Halo: Master Chief Collection Master Thread | This is it, baby. Hold me.

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The idea that someone can get to a higher rank with a fraction of the games played at a particular level is silly.

Trueskill adding a measure of uncertainty into the equation always did seem like a solution in search of a problem to me. If you were very skilled in H2 and started off with a new account or something, it did not take long to get up to the rank you deserved. Meanwhile, the problems it caused lead to players either deliberately losing at rank 1 to increase the uncertainty to ridiculous levels, or make new accounts.

This is the only flaw and I agree but other than that it worked perfectly. The formula used could be reworked more tightly, so it doesn't take as long to rank with the more losses or games you've had. The Halo 2 and Halo 3 competitive community has been calling for the return of the Halo 3 ranking system on forums for quite sometime.

It was a high level of personal achievement when you got your '50', and truly meant something, other than games like COD, where it's more about quantity of time played. The essence of Halo is its competitive tactical play and the series has gone down hill even in sales when it has strayed from it with all these powerups and abilities. Halo gamers don't want that. They want simple solid tight play that is reliant on skill and teamwork exactly like Halo 2 and Halo 3. Halo needs to stay Halo and not like other FPS's with abilities.
 
I appreciate the answer, but can you clarify if the weapon spawn times are similar to H1 on set timers or random like on PC? I understand that the shooting mechanics have to be reworked for online play, but does it try to emulate bullet travel time like the original or move on to hitscan?

Reeeeeally would like to know if at all possible.

Yeah, this needs to be cleared up. My original impression based on what we were told was that it will be exactly like playing Halo CE on Xbox.
 
All of this really does sound just...too perfect. I keep coming back to this thread thinking, "there's going to be SOME way that they fuck this up. Just some small thing that won't mean shit to anyone, but for me is going to bum the hell out of me. " It might be my cynicism kicking in, but I think I finally found what that 'thing' might be.

I own all of the Halos and recently I've been going back to show my younger siblings why I enjoy the series so much, etc etc. (kick them off of their CoD addiction for a bit.) We played through the campaigns of 1-3, and now we're working through ODST and Spartan Ops. Regarding the trilogy, there's something about the game and how it handles/controls that makes me meld back into the series so easily. Even 4 which is a fucking weird game, I would say /feels/ like a Halo game. It's hard , for a lot of shooters to replicate this feel. Even Halo remasters, like CE:A, don't feel like classic Halo. There's something off about CE:A that I can't put my finger on. Great remaster outside of the multiplayer, but it's just...it's indescribable. It's why I played on normal graphics the majority of the game.

With this collection, i hope that the remaster can nail the physics, controls, hit detection, gunplay, etc that made me really enjoy Halo 2. I have faith that 3 and 4 will be 100% okay, but it's 1 and 2's MP that I'm concerned about. I'm going to buy this collection, day one, with no hesitation. But I won't lie and say I won't be upset if I get the same feelings I got from CE:A with this game.

But I won't lie and say I don't get a massive stiffy with the thought of Lockout in 60fps/1080p. Beaver Creek, pistols only, in 60fps/1080p. God I love this series.

And Halo 5 better be hype, goddammit.

1 doesn't have CEA MP. And 2 only has it for 6 maps. But you can play all of 2's maps in classic style.
 
Has there been confirmation that all the PC Exclusive maps from CE and 2 Vista are going to be in this package?

And will there be banshees available to ruin Bloodgulch?
 
This announcement has been making me look over old Halo2Forum.com videos and this was the best one. I remember laughing at this for hours.

Croyt's Rage

Has there been confirmation that all the PC Exclusive maps from CE and 2 Vista are going to be in this package?

And will there be banshees available to ruin Bloodgulch?

Banshees were not available on the console Blood Gulch, so probably not.
 
Has there been confirmation that all the PC Exclusive maps from CE and 2 Vista are going to be in this package?

And will there be banshees available to ruin Bloodgulch?

Ah it isn't balanced but man that was fun on pc...in banshees you were unstoppable

Frankie will we be able to outfit blood gulch with banshees on each base? :)
 
BdXgr.gif

Did that guy live??! :-0
 
I want to know the final size after full installation. I am guessing above 50GB? it its fully compressed in a bluray disk, its might be more than 50GB or close to.

They could just release some of the maps as a day 1 patch if the overall size is too large.

Won´t affect the campaign, and people who play the MP have their console connected to the internet anyway.
 
