Halo 5: Guardians Beta Thread | Hot Red on Blue Action

I say take out both Snipers on Empire, replace it with just one Rocket Launcher on the Outside.

Nothing I've played so far has convinced me it's a good sniping map, the sightlines are horrible.

I think it can work. There's good sightlines, but there's not *one* key sightline; you have to move around a lot to maximize your effectiveness.
 
So because i lost a few games in my qualifying ten due to shit teamates im now in bronze dumping on terrible players and playing with noobs on my side barely ranking up. KDA is over 10
Carried my friend in his qualifying 10 and he starts off in onyx. KDA is 1.5

How hard is it to actually make a good ranking sustem? It was done fuckint 10+ years ago
 
So because i lost a few games in my qualifying ten due to shit teamates im now in bronze dumping on terrible players and playing with noobs on my side barely ranking up. KDA is over 10
Carried my friend in his qualifying 10 and he starts off in onyx. KDA is 1.5

How hard is it to actually make a good ranking sustem? It was done fuckint 10+ years ago

KDA is apples to oranges, ie a low onyx KDA cant be directly compared to a high bronze KDA
 
Getting way too many matches where one side just dumps on the other.

This is a beta of course, but they really need to improve the skill side of the equation when it comes to MM. This feels more like COD than Halo when it comes to team skill balance.

Have they said anything about not dropping down a grade? I'm stuck in Gold 1 when I should probably be a Silver 3 or lower.
 
Picked up a spawn spot weapon with 4 fucking bullets in it.

fuck sake 343i do you not check these things, you should not be able to steal all the ammo from a pickup, delete the gun.
 
MY TEAM QUIT ON ME BECAUSE OF LAG

I GO DOWN 21 POINTS

343i please that was not my fault, you need to have some kind of kindless factor for those who hold out.

also for the 10th time, give us a choice of server location for fucks sake, it's important.

It's the beta so it doesn't matter about ranks. It's better you found this issue so it can be brought up and fixed.
 
i think i'd have a lot more fun with this game if i wasn't playing on this awful controller.

But you're not playing on a DualShock?? ;P

Picked up a spawn spot weapon with 4 fucking bullets in it.

fuck sake 343i do you not check these things, you should not be able to steal all the ammo from a pickup, delete the gun.

Pretty sure this has been a constant in every Halo, you're probably noticing it now because there's so many rifle spawns, where as in the past there was literally one per side, heh.
 
I say take out both Snipers on Empire, replace it with just one Rocket Launcher on the Outside.

Nothing I've played so far has convinced me it's a good sniping map, the sightlines are horrible.

I wouldn't call the sightlines bad, just high skill. But rockets would be pretty cool on that map with the height advantage.
 
I played my first game of this last night.

Nearly every player I encountered was crouching repeatedly.

I'm assuming they were trying to sprint. It was pretty funny.

AR actually does something now. It's weird.
 
KDA is apples to oranges, ie a low onyx KDA cant be directly compared to a high bronze KDA
I just got bronze and he just got onyx. We played the majority of our qualifying 10 together. Id say 7 games together (in which i carried him all 7). The other three i played alone with shitty teammates but still performed very well

Why even try and defend something fundamentally broken
 
I wouldn't call the sightlines bad, just high skill. But rockets would be pretty cool on that map with the height advantage.

High skill might be a good way to put it. Pretty much have to be accurate and fast with the shots or they're out of view in a flash.
 
I just got bronze and he just got onyx. We played the majority of our qualifying 10 together. Id say 7 games together (in which i carried him all 7). The other three i played alone with shitty teammates but still performed very well

Why even try and defend something fundamentally broken

Did you lose those 3 games?
 
Did you lose those 3 games?
Maybe 2 of them. Like i said. Bad teammates. I guess that makes it justifyable for me to fucking grind from low rank bronze all the way up at a snails pace and play shitty players while a much worse player starts off in Onyx?

Anyways, beta is beta but it's annoying seeing people reward mediocrity. I know ranks take a while to settle in, but this is a fundamental issue with the placement system.
 
DS4 is better for shooters, which I never thought i'd be saying.

Can not make precise movements with this controller's sticks, and then it's vibrating on top of it. So annoying.
Pretty sure that's just you. These sticks are fantastic.

The controller in general is great.
 
Maybe 2 of them. Like i said. Bad teammates. I guess that makes it justifyable for me to fucking grind from low rank bronze all the way up at a snails pace and play shitty players while a much worse player starts off in Onyx?

That's how it works in Team Slayer, dude. Live and die with your team. The only playlist that's going to have 100% individual ranks is Lone Wolves or FFA. It'll average out eventually, as worse players lose more & more games and eventually rank all the way down to the level they should be, and over time, you'll rank up. The first few days of MM are going to be rough as the system shakes out.

Dunno why you got Bronze with only 2 games lost, though. Not sure what's up with that.

Also, if it's any consolation, your friend will probably have just as miserable a time in solo MM as you are. So there's that!
 
