What's not canon, Nightfall?
Nah, the Fall of Reach series that came with Halo 5. They jigger with the canon a bit so it serves as a better introduction to Blue Team in the games.
What's not canon, Nightfall?
Marty's seduction techniques could use some work so he flaunts his body a lot. One thing I wish I'd stayed for was to finish Reach. I wrote the story and script for that with Lee Wilson and Marcus, and although it's almost exactly the same in the shipping version, there's some things I'd have wanted to alter a little.
This is something I'd appreciate far more than the Halo 3 remaster everybody's begging for(unnecessary, IMO). There's something about Reach's visuals that make it very difficult to watch and play coming from Halo 5. I'm fine with Halo 3 at 30fps, but Reach is a legit struggle.
... Was the bug actually map-dependant?
I've tried to recreate the instances where the drag felt most common. Seems much better on the diagonal sweeps.
No, forge maps just have frame drops in certain places which would feel like heavy aim.... Was the bug actually map-dependant?
I've tried to recreate the instances where the drag felt most common. Seems much better on the diagonal sweeps.
Just what I wanted too. I find it hard to believe that TV series is even in production anymore. Too many signs point to "no" in the magic 8-ball e.g. MS closed the crap out of their media company/ambitions and it was announced on May 21, 2013. Yeah.
Here's the history in reverse:
Spencer says it's still alive (4 Aug 2016)
Showtime boss David Nevins confirmed the TV show was in "very active development." (17th Aug 2015)
Xbox Entertainment Studios closes (29 Oct 2014)
Even if still active this series is FUBAR or Spielberg is avoiding the shit out of it priority wise. Come on 4 years with Showtime/Spielberg and not even a trailer? Missed the boat IMO. Shit give it to Blur and Netflix backing it already. It was clearly part of the old guard Xbox One launch craptacular. As for it respawning harder, faster and stronger...well that isn't even a red blip on the radar IMO.
it's the temporal motion blur, I think at this point i'd rather they would have been able to ship with no AA rather than the blur.
The temporal AA and the motion blur are two different things.Its temporal motion blur
I wouldn't be surprised if they were originally going to have the Didact be the villain.I really want to understand the reasons behind Halo 4's climax in Cortana's death and then going full speed ahead into her being alive and villainous in 5. I have a hard time believing they thought that was a good idea. Perhaps it was a reaction to negative feedback similar to the reaction to Halo 5's lack of chief missions?
HCS is frustrating. Smurfs and quitters suck.
I was one of those weirdos that didn't mind the reticle bloom.You mean other than bloom?
Its temporal motion blur wasn't really that great even when it came out. It's definitely aged poorly in that regard (but then again, it doesn't have Halo 3's derpy faces. Win some, lose some.)
I see. Thank you.it's the temporal motion blur, I think at this point i'd rather they would have been able to ship with no AA rather than the blur. It's the one thing that annoys me when I go back. One of the reasons that despite it's warts that I prefer Perfect Dark XBLA over Perfect Dark N64, they both fixed the motion blur death bug and toned down the daze blur overall.
I feel like it was definitely worse on some Forge maps, yes.
The bug is supposed to have something with RAM/CPU overhead due to asset loading, so the issue being more prevalent on forge maps is quite plausible.
Huh. Knew the drag was there, didn't know all the technical details of it. Thanks for explaining it to me.No, forge maps just have frame drops in certain places which would feel like heavy aim.
i just end up report and blocking them. idgaf attitude nowadays for me. block them so i dont match with them again (thinking MM works with that parameter)
I wouldn't be surprised if they were originally going to have the Didact be the villain.
Pretty sure they said that's not a thing in ranked listsi just end up report and blocking them. idgaf attitude nowadays for me. block them so i dont match with them again (thinking MM works with that parameter)
Unrelated but just wanted to say I think it's pretty cool the reason you decided to switch from Bungie to 343. Thats not a knock on Bungie but the fact that you knew you would have trouble getting excited to make a game like Destiny and that you were still really interested in the halo universe. And that's not a knock on Destiny either, but it does have a different play style/feel. On the flip side, I can understand why so many people would be completely burned out on Halo too. That article posted the other day was really really interesting just to see perspectives from so many different devs. Behind the scenes stuff is so fascintating. Wish you guys could convince Marty to make music for halo again.Literally just a little more focus on the civilian life of Reach (including the scientists) and I originally had a little more backstory on theand some story on the effects that had on the team and atmosphere.unexpected assassination of one of the Spartans
Pretty sure they said that's not a thing in ranked lists
Haha I feel your pain.boooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo i thought wrong then.
I was one of those weirdos that didn't mind the reticle bloom.
.