They could just release some of the maps as a day 1 patch if the overall size is too large.

Won´t affect the campaign, and people who play the MP have their console connected to the internet anyway.

Halo CE:A 8.63 GB
Halo CE MP maps 1.08 GB
Halo 2 Vista 5.65 GB
Halo 3 6.93 GB
Halo 3 DLC 4.47 GB
Halo 4 7.19 GB
Halo 4 DLC + Spatans Op 1.5 4.17GB

Total
38.12 GB.

11.88 GB is more than enough room for 6 MP maps and new textures and audio for Halo 2 campaign + A new UI.

now I think about it you can subtract about 2.5GB from that total because CE:A file size includes reach MP and anniversary maps.
 
Halo CE:A 8.63 GB
Halo CE MP maps 1.08 GB
Halo 2 Vista 5.65 GB
Halo 3 6.93 GB
Halo 3 DLC 4.47 GB
Halo 4 7.19 GB
Halo 4 DLC + Spatans Op 1.5 4.17GB

Total
38.12 GB.

11.88 GB is more than enough room for 6 MP maps and new textures and audio for Halo 2 campaign + A new UI.

now I think about it you can subtract about 2.5GB from that total because CE:A file size includes reach MP and anniversary maps.

I am pretty sure Halo 4 is close to 14GB after installing both disk and Spartan ops. And new texture for every game. Since they all run in 1080p. That 100 maps and 4 campaign. Halo 2 has all CGI cut scenes and they have prologue and epilogue (I am guessing this is also in CGI)

Nope 11 GB is not enough.
 
I am pretty sure Halo 4 is close to 14GB after installing both disk and Spartan ops. And new texture for every game. Since they all run in 1080p. That 100 maps and 4 campaign. Halo 2 has all CGI cut scenes and they have prologue and epilogue (I am guessing this is also in CGI)

Nope 11 GB is not enough.

It's doubtful every game will get new textures.

You are right about Halo 4 it is bigger when install, take a few GB off for that. Still I think it will fit on 50gb
 
I am pretty sure Halo 4 is close to 14GB after installing both disk and Spartan ops. And new texture for every game. Since they all run in 1080p. That 100 maps and 4 campaign. Halo 2 has all CGI cut scenes and they have prologue and epilogue (I am guessing this is also in CGI)

Nope 11 GB is not enough.

You have to remember that 360 game installs include security data with them. Not the actual site of the game data itself.

CGI cutscenes won't take a lot of room, since I'm assuming they're using Bink video - I'm assuming how they handle the Halo 2 cutscenes is that the engine is always rendering the original cutscene no matter what, but then they use the Bink's excellent streaming and low overhead to run the video over the cutscene - pressing the back button merely toggles the video layer on and off.
 
It's doubtful every game will get new textures.

You are right about Halo 4 it is bigger when install, take a few GB off for that. Still I think it will fit on 50gb

Oh definitely, after compressing everything can easily be fit in one disk. I was just saying that once its uncompressed and install the game on the console, I wouldn't be surprised if it takes more than 50GB of HDD space.
 
Has there been confirmation that all the PC Exclusive maps from CE and 2 Vista are going to be in this package?

And will there be banshees available to ruin Bloodgulch?
There was a screenshot showing the Vista maps in the UI, and there's been confirmation of some Halo PC maps as well, but it seems like all of them are in.
 
I wish they'd remake Waterworks. That level would look amazing.

I wish it was 7 maps, adding Waterworks to that list is a perfect greatest hits of H2 maps.


Maybe remove Lockout, becuase Blackout in Halo 3 exists. Same reason why I don't put Zanzibar on the list due to Last Resort...

...


...Oh man, Ivory Tower. :(
 
Frank, don't know if you could answer this definitively or at all, but what differences are there between forge in H2A Playlist and forge/forge world in Halo 4?
 
So I've now been convinced to buy an Xbone because of this game (Damn you Frankie!), I'll be getting it (the Xbone) on July 3rd. Any word on when we'll be seeing more of this game?
 
My brother and a couple of his friends are big fans of the older Halo games. They're also buying XB1s just to get their hands on this.
 
I wish it was 7 maps, adding Waterworks to that list is a perfect greatest hits of H2 maps.


Maybe remove Lockout, becuase Blackout in Halo 3 exists. Same reason why I don't put Zanzibar on the list due to Last Resort...

...


...Oh man, Ivory Tower. :(

I think Zanzibar is in for a remake.
 
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