How many times are they going to release a "game's fixed" bundle?
They keep things clean?
Run a networked game simulation with the low-number major enemies. Run the masses of smaller enemies client-side so that each player has their own mobs to deal with (that don't appear for or interact with other players), and dynamically balance their allocation across the party to keep players rubberbanded together.hm... I suppose for the sake of 60fps, it'd be simpler to scale the enemy stats rather than #s, or was that what you were thinking?
Run a networked game simulation with the low-number major enemies. Run the masses of smaller enemies client-side so that each player has their own mobs to deal with (that don't appear for or interact with other players), and dynamically balance their allocation across the party to keep players rubberbanded together.
Then just hope that it takes some time before anyone notices.
Isn't the red Elite seen in the intro with Locke the shipmaster? I'm pretty sure it's the same voice actor.
Man, they're really milking the shit out of MCC bundles now. Why couldn't this be a bundle since the start? I had to buy the Sunset bundle just to get the white console/controller, and now less than 6 months later it's here.
The controller itself is the best part. I barely play but I'm worried that eventually it'll start to yellow or something.
Despite its faults, Bungie is doing work.
Halo could learn a lot from raid and prison of elders mechanics. Make whatever co-op mode they have other than campaign a lot more interesting than just lite story missions.
Toying the the idea of having loot in a Halo game. Rewarding you with cosmetic items. It's just a great way to keep people playing. You could even make it so certain playlists will only drop certain items (Yo I need 3 more for Team Objective, really want that Tashi player card) Would be an interesting way to incentivize the population into the less popular playlists. Maybe not loot, but I love the idea of some incentive to make people hop off SWAT and Team Slayer to play some objective.
Halo could also have a Trials of Osiris event. A multiplayer event that pops up every so often. Basically a tournament. You pick some map and gametype and you need to get this many wins without losing this many times on a single ticket. If you beat it you get an exclusive prize for the event. Tie it into the lore with having it be a tournament competition among Spartan's on the Infinity.
Halo 2 and Halo 3 both had tournament playlists to an extent that appeared for a limited time.
I'll play Halo just for playing Halo, because it's my favorite PvP shooter. But it would be cool if there was something happening in the game that pulled me and other friends in to play. (Spartan Tourney this weekend, lets dong / Special playlist this week etc.)
Perhaps they figured people would still be interested in playing old Halo games 6 months after MCC launched, but might not be so hot on playing a new title 6 months after launch, so they bundled the new stuff in the fall and waited until those bundles lost steam to bundle MCC.Man, they're really milking the shit out of MCC bundles now. Why couldn't this be a bundle since the start? I had to buy the Sunset bundle just to get the white console/controller, and now less than 6 months later it's here.
The controller itself is the best part. I barely play but I'm worried that eventually it'll start to yellow or something.
Man, they're really milking the shit out of MCC bundles now.
Perhaps they figured people would still be interested in playing old Halo games 6 months after MCC launched, but might not be so hot on playing a new title 6 months after launch, so they bundled the new stuff in the fall and waited until those bundles lost steam to bundle MCC.
They could keep bundling MCC for the next year and it would still look appealing because the games are old enough to be new again and it gives people a lot of content to play on their new console out of the box. Plus, it reminds old fans that they still like the Halo franchise while potentially introducing new young players to MS's biggest Xbox franchise. Every XB1 sold should just include the game from here on out for that reason IMO. Hell, maybe the H5:G bundle will throw it in as a bonus; I doubt it would make much of an impact on H5's player base.(after a giant download)
Despite its faults, Bungie is doing work.
Halo could learn a lot from raid and prison of elders mechanics. Make whatever co-op mode they have other than campaign a lot more interesting than just lite story missions.
Toying the the idea of having loot in a Halo game. Rewarding you with cosmetic items. It's just a great way to keep people playing. You could even make it so certain playlists will only drop certain items (Yo I need 3 more for Team Objective, really want that Tashi player card) Would be an interesting way to incentivize the population into the less popular playlists. Maybe not loot, but I love the idea of some incentive to make people hop off SWAT and Team Slayer to play some objective.