DS4 is better for shooters, which I never thought i'd be saying.

Can not make precise movements with this controller's sticks, and then it's vibrating on top of it. So annoying.
The bumpers on the XB1 controller are the worst.

The bumpers are fine if you hold the controller right.
You sound like the DS3 apologists, LOL.

xbox one bumpers like to be pressed from the outside area of the button, the 360 bumpers you could push any way you liked and they worked fine.
Yep, IDK why they decided to make such a stupid change. Guess having buttons that you can easily press no matter where you push makes too much sense for Microsoft. Just like having a great OS like the 360... SMH.
 
The bumpers are fine if you hold the controller right.

xbox one bumpers like to be pressed from the outside area of the button, the 360 bumpers you could push any way you liked and they worked fine.

360 bumpers suck, I have to press mine down carefully and I don't have big hands either.
 
DS4 is better for shooters, which I never thought i'd be saying.

Can not make precise movements with this controller's sticks, and then it's vibrating on top of it. So annoying.

If say you're in a minority thinking he DS4 is better for shooters. The stick placement is just terrible and triggers/bumpers are crap in my opinion.

Xbox has always had the better shooter control, it's what it's made for.

The bumpers on the XB1 controller are the worst.

Are you using the "claw" grip? Or holding the controller some weird way?
 
I say take out both Snipers on Empire, replace it with just one Rocket Launcher on the Outside.

Nothing I've played so far has convinced me it's a good sniping map, the sightlines are horrible.

I've seen some high level players make some good shots from windows of both red and blue alleys as well as outside shots in. You can definitely keep people pinned if your good enough at sniping( I'm not).
 
xbox one bumpers like to be pressed from the outside area of the button, the 360 bumpers you could push any way you liked and they worked fine.

360 bumpers suck, I have to press mine down carefully and I don't have big hands either.

Like I said. Wrap your fingers around it so your first knuckle is resting on the outside of the bumper and the rest of your finger is on the trigger. Works just fine.
 
I've seen some high level players make some good shots from windows of both red and blue alleys as well as outside shots in. You can definitely keep people pinned if your good enough at sniping( I'm not).

Yeah, I've had some people get really good shots on me. I mainly fail with it. Usually just body shot people or pick off one person. One time I did get about 4 or 5 people with it. I was at that highest point and had the whole team pinned to the right side. Was able to pick them off because there isn't really much blocking your view and the windows give another opening. Felt pretty good.
 
I would have liked to play the beta, but I won't now because it's too much trouble. First, I'm forced to install an application and to watch liveaction trailers in order to access the installation link for the beta. That's fantastic - make me jump through hoops and put up with menus that have poor, sluggish responsiveness. Next, I'm told after (and only after) finally downloading this 10gb+ beta that I need MCC installed too in order to play. Wow. While I do regrettably own MCC and I can understand the point of a license verification, why do I need MCC installed for that to happen? Doesn't the store already do just as much and confirm whether one owns a license to prevent one from buying a game again? I uninstalled MCC a month ago because I consider it a waste of space and I'm not holding my breathe for it to be fixed, now I'm being constrained into reinstalling this fifty gigabytes of crap to play a completely separate game. Get fucked 343.
 
Like I said. Wrap your fingers around it so your first knuckle is resting on the outside of the bumper and the rest of your finger is on the trigger. Works just fine.
It's actually brilliant because you can cancel the grenade throw animation with a thrust which is quite useful.

I would have liked to play the beta, but I won't now because it's too much trouble. First, I'm forced to install an application and to watch liveaction trailers in order to access the installation link for the beta. That's fantastic - make me jump through hoops and put up with menus that have poor, sluggish responsiveness. Next, I'm told after (and only after) finally downloading this 10gb+ beta that I need MCC installed too in order to play. Wow. While I do regrettably own MCC and I can understand the point of a license verification, why do I need MCC installed for that to happen? Doesn't the store already do just as much and confirm whether one owns a license to prevent one from buying a game again? I uninstalled MCC a month ago because I consider it a waste of space and I'm not holding my breathe for it to be fixed, now I'm being constrained into reinstalling this fifty gigabytes of crap to play a completely separate game. Get fucked 343.

You don't need to jump through any hoops, that was only when the beta was first released and some people were having issues accessing the download from the MCC. You into have yourself to blame for deleting the game from your hard drive, we've known from the start that the MCC is required to gain access to the beta.
 
Maybe 2 of them. Like i said. Bad teammates. I guess that makes it justifyable for me to fucking grind from low rank bronze all the way up at a snails pace and play shitty players while a much worse player starts off in Onyx?

Anyways, beta is beta but it's annoying seeing people reward mediocrity. I know ranks take a while to settle in, but this is a fundamental issue with the placement system.

The only explanation would be the games that you lost must have been against really bad players, or the games you won weren't against very high ranked players. No one really knows how the placement works. I know I lost over 60 points last night when I lost 3-4 in a row to people who weren't ranked yet.
 
