I mostly agree. A map like lockout can be easily remade in forge (and has been countless times) and still retain both it's design and aesthetic (in Halo Reach, the forge versions of lockout not only played and functioned like lockout, but they also looked just like the halo 2 version minus the snowy backdrop). The focus should be more on maps that can't be functionally remade in forge, but I do think that maps which can't be aesthetically remade in forge should also get a fair remake treatment (for example there were some pretty good remakes of the Pitt in Reach, but they didn't look like the pit at all even though functionally and design wise they played very similarly). Maps like Relic and, my personal favorite, Beaver Creek (which has already been remade a handful of times) obviously also just can't be made in forge without cutting corners so those are obvious candidates too.To me a better goal is to focus on maps that can't easily be remade in Forge, either the current iteration or whatever comes in the future. People can make Lockout in their sleep these days, but Relic is essentially impossible in the current version.
:lolA summary of my teammates today: the kind of people who rush to sniper only to waste 4 bullets on the same hologram.
Sorry if this is old news (I just heard about it now) but the new Halo Escalation summariesconfirm Spirit of Fire is back.
http://www.halopedia.org/Halo:_Escalation
A summary of my teammates today: the kind of people who rush to sniper only to waste 4 bullets on the same hologram.
Somebody still uses hologram? I honestly forgot it was still in the game. Hadn't seen anyone use it past launch month.
Question, what are gafs opinions on Proving Ground?
Serious question. Why are they still wasting man power on Halo 4? Burn it and never look back.
BR starts. No Ordnance. No AA's.Not even gonna bother with "Proving Ground".
I've found home in the regular CTF playlist and have no desire branching out. It'll probably just make me annoyed at the game if it turns out to be bad
BR starts. No Ordnance. No AA's.
Looks like legendary BR.
Titanfall is the Halo seller.Not sure why, but the whole time I'm playing Titanfall I just want to be playing Halo on Xbox One.
Amen.Not sure why, but the whole time I'm playing Titanfall I just want to be playing Halo on Xbox One.
I think Titanfall's going to raise anticipation for the next Halo.Not sure why, but the whole time I'm playing Titanfall I just want to be playing Halo on Xbox One.
Not sure why, but the whole time I'm playing Titanfall I just want to be playing Halo on Xbox One.
I just have a lot of fun playing it, and it is just making me want Halo on X1. Something about the Titan combat reminds me of Halo, it is just making an itch I really want to scratch.How could Titanfall make people expect the next Halo? Does not compute.
It's dadLooks like legendary BR.
One thing bugs me about proving ground, is why would you not have launched it from the get go? If only it wasn't done at the end of the games life span, it might have been interesting to play with a larger population.
One thing bugs me about proving ground, is why would you not have launched it from the get go? If only it wasn't done at the end of the games life span, it might have been interesting to play with a larger population.
343i obviously had a vision for multiplayer.
That vision was really, really dumb.
Unfortunately that was only apparent to them too late, and there's only so much you can patch after you ship an engine. Plus, I have a sneaking suspicion that the "sustain team" is probably the C-team, since you would probably want your best talent working on your major project which is always the next game. I mean, a Legendary AR playlist... seriously?
Yeah, I think we need to let it go at this point. Let it all resurface the moment we see a Camo AA though.
It's the same issue as Reach. 343 have left it to late and now they risk alienating the people that still play the game while attempting to bring those who left back to the game. It's a big move to make, and one I'd personally go for because if you fail to bring those people back, at least you would have shown them that you're willing to make changes. It might make them look into purchasing the next game.
Also that awesome clip I hit earlier: http://youtu.be/DCqEPHiusTc
Awesome to me anyway!
I've said it before and I still feel the same - Halo with Titanfall movement sounds incredible. Maybe tone it down a bit though.
You're utterly insane to do that. You don't deserve that luck... I mean, what the fuck, you just reverse and run over three guys, who, what had spawned behind you? Besides, how come they were stupid enough not to kill you? (Meleeing a speeding Mongoose driver is damn fun by the way)
(My luck in Halo 3 Rumble Pit was insane though, i won Oddball often through sheer luck and audacity (cross open areas, attack firefights, stuff like that))
I don't deserve it, especially after what Stormtrooper has seen. I'm getting ridiculous amounts of luck.
At this point I really shouldn't be surprised that you can do that, but you're really lucky for that sort of stuff. I'm only good with the flying stuff and a wraith.
Well the important thing now is that they've tested the good and bad variables of what functioned in Halo 4 MP (their "vision") so that, wishful thinking, Halo 5 MP won't be as bad as what Reach or 4 came to be.. But Reach for me was a memorable and fun experience.In a way, I'm started to feel conflicted about something that previously seemed perfectly obvious.
Halo 4 was designed a certain way. Not in a good way -- or at least, not a good halo way -- but yeah, it was designed a certain way. Balanced, designed, etc. All that. 343 obviously have some talent. They aren't dumb. It's not like they didn't know anything. Like Eugh said they had a vision.
The problem is, yeah, it was dumb. At least not Halo. So the obvious thing seems like to fix it, right? Put it right back to what Halo was.
But see now I'm not so sure about that. These maps, power of the weapons, all that are designed around the new Infinity style of play. If you change back to classic halo, superior as it may be, you have to re-balance everything. Personally, I'd totally go for it, but I'm not a developer and I honestly don't know what that all involves.
In other words, all this new stuff that 343 has been adding to Halo 4 has been perceived as worse (and maybe it is. not really relevant to this particular point), but see, I'm starting to maybe see it as them trying to play to the strengths of what they already have. They don't want classic Halo in Halo 4 because that means new everything.
And new everything sounds like...a new Halo game maybe?
In other words, at very least, I'm saying that all the perks and things 343 has been adding to Halo 4 are not necessarily indicitive to what we will see going forward. We might still see Infinity style play in Halo 5 (plsnotH2AplsnotH2A), but right now, I don't think we really know, at least not based on that. For right now, they're just trying to patch up Halo 4. In Halo 5, since things need to be begun anew, I mean hey, maybe we have a chance at more traditional gametypes.
Idk, just something that's been tickling across my brain. Kinda bouncing an idea off the wall.
EDIT: blech, longer than I wanted.
At this point I really shouldn't be surprised that you can do that, but you're really lucky for that sort of stuff. I'm only good with the flying stuff and a wraith.
Yeah, playing a lot of Battlefield 4 & Titanfall recently has me aching for the old days with Nockz, Zalin, Gazzawa, Hooch, Elzar, Xand, etc.Not sure why, but the whole time I'm playing Titanfall I just want to be playing Halo on Xbox One.
What Wraith? (BTW, 343i, make sure the plasma bolt from the plasma mortar is blue and big, not that lame thing like it is in Halo 4)
Aw yiss... Screw everyone who doesn't think so, your opinion is wrong, they should put heavies back in. Not with a super high weighting... but there.There was one in Heavies but that's long gone. More Wraith is definitely needed.
There was one on vortex I'm sure of it right at launch and most heavies maps had it.What Wraith? (BTW, 343i, make sure the plasma bolt from the plasma mortar is blue and big, not that lame thing like it is in Halo 4)
There was one in Heavies but that's long gone. More Wraith is definitely needed.
There was one on vortex I'm sure of it right at launch and most heavies maps had it.
Heavies should replace infinity btb.
What's wrong with heavies?No heavies, ever. Just get rid of Infinity Slayer, add Wraiths.