Halo could also have a Trials of Osiris event. A multiplayer event that pops up every so often. Basically a tournament. You pick some map and gametype and you need to get this many wins without losing this many times on a single ticket. If you beat it you get an exclusive prize for the event. Tie it into the lore with having it be a tournament competition among Spartan's on the Infinity.
Halo 2 and Halo 3 both had tournament playlists to an extent that appeared for a limited time.
I'll play Halo just for playing Halo, because it's my favorite PvP shooter. But it would be cool if there was something happening in the game that pulled me and other friends in to play. (Spartan Tourney this weekend, lets dong / Special playlist this week etc.)
Its weapons are powerful, but I think it's balanced by its weak defense. If you get a few players firing BRs at it or a couple of players in a Warthog, it'll go down fairly quickly because the pilot can be directly damaged.
I'm not sure how to account for the erratic movements you saw though. I haven't seen that before. Did it look glitchy like lag or something, or were they just constantly adjusting their position? Also, I don't think I've played against any players who were exceptionally great at piloting the thing, so that could be part of why it hasn't frustrated me.
The thing goes down to small arms, let alone heavies, fast.
Did he mod the hornet to maneuver it that way? It looks insanely op.Here's the video of the Hornet moving like the first boss from House of the Dead 2:
https://www.youtube.com/watch?v=eMB7Q908kjY
Number of problems with the vehicle in H2 Anniversary
1) The vehicle was originally designed around a sandbox featuring the laser (and plasma pistol EMP, missile pod, competent turrets, power drain). Rockets are the only feasible option to take out a Hornet behaving like the one in the video. Reach had the laser and EMP capable Grenade Launcher to combat the Falcon.
2) The vehicle was originally designed to move around at a moderate pace with predictable movement. When it moves as in the video there are frames of invincibility and the aiming magnetism is thwarted.
3) Its incarnation in Anniversary is another case of remaking mistakes Bungie had already corrected or admitted (SMG starts in H2 anyone?). Bungie realised early on in Halo 3 that the Hornet was risibly overpowered and yanked it from online multi, leaving it for Forge sessions only. When they finally introduced it into MM with the Legendary map pack they tuned the turret power right down and disabled the rockets entirely. 343 learns nothing from this and dumps two of them in a vast open field with full turret and rocket capabilities plus new spasmodic movement options.
Oh and AR starts are still wrecking whole sessions of playtime in the MCC. AR start One Flag on Last Resort for four rounds anybody? They appear waaaaaaay too much in Team Objective when they shouldn't exist there in the first place (even Bungie realises obj needed precision starts). Halo 3 playlist still has all OBJ types as AR starts with no BR option available. Assault and KOTH BTB H3 are still AR start.
Did he mod the hornet to maneuver it that way? It looks insanely op.
The guy got a 30 + kill perfection that game. Don't think it's modding, I've seen it happen in several separate games.
Absolutely shameful that they continue to promote and sell a broken product like this.
Is it really still broken?Absolutely shameful that they continue to promote and sell a broken product like this.
Is it really still broken?
I mean it's certainly not perfect, there is still a massive list of bugs which need sorting however the major issues, matchmaking and parties, have been fixed for the majority of people.
The complaints I see most now are mostly AR starts related.
#DontHireJuicesThat totally looks like Bugs Bunny
That totally looks like Bugs Bunny
Is it really still broken?
I mean it's certainly not perfect, there is still a massive list of bugs which need sorting however the major issues, matchmaking and parties, have been fixed for the majority of people.
The complaints I see most now are mostly AR starts related.
