halo X1 launches...Personally I'll enjoy both games as I don't see them as mutually exclusive.
Please campaign and game sales were a resounding success. Yes launch multiplayer was average, now it's good and the population hasn't returned to the king of FPS of old. Looking forward when I see the continuation of:
- Campaign story e.g. Janus Key, Halsey, Lasky, Rogue John, possible MB, Infinity, lore unification etc
- CGI scenes e.g. best we've ever seen in Halo IMO
- Ranked vs. social multi e.g. CSR in game evolution and no guest + quitter reduction in ranked
- Regional dedicated servers e.g. this alone brings Halo to the forefront of multiplayer
- Halo TV show e.g. look at FuD success/quality for the budget
- Books like Silentium
- Toys like the series 2 figures
- 60 fps
- Cloud for interactive maps/large scale matching
- 343i sustain devotion e.g. despite population drop
- A new Firefight/SPOPS
- No more serious hardware limitations e.g. campaign AI or on the rail graphics so now we can go open world more.
- X1 personal DVR/live streaming and Skype snapchat.
- Global championships & finals e.g. pros return for quality tournies & money plus where this points next gen Halo tournies
- Soundtrack remix contest and Vol 1/2 OST e.g. hopefully we get audio mixing levels in campaign next time
- Community creations like AGL settings, throwdown, community creations like screenshots, YT channels, tattoo tuesday
Fuck me next gen Halo is already shaping up to be a serious contender for the best in the series. Halo dead, I say fuck you 343i are just getting started with next gen Halo. Yes launch Halo 4 had serious issues and in my mind was a second priority behind next gen Halo in terms of development/timeframe/features etc.
Bungie represents hope. The PS4 represents hope. Hope for better experiences and better systems, and a corporate mindset that is humble, not bumbling like Microsoft. Fuck man, how can people be blind to this shit?
To be honest, halo 4 has turned me off of video gaming in general. Nothing is going to be able to scratch that itch like halo did. :'(Damn.
I miss being excited for the next Halo. maybe Hype train will get me, but at this point Halo 4 turned me from huge halo supernerd to casual halo fan.
It's still amazing.
"Meet me in the middle, I got the bullets I'll put one in yo head ----- no homo"
Hahahaha so good.
EDIT: Top of the page oh god...anyone playing Halo tonight?
"Meet me in the middle bro, meet me in the middle right now, son. Right now ----- my team against your team "
"Wait, When?"
"What you mean 'when'? The fuck you mean 'When'? Obviously NOW!"