BigTnaples
Todd Howard's Secret GAF Account
I really hope there's a lot of sarcasm happening in this thread.
Hope 343 bonuses aren't tied to Metacritc or they just got New Vegas'd.
Yeah, I straight up refuse to buy games under 90 MetaCritic. 60 bucks is a lot of money in this economy.
Pre-order cancelled. I was so lookin' forward to this being the next great step in the Halo series(((((((
Pouring one out for 343.So, this is down to an 89 on metacritic.
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the soundtrack is increbible
Hope 343 bonuses aren't tied to Metacritc or they just got New Vegas'd.
People were "bent out of shape" about your "iron sights" comment because it demonstrated a basic ignorance of the different shooting mechanics in Call of Duty and Halo--an ignorance that someone who reviews video games for a living shouldn't have. But, none of us are perfect, and some of these things may slip by someone who only casually plays the games (and at that point I would blame the editor for the poor decision of assigning such a person to review such a game).
The Aim-Down Sights (ADS) mechanic in Call of Duty isn't unique to the series, but it factors heavily into its gameplay. ADS grants greater precision, at the trade-off of lesser movement speed. It is worth noting that you can get a headshot in Call of Duty with just about any of the guns.
The Zoom mechanic in Halo is almost exclusively a feature of the headshot-capable weapons (although some other weapons may have it...Rockets come to mind, and in Halo 4, some headshot-capable weapons don't have it, such as the Promethean Pistol). This is because the other weapons trade precision for some other quality, like the close-range devastation of the Shotgun or Energy Sword, or the close to mid-range high rate-of-fire domination of the Assault Rifle.
Zooming in Halo does not restrict movement speed. There is an entirely different set of rules, carefully planned out to ensure balance between the various distinct kinds of weaponry. And they are VERY distinct. The weapons in Call of Duty have far less variation, and are built around the ADS mechanic--this is a crucial point. ADS is not an objective evolution in game design, but rather a tool used to craft a certain TYPE of game.
The Fishstick control scheme was built to make the game more accessible to Call of Duty players who are more accustomed to that button layout. I don't play Call of Duty very often, but I did finish the campaigns in Modern Warfare 1 & 2 on Veteran, and I bet I could switch from my Recon configuration to Fishstick without skipping a beat, just as it is when I jump between playing Halo and Call of Duty.
You didn't make some brave step in journalism, nor did you stir some designer at 343 Industries to wake from his traditional Halo slumber. It's not even about our bias towards Halo games. Halo 4 could very well suck, and takes many, MANY cues from CoD that gives the average fan pause, to say the least. What you did was make a huge leap in logic by assuming that because Call of Duty is most popular, it is an objectively better design. Here's hoping you learn from this experience.
ADS balances the massive handicap of using a gamepad by letting you crank up your sensitivity and use ADS for slower precision aiming. It's no surprise that people have come to rely on that mechanic.
Halo isn't a twitch shooter though, so it doesn't really matter if it has ADS.
So the guy behind Duke Nuke Forever is attacking other people? Yeah lets jump on his bandwagon.
I hope people don't focus on his review score. I've got no problem with that.
Haha "Retarded"
Hope 343 bonuses aren't tied to Metacritc or they just got New Vegas'd.
Do devs get bonuses when their games are above a certain score?
George is like "How DARE somebody give Halo 4 a 7/10!?" which, again, nobody here was really complaining about. If you don't like it that much, then you don't like it that much. It's not about the score >_>
But seriously, we should make an Anti-Game of the Generation award so we can crown Duke Nukem Forever. I seriously can't get over how horrid that game was on all aspects.
Do devs get bonuses when their games are above a certain score?
Do devs get bonuses when their games are above a certain score?
7/10 means that the game is good, so WTF is he complaining about ?
They do, often tiered, 90+, or a 'green' score, can't remember which number that is.Do devs get bonuses when their games are above a certain score?
7/10 means that the game is good, so WTF is he complaining about ?
People arent complaining about the score. You'd know that if you read a few posts.
He wasn't talking about us people. You'd know that if you read his post.
We should start a campaign to have EGM's review taken off![]()
We should start a campaign to have EGM's review taken off![]()
If we did it would be criticized by EGM for being too linear.
I'd join that campaign just to see if we could get them crumble.
You know this game is great and all, but I'm going to have to dock it a few points because I would press the A button to slam against cover, but instead my character jumped. It was a bit jarring, how could 343 not put in 3rd person cover mechanics to make the large population of gears players more comfortable? Just had to shake my head
You know this game is great and all, but I'm going to have to dock it a few points because I would press the A button to slam against cover, but instead my character jumped. It was a bit jarring, how could 343 not put in 3rd person cover mechanics to make the large population of gears players more comfortable? Just had to shake my head
I hate metacritic. You can't simply just convert 4/5 or 9/10 into the metacritic scale. For it to be correct, all reviewers have to use 100/100 scale.
I don't get how people like the soundtrack, it's hardly memorable.
I hate metacritic. You can't simply just convert 4/5 or 9/10 into the metacritic scale. For it to be correct, all reviewers have to use 100/100 scale.
We should start a campaign to have EGM's review taken off![]()
lolOh no, Microsoft won't pay a bonus to Microsoft! Now they're gun be closed
lolYou know this game is great and all, but I'm going to have to dock it a few points because I would press the A button to slam against cover, but instead my character jumped. It was a bit jarring, how could 343 not put in 3rd person cover mechanics to make the large population of gears players more comfortable? Just had to shake my head
We should start a campaign to have EGM's review taken off![]()
I'm confused - doesn't the Eurogamer review say Halo 4 has CoD style aiming down the Iron sights?
I'm confused - doesn't the Eurogamer review say Halo 4 has CoD style aiming down the Iron sights?
You know this game is great and all, but I'm going to have to dock it a few points because I would press the A button to slam against cover, but instead my character jumped. It was a bit jarring, how could 343 not put in 3rd person cover mechanics to make the large population of gears players more comfortable? Just had to shake my head
Haha this thread is great, you guys are on a roll.Needed more Hoobastank and Incubus.