I think Halo needs to be more accessible going forward, it can still be competitive and balanced while being more accessible. Halo 5 turned away a lot of people, cutting a few abilities would help I think. It'd also appease "classic" fans to a certain extent. I really think this is what they should do, but I doubt it happens. This is coming from someone that doesn't mind sprint and likes the Halo 5 sandbox. I think they need to try and get some old players back though.
I think the lack of accessibility due to the inclusion of Spartan abilities one of H5s biggest problems. It simultaneously raised the skill floor, and shrunk the skill ceiling. The best thing about the old sandbox is that it was easy to learn, difficult to master. Now you have to overcome cumbersome controls, but once you do, the margin for error is massive when it comes to navigation.
Sprint, should be incorporated into joystick movement. The animation is the only element of value and can be included w/o removing the ability to shoot. Also the ability to move at top speed in all directions is CRITICAL, and should not be understanded. It's not enough to make movement LOOK and FEEL liberating. It should actually BE liberating.
Spartan Charge and Slide might end up casualties of sprint not being a secondary mode of travel and I wouldn't care. But I think it would be better to just make them actions enabled by thrusters... melee while thrusting = Spartan Charge. Crouch while thrusting = Slide. I think that would immediately make SC less cheesy.
Clamber has been bad for design. It along with sprint has made it so that most skill jumps require movement in a specific direction and require you remove yourself from action. Also the stabilize+clamber jumps are impossible if you are in a firefight. Removing clamber would be great for map design, but they at least need need to make it possible in any direction.
The arguments over ADS are so bullshit.
Fair enough if you dislike the aesthetics of smart scope. However, if you're arguing for the removal of smart scope on gameplay grounds it's bullshit. It has negligible effect on gameplay.
The reduced AUTO spread is negligible? ADS is aesthetically a step back. Functionally it was uninspired. It would be cool if instead of just giving every gun more range, precision weapons were scoped, other weapons had secondary firing modes, and other weapons just had binoculars like the old days.