ViewtifulJC
Banned
Don't throw your excuses around here, jem
shameful
shameful
Wait what
Why doesn't Halo 5 have BTB at launch
Disc space limitations, more than likely
Oh so thats arbiter, when i saw the trailer I thought it was just some elite. But the actor in the gif is arbiter. So spartan fighting with arbiter? That's lock's fire team right? Thought they were working with Arbiter.
Oh shit.
I thought it was next week...
Are there other hoppers/gamemodes/playlists other than Arena and Warzone ?
Are there other hoppers/gamemodes/playlists other than Arena and Warzone ?
Haven't gotten any playlist details yet. "Arena" technically covers everything that isn't Warzone, so it'll probably be in multiple playlists.
They do have the close quarter nature that would make objective games fun certainly more so than past offerings.Wonder if we can re-purpose breakout maps; oddball, extraction and ricochet seem like they'd be loads of fun on them.
So wrong, yet so perfect. Can't help but laugh.I looked around it and found this popular Halo 3 clip. That community yo.
is TMCC fixed now or still issues?
is TMCC fixed now or still issues?
is TMCC fixed now or still issues?
Nope. Tried several times last night to get a Halo 2 co-op session going and the campaign never loaded. Worked alone for each of us, but not when trying to play online.Other than that it's pretty much fixed.
Nope. Tried several times last night to get a Halo 2 co-op session going and the campaign never loaded. Worked alone for each of us, but not when trying to play online.
Very disappointing ;'[
In retrospect, I don't know what I was thinking with that statement.
Money on Halo 3 being available on backwards compat and therefore MLG gametypes being playable on XOne before MCC gets them (despite being promised for November 11 launch)?
Moaning about Gaming Side people who feel differently.
Ye are so cool.
This is pretty much the definition of "boarding the hype train". I will ignore previous faults just so I can be optimistic. There's a way of being optimistic while still being critical.
FFA slayer/obj
2v2 slayer/obj
4v4 slayer
4v4 obj
6v6 slayer/obj
8v8 slayer/obj
HCS/"Pro" slayer/obj
Multi Team slayer/obj
Action Sack
Breakout
Community Maps
Flood/Infection
Snipers
SWAT
Ricochet/Grifball
Warzone
Niche Returning Gametypes:
Stockpile, Head Hunter, VIP, Regicide, Juggernaut, Race.
Edit:
How many playlists do yall think we can support at once?
I think those 16 are the only ones worthy of an entire playlist, I think all the game types we have can fit into those molds
Edit 2:
DLC 4v4 slayer/obj
DLC 8v8 slayer/obj
I imagine for the first month or so they might want to feature the new stuff?
Since the DLC maps are going to be free for H5 owners, I doubt they would dedicate a playlist to it. Perhaps they'll just increase the weighting for the new maps for a couple weeks so people get to try them, like they did for Remnant in H2A....
DLC 4v4 slayer/obj
DLC 8v8 slayer/obj
I imagine for the first month or so they might want to feature the new stuff?
The deadline was the 10 year anniversary of H2's release, which is a relatively arbitrary date, as opposed to a "release when finished" approach. Also, it's been mentioned by a few sources that the decision to roll H1, H3, and H4 into the package with a unified UI was a late decision during the development of H2A.Source for the unrealistic deadline? Unless you know when they started developing the game.
[MCC was] hastily tied together under a highly unrealistic deadline
Source for the unrealistic deadline? Unless you know when they started developing the game.
Random rumors probably, but it's obvious the deadline they had was unrealistic.
So Team Liquid just got Reality Checked.
I'm not sure how many of you know what that means, but it's bad.
That's not what Frank and others have said at all though. They said everything was hunky dory in the internal tests and it was only when released to the public that the problems arose. My point is, a deadline is only unrealistic depending on when development starts. If they started working on MCC in, say, 2011 then a Novemeber 2014 launch is very realistic. Seeing as nobody here knows when the development started, I think it's fair to challenge Ryn's statement.
So Team Liquid just got Reality Checked.
I'm not sure how many of you know what that means, but it's bad.
So Team Liquid just got Reality Checked.
I'm not sure how many of you know what that means, but it's bad.
Preorder culture is why the modern industry sucks so much though
Reserving a CE or limited print run is fine, but preordering a $60 disc when you can just walk into any store and pick it up on launch day is dumb. I mean yeah you can do what you want but it's so pointless and only furthers the whole dividing up games into retailer exclusives nonsense.
