The Real Napsta
Member
Great change imo.In the beta it was 3 headshot kills in a row.
In retail it was changed to 3 headshot SNIPER kills in a row.
So it's much less common to see
Great change imo.In the beta it was 3 headshot kills in a row.
In retail it was changed to 3 headshot SNIPER kills in a row.
So it's much less common to see
I don't think k I've had a single perfection this game. Not that I ever had that many in past games but, it definitely feels harder to stay alive in this one.
I watched my roommate get an Unfrigginbelievable and a Perfection. Both games were up against people that still looked like they were learning how to use both sticks. The only thing I had to say was that had it been me in that match, I would have been on the other team.One day I'll get an Unfrigginbelievable and my journey will be over. Probably not though. The only time I got one was in Reach and all I did was stay in the Scorpion on Hemorrhage. lol
I can't even get a Perfection in H5 and my highest have only been Killtrocitys and Running Riots.
I am? News to me. ;PYes, Patrick is still in the game.
Gotta work on those beam rifle skills. I get hat tricks all the time.
You also need to get kills.I die a lot, i will never get a Perfection
You also need to get kills.
I die a lot, i will never get a Perfection
I die a lot, i will never get a Perfection
So it looks like i'm set at a .88 K/D overall.
RIP be glad the Spartan Company doesn't have a job spec list of requirements like 1.2 K/D or fired lmao.
HaloGAFCOM After Action Report #0: "Full Party Wipe, New Game?"
I don't know how to delete anything in an album, so I titled anything I wanted to remove but couldn't "Misc."
Here are some shots and descriptions:
As I continue to struggle through XCOM 2 I'm open to suggestions for mods and such and, if you'd like to volunteer for service, I'd be appreciative. Some of you have been drafted (such as ExWife and Eugn) and I've taken the liberty of snooping through your Reach shit so that I could copy your likeness as much as possible. I have almost no Halo 4 armor, and in this particular instance only opted to use it because I couldn't find Akai's Reach service record.
The mod affords me pretty much as much customization as there was in Reach with a few quirks here and there and the lack of visor colors.
Maybe they'll make a special medal for getting all of your teams deaths
HaloGAFCOM After Action Report #0: "Full Party Wipe, New Game?"
I don't know how to delete anything in an album, so I titled anything I wanted to remove but couldn't "Misc."
Here are some shots and descriptions:
As I continue to struggle through XCOM 2 I'm open to suggestions for mods and such and, if you'd like to volunteer for service, I'd be appreciative. Some of you have been drafted (such as ExWife and Eugn) and I've taken the liberty of snooping through your Reach shit so that I could copy your likeness as much as possible. I have almost no Halo 4 armor, and in this particular instance only opted to use it because I couldn't find Akai's Reach service record.
The mod affords me pretty much as much customization as there was in Reach with a few quirks here and there and the lack of visor colors.
Jeez, an army against my lack of skills
HaloGAFCOM After Action Report #0: "Full Party Wipe, New Game?"
I don't know how to delete anything in an album, so I titled anything I wanted to remove but couldn't "Misc."
Best bet is to use the Spartan Company tab if you're in it?
As soon as cool ones are made. Vanilla infection is kinda boringSo when infection games come out we are going to do customs again right?
Can't connect to Halo 5 lobby service
Servers are great though right Phil?!?
Never gonna let that quote go lol
Love the serversCan't connect to Halo 5 lobby service
Servers are great though right Phil?!?
Never gonna let that quote go lol
So when infection games come out we are going to do customs again right?
As soon as cool ones are made. Vanilla infection is kinda boring
I need a overwatch code. I don't want to wait till tomorrow
The all access portion of the Open Beta will begin on all supported platforms May 4 at 4:00 p.m. PDT (11:00 p.m.UTC). All players will be able to play for FREE during this period; no sign-up or code required.
I need a overwatch code. I don't want to wait till tomorrow
I'm basically not going to bother with Overwatch, they put me off by not offering it for Mac and I've got enough entertaining multiplayer games in Halo and Dota to keep me satisfied.
Not going to be able to play much Halo though in the next month, though. I am sad
Its actually pretty fun. Didnt play much but what i did, i enjoyed. wont replace halo but its fun.
How's the aiming?
/Kappa
Surprisingly good. Its a bit overly sensitive by default compared to halo but i got used to it pretty fast. Didnt play around in the settings.
But is there any aim acceleration?
One thing I don't quite understand with the changes made to the aiming is that 343 said it was due to more verticality in Halo 5, but then why would they make the axes different? Would that not be more problematic than having them equal if there's now more verticality?
It makes sense and it works really well when you are used to it but it's really hard for me to just play few games a week due to how different it is. Halo 5 is the only shooter I play on console but years of muscle memory don't disappear instantly.One thing I don't quite understand with the changes made to the aiming is that 343 said it was due to more verticality in Halo 5, but then why would they make the axes different? Would that not be more problematic than having them equal if there's now more verticality?
The previous Halo games had equal values for both the X and Y axes, yet now we have a higher value for the Y axis compared to the X axis - by half, to be exact (ie: 3 for Y, 1.5 for X IIRC). So it doesn't make sense to me why making any of those slower while keeping the other the same would improve the aiming. If there was going to be more verticality in Halo 5, which there is, wouldn't it make more sense to keep those values the same since you'll be looking in all directions more as opposed to the previous games that had less verticality?
I don't know if I'm explaining myself well, but it just seems like the opposite of what they actually did was the better option after all, which was not adjusting the values to be different in the first place lol.
Yeah I get that, but taking into account thrusters would mean that making the X axis slower would result in the overcompensation we've seen people complaining about. So while yeah, there is more verticality in Halo 5 compared to previous games, there is also more horizontal movement in play as well. I should have mentioned this in my original post.I think the idea of it is, rather than your typical left to right sweep, there's now a big possibility your target is also at a different elevation. So the difference is to allow for you to quickly adjust your vertical position on the fly while maintaining your horizontal accuracy.
Think about it like this, someone moving left to right is a lot slower then someone who jumps up from high and ground pounds next to you. That'll be the logic anyhow I assume?
This is a problem with their design in my opinion, how difficult it can be to just pick up and play. Glad they're allowing us to change that though, and I hope with Halo 6 the values are the same by default.It makes sense and it works really well when you are used to it but it's really hard for me to just play few games a week due to how different it is. Halo 5 is the only shooter I play on console but years of muscle memory don't disappear instantly.
Yeah I get that, but taking into account thrusters would mean that making the X axis slower would result in the overcompensation we've seen people complaining about. So while yeah, there is more verticality in Halo 5 compared to previous games, there is also more horizontal movement in play as well. I should have mentioned this in my original post.