LordOfChaos
Member
I think this is the reason why everyone loved Halo 1 - 3 so much. There were the good guys, the bad guys, and the even badder guys. + Awesome chief. = formula for a good selling story and game.
This is kind of why I like the new direction though. I loved Halo 1, 2, and 3, what with awesome quiet chief that only spoke in one liners, and the clear enemies and whatnot...But the last one of those was, holy crap, the better part of a decade ago. I grew up. That whole demographic did. Having more "good guy, bad guy, pew pew" wouldn't quite cut it for me anymore. Having Cheif as a cool robot who doesn't afraid of anything wouldn't cut it for me anymore. He had to evolve, or be killed off for more emotive characters, and they're doing the former, revealing the man inside more.
I love the lore. I understand it's confusing as hell for people who only play the games, and they do need to do a better job getting the gist across without going too deep in-game. But still, I find it to be one of the richest game lores out there. The forerunner trilogy was fantastic.
I kind of get the longing for the simpler games, but I'm also very happy for some more meat to chew on over the simplistic fare of the originals.