Already cancelled boyzP I P B O Y
It's a fair question to ask.That's not what Frank and others have said at all though. They said everything was hunky dory in the internal tests and it was only when released to the public that the problems arose. My point is, a deadline is only unrealistic depending on when development starts. If they started working on MCC in, say, 2011 then a Novemeber 2014 launch is very realistic. Seeing as nobody here knows when the development started, I think it's fair to challenge Ryn's statement.
P I P B O Y
I NEED THAT STRANGE COIN
Yup. Ninja was not pleased.So, Suddoth 2 won against Ninja? For the 1st time ever? Time to quit Halo, Ninja...
I think I do, and oh fuck.
I have no idea who that is or what that means.
halp
I NEED THAT STRANGE COIN
Only if it is warm to the touch and vibrates gently in your hand.
I've been playing it a lot and haven't come across any issues except for a full team being dropped just before starting the vote once or twice. Was playing co op with my bro just fine.is TMCC fixed now or still issues?
I am going to wear that thing everywhere. It will be great.P I P B O Y
Only if it is warm to the touch and vibrates gently in your hand.
Yeah, it's not good. The Sudd ego is gunna go into overdrive.
That's not what Frank and others have said at all though. They said everything was hunky dory in the internal tests and it was only when released to the public that the problems arose. My point is, a deadline is only unrealistic depending on when development starts. If they started working on MCC in, say, 2011 then a Novemeber 2014 launch is very realistic. Seeing as nobody here knows when the development started, I think it's fair to challenge Ryn's statement.
It was from the Game Informer article. The same one where she said every Halo game would have a beta from here on out.The game was originally H2A only, didn't Bonnie just say that? I know I heard that a while back.
They can't come on a public forum and say the deadline was unrealistic. MCC is a disaster, but I really doubt 343 had much say in it. MS needed this to push systems last fall, and they got it.
I also hate when people on a forum tell others not to preorder. Are you buying the game for them? No, so it's none of your business even if you disagree with it.
via Gamespot. She doesn't mention an exact timeline, but the late-game change of plans goes along with other rumblings that I only vaguely recall now, sorry. I think it was clear that most of MCC's problems stemmed from putting all the games in one package with one matchmaking system, so it stands to reason that this is the consequence of the unified UI being half baked.Speaking with Game Informer as part of its cover story on Halo 5, 343 head Bonnie Ross discussed the problems MCC experienced. She said that "the original pitch that we wanted to do was sort of a war chest. Ship all four games separately. Package them up." But then the idea was broached to put them all together with a single user interface, something that the studio felt was "a magical experience when you can pull it all together and seamlessly move across games." Ross added, however, that it was "very ambitious."
ntkrnl said:Halo 2 Anniversary Edition
-
Halo 5 beta access
Halo real time show... think Forward Unto Dawn (not the Spielberg stuff)
Someone told me there was going to be an alternative fucking ending. <-- I have zero info as to whether this is legitimate or not
That is the plan.
Let me reiterate some of the Halo stuff, as there is some confusion and I didn't lay all the cards down.
Two versions of H2A.
Collectors Edition with the Beta access, the Halo series (not the Blomkamp one)
War Collection with the above, as well as ports of Halo 3 & 4 for XB1.
Halo 2 HD
Halo 3 Port
Halo 4 Port
Halo 5
In the span of one year.
Don't forget two live action series too!
So, this info was from the end of January 2014, and it sounds like the plan at that time went along with what Bonnie Ross said. Even used the phrase "War Collection", similar to Ross's "war chest". So at some point between February and June 2014, the decision was made to put them all in one UI. That means they had 5-9 months to get matchmaking working seamlessly on dedicated servers for 5 games built for 3 different consoles designed for P2P play. So yeah, I'd wager they crunched pretty hard and still couldn't quite finish in time. /detectiveSame day launch (Nov 11th)Will the war bundle release at the same time as the collectors edition? Are 3 and 4 only obtainable through the war bundle? Will they have mp?
Yes
No idea (I assume so, as they're ports and the original servers are online.
Probably JuicesPutting 5 multiplayer games onto one disc all integrated into one menu does kind of seem like madness.
Wonder who came up with that part?