No, instead you could see through walls.impossible armor lock wasn't in 4
No, instead you could see through walls.impossible armor lock wasn't in 4
put an emphasis on large open ended multpilayer maps
Better than spawning with invulnerability that could also bring players down to a 1h killNo, instead you could see through walls.
From what I've seen so far, H2A looks amazing. Quite a few design choices irk me, like the use of Halo 4's medals, loadouts, and the announcer's inflections from Halo 4 (god, he's just too damn excited to say "SLAYER!"); but I'm pretty sure I can forgive them so long as 343i's stepping in the right direction. After all, in Halo 4, the problem for me was the gameplay, not the graphics.
I hate to be that guy, but is anyone from GAF at Gamescom? The gameplay looks fun, but I want to know if it is fun.
They are both terrible.Better than spawning with invulnerability that could also bring players down to a 1h kill
Better than spawning with invulnerability that could also bring players down to a 1h kill
This is the correct answer.They are both terrible.
impossible armor lock wasn't in 4
Always found most players using sprint in Reach. Compare that to Halo 4 where players had sprint plus being able to jetpack, see through walls, going invisible on demand, regen field, etc.I know, the Armor Abilities in Halo 4 were acceptable when compared to the alternative being Reach's Armor Lock. That thing was just OP, I never used it even once. It was even worst if the whole other team was using it. God that got annoying fast.
My favorite things about Halo 4 multiplayer:
-everyone can sprint
-unlimited sprint perk
-jetpack feels just right
-coolest looking armor options
Always found most players using sprint in Reach. Compare that to Halo 4 where players had sprint plus being able to jetpack, see through walls, going invisible on demand, regen field, etc.
Neither were acceptable, same for equipment. And truthfully I don't see these types of ideas going away for Halo 5 and beyond.
Not much better but at least you could be killed with hard light shield activeno, in 4 they allowed you to walk around with an invincible shield. MUCH better! right?
Not much better but at least you could be killed with hard light shield active
Always found most players using sprint in Reach. Compare that to Halo 4 where players had sprint plus being able to jetpack, see through walls, going invisible on demand, regen field, etc.
Neither were acceptable, same for equipment. And truthfully I don't see these types of ideas going away for Halo 5 and beyond.
I agree 100%. And we know we're getting "Spartan Abilities" in Halo 5. We don't really know what they are yet, but we do know that they are inherent abilities that all players will have at spawn. Hopefully they're not terrible.Always found most players using sprint in Reach. Compare that to Halo 4 where players had sprint plus being able to jetpack, see through walls, going invisible on demand, regen field, etc.
Neither were acceptable, same for equipment. And truthfully I don't see these types of ideas going away for Halo 5 and beyond.
I agree 100%. And we know we're getting "Spartan Abilities" in Halo 5. We don't really know what they are yet, but we do know that they are inherent abilities that all players will have at spawn. Hopefully they're not terrible.
When is the Gamecom tournament and will the tournament be streamed..
I checked the OP, but couldn't find anything.
Will the game implement anti-aliasing across all the Halos? (At least H1, 2 and 3).
Unknown, but highly unlikely.
1080p @60FPS is very resource heavy.
If i were to guess... halo 1 and halo 2 *may* have some form in multiplayer segments only, if any. Simply because they aren't draining the memory bandwidth anywhere near as close as anything else in the master chief collection.
It will be Sunday starting at 1AM PST / 4AM EST at http://www.twitch.tv/halo and http://www.twitch.tv/esl
Edit: Here is more detailed information: http://event.eslgaming.com/gamescom-2014/halo/
It was a bad video game
It was a bad video game
Are we going to be able to play as female Spartans in Halo 2 anniversary?
Yeah, the combat log is distracting up too. It's better bottom left above the motion tracker.