Bloom ruined Reach's campaign for me. Although overall I just didn't enjoy it. Reach's environments were far too earthy and not enough alien imo. The colors were meh too. Some people may have like watching all of noble team die but it more annoyed me than anything. Its like the movies who unnecessarily kill off a main character or two just to be artsy for the critics or to have some big dramatic effect. Granted everyone on Reach was supposed to die, but I just didn't enjoy it. Didnt like the music either. Man I'm just railing on Reach lol.i was too... until i semi-recently tried to play the campaign recently when it popped up on BC. made the combat so painful.
The only really good part of Reach's campaign was the ending imo.
Just to clarify, I thought the rest was a bit shit.Yeah loved how it came full circle. Reach was great. I enjoyed it a lot. Its the MP i wasnt crazy about.
Just to clarify, I thought the rest was a bit shit.
has anyone had their xbox one pack-in mic just stop working?
i spent a whole night yelling call-outs into my mic until someone in my party messaged me to say "where's your mic?".
do these things just die or some shit?
Unrelated but just wanted to say I think it's pretty cool the reason you decided to switch from Bungie to 343. Thats not a knock on Bungie but the fact that you knew you would have trouble getting excited to make a game like Destiny and that you were still really interested in the halo universe. And that's not a knock on Destiny either, but it does have a different play style/feel. On the flip side, I can understand why so many people would be completely burned out on Halo too. That article posted the other day was really really interesting just to see perspectives from so many different devs. Behind the scenes stuff is so fascintating. Wish you guys could convince Marty to make music for halo again.
Huh...It wasn't my favorite, but it had a good handful of memorable combat scenarios for me. Surprised to hear that you describe it that way.
The only really good part of Reach's campaign was the ending imo.
The aim is either way too slow or way too fast for me. It is getting kinda ridiculous.Dunno if I noticed much with the aiming. Maybe "heavy aim" is fixed, but there is still something fundementally wrong with how it feels. Notably, I do not like how diagonal movement is still slower. I still have to use the elite controller right stick modifier to get the diagonal movement less slow/heavy.
I became a quitter tonight.
Yeah that surprised me too. I've always liked Jason Jones. Its been rumored, or said in a vidoc i think, at some point he tinkered with the strength of combat evolved's pistol right before the game released. Instant hero lol.I never knew or would have ever guessed Joe Staten and Marcus Lehto argured and didn't want to work with each other. Was one of the biggest surprises to me.
Both are my favorite game developers so I always just assumed they got along and were friends.
The aim is either way too slow or way too fast for me. It is getting kinda ridiculous.
Also getting awful servers.
I became a quitter tonight.
Yeah that surprised me too. I've always liked Jason Jones. Its been rumored, or said in a vidoc i think, at some point he tinkered with the strength of combat evolved's pistol right before the game released. Instant hero lol.
Haha he apparently doesn't pace himself or do a good job of delegating. He tries takes on an incredible amount of work by himself, so at some point he completely exhausts himself to the point he has to take a serious break. Or at least that is the impression I got while he worked on halo. But that's probably not uncommon for most devs and usually not a choice they can make. They just have to get the work done.I always got the feeling he is incredibly smart at what he does most of the time, but that he is hard to work. And then that article basically showed he wasn't a good leader and coordinator and disappeared for 5 years.
Easily better than H4 and H5 for me. The music, variety in locales, the story and characters and then that ending.
'There'll be another time...'
I don't even remember what Cortana said to Chief at end of H4 but I remember what Jorge said, Carter said, what exactly Kat was saying before... and what Emile said etc. Still remember the music cues and cinematics as well. Don't know why. I would love a 1080p/60 or even 4K/60fps remaster of the Reach campaign. And I only really played through it once like 7 years ago, my legendary playthrough was erased by Bungie somehow and I didn't want to slog through it again so I never did.
Easily better than H4 and H5 for me. The music, variety in locales, the story and characters and then that ending.
'There'll be another time...'
I don't even remember what Cortana said to Chief at end of H4 but I remember what Jorge said, Carter said, what exactly Kat was saying before... and what Emile said etc. Still remember the music cues and cinematics as well. Don't know why. I would love a 1080p/60 or even 4K/60fps remaster of the Reach campaign. And I only really played through it once like 7 years ago, my legendary playthrough was erased by Bungie somehow and I didn't want to slog through it again so I never did.
Gears 4 said:CROSSPLAY COMES TO RANKED
Xbox One and Windows 10 unite! Were incredibly excited to enable Crossplay in Ranked Play beginning on June 6th, bringing Xbox and Windows players together in the battle to earn the highest rank possible.
For players who want to preserve the competitive spirit of console play, where all opponents run on similar hardware with similar equipment, weve added a Crossplay Toggle to enable Xbox One players to choose whether or not to match with players on Windows 10.
I'd love to see a Halo collection director's cut. "Play" stuff like the E3 demo that supposedly crashes all the time or go through a very rough version of cut levels from Halo 1, 2, 3.It would be nice to see some games get a "Director's Cut" treatment.
Reach is the only FPS where my opinion of a character was "i hate you" towards Emile and by the last mission I was like "okay you're cool"