Dude, give me a fucking break...the beta is a beta for a reason, meaning thinking outside the fucking box...and by that it means thinking of all possibilities.
By the time full game comes out and something is whack, such as powerups, or the placement of items on a map...we're gonna have to wait either for patches or server updates for them to fix shit...why not get it fixed now?
I'm so sick and tired of Halo fans not thinking for themselves and just conforming for the sake of conforming.
I played many matches tonight and while I love the gameplay, the shooting mechanics are spot on...the actual game itself, as in...the core of the game, is boring.
I hopped onto MCC after playing Halo 5 and it was Battle Creek TS. Immediately as soon as I spawned, it was decision making in my head....based on my spawn, do I go for camo, do I go for a sniper, do I go for the overshield on the other side of the map...do I go for a snipe?
God damn man, Halo CE is light years beyond what Halo 5 is. Funny thing, Halo 5 could easily and I mean easily destroy Halo CE if they just implemented the basic stuff that makes Halo, Halo.
If we're not gonna get powerups in the beta, then for full release, I'd like to see the following:
Depending on the map...of course:
1. Snipes spawning every 30 seconds
2. Overshield and Camo both being on all maps, spawning every 60 seconds and adjacent to a power weapon, e.g., Prisoner rockets/camo
3. Rockets spawning every 60 to 90 seconds
4. power weapons and both camo and OS being on every map
Flame me all you want, but none of this would hurt scrubs that are new to Halo. With the way the ranked matchmaking system is, the good will be separated from the bad on week one.
Why shouldn't Halo 5 be more interesting than it already is?