I would guess that the player is using a control scheme that lets them rapidly alternate the ascend and descend buttons while piloting. It is definitely OP if they're able to do it that fast. It seems much more maneuverable than the one in H3. You're right, I doubt you could take it out with anything but a sneaky rocket when he's not looking, and getting to the rockets makes you Hornet fodder. You can PP vehicles in H2A though, right? I believe a PP spawns in the base, but I'm not 100%. That might be the only way to counter that behavior, aside from using the EMP in the base if the pilot is dumb enough to hang out over there.Here's the video of the Hornet moving like the first boss from House of the Dead 2:
https://www.youtube.com/watch?v=eMB7Q908kjY
Number of problems with the vehicle in H2 Anniversary
1) The vehicle was originally designed around a sandbox featuring the laser (and plasma pistol EMP, missile pod, competent turrets, power drain). Rockets are the only feasible option to take out a Hornet behaving like the one in the video. Reach had the laser and EMP capable Grenade Launcher to combat the Falcon.
2) The vehicle was originally designed to move around at a moderate pace with predictable movement. When it moves as in the video there are frames of invincibility and the aiming magnetism is thwarted.
3) Its incarnation in Anniversary is another case of remaking mistakes Bungie had already corrected or admitted (SMG starts in H2 anyone?). Bungie realised early on in Halo 3 that the Hornet was risibly overpowered and yanked it from online multi, leaving it for Forge sessions only. When they finally introduced it into MM with the Legendary map pack they tuned the turret power right down and disabled the rockets entirely. 343 learns nothing from this and dumps two of them in a vast open field with full turret and rocket capabilities plus new spasmodic movement options.
Oh and AR starts are still wrecking whole sessions of playtime in the MCC. AR start One Flag on Last Resort for four rounds anybody? They appear waaaaaaay too much in Team Objective when they shouldn't exist there in the first place (even Bungie realises obj needed precision starts). Halo 3 playlist still has all OBJ types as AR starts with no BR option available. Assault and KOTH BTB H3 are still AR start.
I would guess that the player is using a control scheme that lets them rapidly alternate the ascend and descend buttons while piloting. It is definitely OP if they're able to do it that fast. It seems much more maneuverable than the one in H3. You're right, I doubt you could take it out with anything but a sneaky rocket when he's not looking, and getting to the rockets makes you Hornet fodder. You can PP vehicles in H2A though, right? I believe a PP spawns in the base, but I'm not 100%. That might be the only way to counter that behavior, aside from using the EMP in the base if the pilot is dumb enough to hang out over there.
Ok, I'm impressed.
Why are those box of tissues suspiciously close to your PC?
WHAT DO YOU DO WITH THEM?!
I normally lurk in HaloGaf, but I just wanted to share with you guys that I just got the last achievement in The Master Chief Collection! Damn shame with all the issues it has had, and still has, but I had a ton of fun doing it all!
How is that even possible? I never even thought about attempting that lol.
Last night I searched BTB three times, each time took a few minutes to get a game, and each time the game crashed during the map load. The fourth game I actually got a match, except with uneven teams.Is it really still broken?
I mean it's certainly not perfect, there is still a massive list of bugs which need sorting however the major issues, matchmaking and parties, have been fixed for the majority of people.
The complaints I see most now are mostly AR starts related.
I normally lurk in HaloGaf, but I just wanted to share with you guys that I just got the last achievement in The Master Chief Collection! Damn shame with all the issues it has had, and still has, but I had a ton of fun doing it all!
That is hardcore. What's next for you then? Waiting for ODST to add another 1000 to the total?I normally lurk in HaloGaf, but I just wanted to share with you guys that I just got the last achievement in The Master Chief Collection! Damn shame with all the issues it has had, and still has, but I had a ton of fun doing it all!
I'd like to apologize, I didn't believe you so I did a little digging:
Congratulations my friend, not many people go in and make it out.
So it's been three years now since the greatest leak in the history of video games:
https://www.youtube.com/watch?v=POconAHU3aE
Snipping Tool
You're welcome.
Could someone please tell the story behind this video, preferably in a very dramatic fashion and starting with the phrase, "Gather round"So it's been three years now since the greatest leak in the history of video games:
https://www.youtube.com/watch?v=POconAHU3aE
I don't think we know the story, just that the video is goofy as hell. Reminds me of that zanzibar/last resort leak for H3 with weird rap music playingCould someone please tell the story behind this video, preferably in a very dramatic fashion and starting with the phrase, "Gather round"
Also use the phrase, "You must understand, it was a different time"