didn't they say the framerate was 60 tho
cuz these gamersyde uncut videos...lol
I can't watch the videos at work - are you saying there's framerate issues?
didn't they say the framerate was 60 tho
cuz these gamersyde uncut videos...lol
I can't watch the videos at work - are you saying there's framerate issues?
I hope the 20GB content update is out soon. I don't want to deal with server down time. :/
I can't watch the videos at work - are you saying there's framerate issues?
There are... I'm fairly certain Digital Foundry will have an analysis sometime if you want to scrutinize further.
There are... I'm fairly certain Digital Foundry will have an analysis sometime if you want to scrutinize further.
Nit pick time:
Those infection forms, are they strangling Mercy?
That's.. not right, right?
Perhaps it just looks a bit weird in that scene, but I remember it latching onto Mercy's neck and in a sense "biting" him.
Assuming that is still the case, I guess the infection forms behaviour is closer to a facehugger's, with it's death grip tendrils. Not exactly unfitting or surprising for a series so influenced by Alien.
It doesn't feel like slowdown, it's too regular.
Oh for the love of god. I should have known better than to hope it'd be fixed when I saw framerate drops in the various campaign footage they release.
I can't watch the videos at work - are you saying there's framerate issues?
Hey guys, I need a few more community sites for the OT. Does anyone have any they'd like to see included?
CEA is pretty stuttery. Disappointing, I'd hoped it'd be smooth after the 360 version had issues
It doesn't feel like slowdown, it's too regular.
The 20GB update will save us.
I haven't seen those yet, but I really hope that's not the case. CEA not even having a stable framerate would be really disappointing.
hm... wonder if it's a frame-pacing issue. I'm sure it was a bit of a technical hurdle to change a number of engine bits to allow for 60Hz update (Bungie would have had no reason to code for it).
*shrug* Keep your expectations in check I guess... The footage here is mostly ok (was mainly viewing the 540p60 just to avoid playback issues on my comp though).
Watching Sik's stream, it looks like the Carbine ROF is twice that of the Xbox version - Halo 2 Vista had the same problem. My guess is that the rate of fire is tied to the framerate, but they never bothered to fix it for 60 fps.
Watching Sik's stream, it looks like the Carbine ROF is twice that of the Xbox version - Halo 2 Vista had the same problem. My guess is that the rate of fire is tied to the framerate, but they never bothered to fix it for 60 fps.
I've just downloaded the Halo 3 environment video and the stuttering I saw is gone. It looks completely smooth. 'Twas steaming issues. I'll try some of the others.
I'm pretty excited to see how this impacts matchmaking. Sounds fun, lol.shit is gonna be godlike online, fuck the BR
what is the excuse for these ~10 year old games not working perfectly on our new $500 vidya boxes?
seriously what reason is there that they couldn't fix the framerate issues? i know the game isn't out, but every single time a new Halo product releases there are all these derpy little nitpicky issues that seem like oversights on behalf of the dev team
I'm pretty excited to see how this impacts matchmaking. Sounds fun, lol.
Halo CE fans are impossible to please. 3 bad ports and they're still not happy!what is the excuse for these ~10 year old games not working perfectly on our new $500 vidya boxes?
seriously what reason is there that they couldn't fix the framerate issues? i know the game isn't out, but every single time a new Halo product releases there are all these derpy little nitpicky issues that seem like oversights on behalf of the dev team
From the GamerSyde thread:The cut-scenes are worse from what I can tell (maybe there's something crazy about syncing animation/framerate/sound/scripts etc). The engine just wasn't built around 60Hz.
Sorry to say this is not a capture issue. Also the cutscenes animations are 30 fps, including camera motion, but rendered at 60, so it looks all strange and jerky.
Same, I have zero issues with a more powerful Carbine. Will mix things up a tad.
Well, you hope the framerate is fine with walking around doing nothing in corridors.
From the GamerSyde thread:
That a video I noticed the stuttering in. Thankfully it wasn't real.
I'm pretty excited to see how this impacts matchmaking. Sounds fun, lol.
screw br starts, lets do 60fps carbine starts. New year, new weapons
Watching Sik's stream, it looks like the Carbine ROF is twice that of the Xbox version - Halo 2 Vista had the same problem. My guess is that the rate of fire is tied to the framerate, but they never bothered to fix it for 60 fps.
The multiplayer footage seems to show the same thing, which is a major problem - the Carbine is notoriously overpowered in H2 Vista multiplayer.
what is the excuse for these ~10 year old games not working perfectly on our new $500 vidya boxes?
seriously what reason is there that they couldn't fix the framerate issues? i know the game isn't out, but every single time a new Halo product releases there are all these derpy little nitpicky issues that seem like oversights on behalf of the dev team
Second, the HUD overlay isn't bound to the screen resolution correctly.
All of the gamersyde gameplay videos appear smooth at least, when downloaded. I can't spot a hiccup.Fair enough. Probably gonna have to wait for the frame-by-frame analysis just to remove playback issues like that.
#RemoveBRshit is gonna be godlike online, fuck the BR
can anyone with the review copy confirm if we are able to mix & match armour pieces in Halo 3/4, or if we're just stuck using the preset full armour sets that were shown in the IGN live stream?
The multiplayer content hasn't come out yet so we don't know for sure, but the smart money is on no mix/matching.
A couple of small, but noticeable issues I found with H3.
First, the Chapter text appears to be low res.
My thoughts were maybe Flood Infection forms are a bit like jellyfish in the sense that their tendrils have barbs that release flood spores into the blood stream, and the jugular is the most efficient place for it.
All of the gamersyde gameplay videos appear smooth at least, when downloaded. I can't spot a hiccup.
Scratch that. CE is juddery, but Halo 3 and H2A are fine.
Man, you think it's as easy as flipping a switch?Literally took me thirty seconds to do on my work computer while on a call. I'd love to hear why 343i couldn't have done the same thing and made a new text texture to overlay.