If say you're in a minority thinking he DS4 is better for shooters. The stick placement is just terrible and triggers/bumpers are crap in my opinion.

Xbox has always had the better shooter control, it's what it's made for.

i disagree. the sticks on playstation's controllers have always been too close, but the symmetry felt more natural when i got used to it and helped to keep the controller balanced. the triggers are too squishy on the DS4, but the sticks feel infinitely more precise than the XBO. Obviously I'm comparing different games with different sensitivities and aim assist, but simple movements don't seem to register on XBO because these joysticks are tiny as hell and seem very easy to overturn. I thought it was an issue with aim acceleration in MCC when i noticed the inaccurate deadzones.

I don't think "holding the controller right" excuses how resisting and poorly countoured the bumpers are. i'm picking it up and holding it like i've been holding controllers all my life. anything else is uncomfortable and makes it more difficult to manage the inaccurate sticks.

And again, it vibrates on top of all of this.

I'm the last person who would defend sony or start some dumb console war, but i've been thoroughly disappointed with the XBO thus far. It's making it hard to enjoy the good moments in these games.

Like I said. Wrap your fingers around it so your first knuckle is resting on the outside of the bumper and the rest of your finger is on the trigger. Works just fine.

Yup that's what I'm doing and it's awkward as hell. It pushes too much of the controller out of my hand and then my other hand doesn't have a good grip holding the stick because it's unbalanced.

I can probably find a post from last month where I felt the same way playing Halo 2 Classic. The quality and balance of the game is one thing, but I don't feel like i can enjoy it or offer any constructive feedback when I'm struggling so much to input commands into the game.
 
I played my first game of this last night.

Nearly every player I encountered was crouching repeatedly.

I'm assuming they were trying to sprint. It was pretty funny.

AR actually does something now. It's weird.

If I'm any indication it's not deliberate. I've been crouching without realizing it until I see the kill cam.
 
Yup that's what I'm doing and it's awkward as hell. It pushes too much of the controller out of my hand and then my other hand doesn't have a good grip holding the stick because it's unbalanced.

You holding it like this?

0qZwLw6.jpg


The bumpers have no problems this way and it's how controllers were designed to be held since forever.
Obviously if you held it in a different grip or used the pointer of your finger instead of where mine is it might not work as well as the 360's did.
 
i disagree. the sticks on playstation's controllers have always been too close, but the symmetry felt more natural when i got used to it and helped to keep the controller balanced. the triggers are too squishy on the DS4, but the sticks feel infinitely more precise than the XBO. Obviously I'm comparing different games with different sensitivities and aim assist, but simple movements don't seem to register on XBO because these joysticks are tiny as hell and seem very easy to overturn. I thought it was an issue with aim acceleration in MCC when i noticed the inaccurate deadzones.

I don't think "holding the controller right" excuses how resisting and poorly countoured the bumpers are. i'm picking it up and holding it like i've been holding controllers all my life. anything else is uncomfortable and makes it more difficult to manage the inaccurate sticks.

And again, it vibrates on top of all of this.

I'm the last person who would defend sony or start some dumb console war, but i've been thoroughly disappointed with the XBO thus far. It's making it hard to enjoy the good moments in these games.



Yup that's what I'm doing and it's awkward as hell. It pushes too much of the controller out of my hand and then my other hand doesn't have a good grip holding the stick because it's unbalanced.

I can probably find a post from last month where I felt the same way playing Halo 2 Classic. The quality and balance of the game is one thing, but I don't feel like i can enjoy it or offer any constructive feedback when I'm struggling so much to input commands into the game.

Have you updated the controller? They got rid of the deadzones back in March.
 
ye xbone bumpers are great if you hold the controller a certain way


how about they just make em like the 360 ones so you can hold the controller whatever way you want and still properly use them

christ
 
You holding it like this?

0qZwLw6.jpg


The bumpers have no problems this way and it's how controllers were designed to be held since forever.
Obviously if you held it in a different grip or used the pointer of your finger instead of where mine is it might not work as well as the 360's did.

i'm holding it so that i can slide my index finger between the bumper and the trigger.

i just don't like it. i bumped my sensitivity up from 3 to 4 and then 5 and 6 to see if i'd have more success, but it's still not behaving the way i expect.

it feels like a 3rd party controller or something Razer would make because i never had this problem with the 360 pad (which feels like crap going back now).
 
Anyone else getting annoyed with quitters? Sure some of us suck and will give you a loss probably, but why can't people just play a game? That's the luck of the draw sometimes.
And really people? It's a BETA, why are you worried about your ranks...

They need some really harsh quitting penalties. I always thought that an annoying one would be if you quit you can't play another game until the time of the game you quit ends. It doesn't affect your rank but it'd be bloody annoying.
Plus that way if you had to leave for something important it wouldn't really matter because you wouldn't care about the time you couldn't play a game and rank wouldn't be affected.
Just something I always thought about.
 
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