I dunno what I prefer more; When Randy shits on Cyren or his weird Halo posts.
The only cloud I know was on believe the hype.
I dunno what I prefer more; When Randy shits on Cyren or his weird Halo posts.
I swear you guys better not get my |OT 20| locked next week.
Never ignore, ignore is for Casuals.
I'm with Speedy on this one. Please don't. I can't handle another dead Halo OT. Sorrynever forget OT17...Oddone
OT 20? Ew.
Can't we just call it something different and start from 1 again? Rebranding and all that.
I chalk that up to the Elzar curse, a mysterious force which threatens everything and everyone. Many respected scientists and monks say that after Elzar left the HaloGAF halls, the curse started to grow weaker. It has been speculated that it might have even gone mobile, so the possibility of rearing its ugly head once more is very likely. What triggers it? Scientist are very decisive on the subject. Some argue that Elzar might be the reincarnation of the devil, others argue that he was sent by monkeys to teach the right way to fling poop. My thoughts? Elzar smells. Back to you, John.I'm with Speedy on this one. Please don't. I can't handle another dead Halo OT. Sorrynever forget OT17...Oddone
That's some really nice environment art.
I chalk that up to the Elzar curse, a mysterious force which threatens everything and everyone. Many respected scientists and monks say that after Elzar left the HaloGAF halls, the curse started to grow weaker. It has been speculated that it might have even gone mobile, so the possibility of rearing its ugly head once more is very likely. What triggers it? Scientist are very decisive on the subject. Some argue that Elzar might be the reincarnation of the devil, others argue that he was sent by monkeys to teach the right way to fling poop. My thoughts? Elzar smells. Back to you, John.
what the hell is going on in here
Well this is quite an achievement:
I think Ghaleon said one week after E3, we can try the Halo OT again.
Would a gif of 180 terajoule explosion destroying a house do?Better go with a bang, I guess.
It does look very much akin to a hybrid of 4's forerunner aesthetics with the older original style.What's funny about that shot is that the Forerunner aesthetic looks a lot closer to Halo 4 than the game it was created for (Halo 3). As I recall the final control room was much more stripped down. Was kind of bummed it wasn't a total recreation of the Halo 1 location though.
Halo: is the community even there anymore?what the hell is going on in here
If you change all your quotes and other special chrs from smart quotes to ascii, the squares will vanish.
Halo 4 doesn't have One flag hm?
There's Neutral Flag! It's almost the same thing, because there's one flag on the map you see? See? See? SEEEEEEEEEEEE
ლ(´ڡ`ლIf you change all your quotes and other special chrs from smart quotes to ascii, the squares will vanish.
Place Power Weapons out of map.Like the Rocket Launcher's ammo pick up on Ivory Tower, Ammo Packs (just the ammo, not the weapon) could be placed as on map pick ups. Ammo Packs placed on map, that only players carrying the corresponding weapon can pick up, give players an objective to push towards even after securing a power weapon. Dividing the power weapons ammo, one clip pre loaded into the weapon and the other clip placed in a discrete Ammo Pack, requires the player to move the greatest distance in order to collect the greatest reward.
Like the Rocket Launcher's ammo pick up on Ivory Tower, Ammo Packs (just the ammo, not the weapon) could be placed as on map pick ups. Ammo Packs placed on map, that only players carrying the corresponding weapon can pick up, give players an objective to push towards even after securing a power weapon. Dividing the power weapons ammo, one clip pre loaded into the weapon and the other clip placed in a discrete Ammo Pack, requires the player to move the greatest distance in order to collect the greatest reward.
Who is this guy?
.
Azoojoo alt?Who is this guy?
Azoojoo alt?
Who is this guy?
Who is this guy?
Does this version tear themselves in half?Rumplestompskins.
He's like the Flood. There's always more.I thought we had all of those accounted for.
Hola, soy nuevo y no me ubico muxo en esto de los fors, queria saber si alguien sabe como construir una dobladora d etubos(pipe bender), vi que un integrante del foro tenia una antigua, me gustatia saber si puede compartir las dimensiones(un planito), lo d ela bomba se cambia por una gata hidraulica y listo.
Gracias de antemano y muy buen foro
Thank you, captain hindsight.Contrasting the Battle Rifle and Covenant Carbine in Relation to the Descope Mechanic
Requirements:
A burst fire weapon with a long delay between bursts.
A semi automatic weapon with a short delay between shots.
A mechanic that descopes a player if he is shot while in scope.
Ramifications:
The longer duration burst of the BR keeps an enemy out of scope longer but the delay between bursts is longer as well.
The shorter duration shot of the Carbine keeps an enemy out of scope shorter but the delay between shots is also shorter.
The longer required time on target for 100% damage from each BR burst makes obtaining the optimum kill time more difficult.
The greater number of shots to kill, in addition to the faster rate of fire, from the Carbine makes obtaining the optimum kill time more difficult.
The burst fire BR can sweep for headshots, making the user less likely to miss a headshot.
The semi automatic Carbine can place individual shots faster so a missed headshot is punished less.
Contrasting the Battle Rifle and Covenant Carbine in Relation to the Descope Mechanic
Requirements:
A burst fire weapon with a long delay between bursts.
A semi automatic weapon with a short delay between shots.
A mechanic that descopes a player if he is shot while in scope.
Ramifications:
The longer duration burst of the BR keeps an enemy out of scope longer but the delay between bursts is longer as well.
The shorter duration shot of the Carbine keeps an enemy out of scope shorter but the delay between shots is also shorter.
The longer required time on target for 100% damage from each BR burst makes obtaining the optimum kill time more difficult.
The greater number of shots to kill, in addition to the faster rate of fire, from the Carbine makes obtaining the optimum kill time more difficult.
The burst fire BR can sweep for headshots, making the user less likely to miss a headshot.
The semi automatic Carbine can place individual shots faster so a missed headshot is punished less.
At least he's spamming on topic.
When does Man Cannon Radio release?
There's Neutral Flag! It's almost the same thing, because there's one flag on the map you see? See? See? SEEEEEEEEEEEE
Because we need randomness to determine how good one team is versus the other. oh wait... Nope. /opinionA Danger Zone is an area on a map that causes players within to be attacked by automated defenses. Like on Sandtrap or Snowbound, the automated defenses can range from Bouncing Betties to Auto Turrets. Target specific automated defenses, like Anti Aircraft Turrets, could target only aerial vehicles. EMP Mines could only be tripped by ground vehicles. Quicksand could only affect slow moving vehicles. A continuous environmental effect, like Acid Rain, could affect players the moment they enter. An occasional environmental effect, like a Meteor Shower, could crash down in a sweeping wave that players can avoid if they time their movement correctly. Roaming Sentinels could attack anything that enters on a Forerunner themed map. Roaming Flood Forms could attack anything that enters on a Halo Ring themed map. Mounted Tractor Beams could pull vehicles back into the designed playspace, without damaging them, to prevent them from leaving the map. Large EMP blasts, that occur above the map on a regular basis, could cause aerial vehicles to drop back down into the maps designated airspace.
i have something much better for you IF WAHRER, GHAZI, AND MIX HIT ME UP ON SKYPE.