Congrats on being able to post this amazing comment. Just so you know, I don't even think I ever read this thread once before I could post.
Yes, they don't properly test their settings, look at MLG Columbus. Killa KC isn't testing anymore and the game isn't out yet it's not worth trying to do something.
Livonia Walmart has Mountain Dew Halo 4.
Snipers doesn't need to be around when it's just yet another 4v4 Slayer playlist.
Should be deleted from Reach and 3 as well. Dead weight.
Snipers is one of the only bearable playlists in Reach.
Snipers doesn't need to be around when it's just yet another 4v4 Slayer playlist.
Should be deleted from Reach and 3 as well. Dead weight.
What kind of in-game rewards did 343 promise you to say that?
So apparently you can't disable sprint.
...
Snipers is one of the only bearable playlists in Reach.
So apparently you can't disable sprint.
...
It's teased here because this is the community I've been most active in for the past five years and I feel it will be relevant to the folks here.
I can be a little more specific about what it is not. It is not a review of Halo 4 nor an interview with any Microsoft employee.
There's nothing particularly privileged about the project. It's the biggest undertaking for the staff at FUD and we've approached it rather humbly and with sincere gratitude.
Just hand in your halo badge
Do it
Sounds like shiska is in charge of halo development again.
No sprint disabling
No ranks
No double team
No flag drops
No assassination animation disabling
The hits just keep coming
Snipers doesn't need to be around when it's just yet another 4v4 Slayer playlist.
Should be deleted from Reach and 3 as well. Dead weight.
No objective at all. Zzzz. Boring shit that should just be slot 3 in Team Slayer.
From left to right: Jetpack, Thruster, Camo, Hologram, Hardlight, Sentry, Promethean, Regen
It's like halfway through they said "Fuck it, let's just copy the rest" :lol
From left to right: Jetpack, Thruster, Camo, Hologram, Hardlight, Sentry, Promethean, Regen
It's like halfway through they said "Fuck it, let's just copy the rest" :lol
No sprint disabling
No ranks
No double team
No flag drops
No assassination animation disabling
The hits just keep coming
So apparently you can't disable sprint.
...
From left to right: Jetpack, Thruster, Camo, Hologram, Hardlight, Sentry, Promethean, Regen
It's like halfway through they said "Fuck it, let's just copy the rest" :lol
Infinity cutscenes look dope, though. And I get a shotgun after three kills. And after a certain amount of games, regardless of the result, I get a sweet shoulder piece.
There are entire communities who ONLY play Snipers. Or Swat, or Infection, or Grifball. How can you decide which of those to just cut?
Snipers is a staple of Halo. You can go on Halo 1 PC right now and see entire servers dedicated to Team Snipers. If anything Team Snipers historically has its place in Halo more than the other modes do.
Ranked
Lone Wolves (increased to 12 player limit, but can configure with 6-8)
Team Slayer (add Team Snipers + SWAT slayer gametypes)
Double Team (all DLC required)
Social
Social Slayer (5v5, no DLC reqd, but Legendary and Mythic heavily weighted)
Big Team Battle (8v8, All DLC required)
Multi Team (2v2v2v2, All DLC required)
7 on the 7th
Mythic Grab Bag (6v6, Social Skirmish + Actionsack + Team Mythic + Team SWAT + Team Control + Team Flag) (All DLC Required, DLC maps only)
Not Playlist Specific
Increase no-PTT limit to 8
I bought two cases of Double XP Diet Mountain Dew not two hours ago.
The campaign demo Frankie played had the same AA models (of the bottom row at least), they're most likely final. How you can go from having relatively clear distinctions between AAs in Reach to this is something I don't understand. Looks like it's designed by someone who didn't think about how it would influence gameplay but just thought they looked cool. I get that you won't actually get to pick up AAs in matchmaking (At least at launch) but if you're going to allow us to place them in Forge at least design them in a way so we can actually differentiate them from each other.Isn't that from an earlier build (as Frankie or Ellis said not too long ago)? Unless he has an illegal copy of the final game.
Evolution.
From left to right: Jetpack, Thruster, Camo, Hologram, Hardlight, Sentry,Promethean, Regen
It's like halfway through they said "Fuck it, let's just copy the rest" :lol
The campaign demo Frankie played had the same AA models (of the bottom row at least), they're most likely final. How you can go from having relatively clear distinctions between AAs in Reach to this is something I don't understand. Looks like it's designed by someone who didn't think about how it would influence gameplay but just thought they looked cool. I get that you won't actually get to pick up AAs in matchmaking (At least at launch) but if you're going to allow us to place them in Forge at least design them in a way so we can actually differentiate them from each other.
So apparently you can't disable sprint.
...
There were really people who thought sprint could be disabled?
It is now a basic move like meleeing, I thought it was a given that it couldn't
Anyone mind if I make the Halo 4 Forge OT and use this as the title?Halo 4 Forge mode |OT| It's like halfway through they said "Fuck it"
It's such a staple that a Halo has never launched with it as a playlist.
You decide by looking at population, uniqueness, and viability. Team Snipers is Team Slayer with one weapon. In consolidation, you're going for unique popular experiences.
Could cut it down even more by removing Doubles and Multi Team.
It's teased here because this is the community I've been most active in for the past five years and I feel it will be relevant to the folks here.
I can be a little more specific about what it is not. It is not a review of Halo 4 nor an interview with any Microsoft employee.
So apparently you can't disable sprint.
...
From left to right: Jetpack, Thruster, Camo, Hologram, Hardlight, Sentry, Promethean, Regen
It's like halfway through they said "Fuck it, let's just copy the rest" :lol
So apparently you can't disable sprint.
...
:lolHalo 4 Forge mode |OT| It's like halfway through they said "Fuck it"
Yes some of the changes or lack of things seems odd, but they have their reasons.
Do you have any pictures of the Diet can? I'm trying to collect them all.
Also, I've never had game fuel but everyone says it is good.
Bungie has never done a good job with playlists - especially at launch. All I can say is though that clearly the fans want it - and that goes back to when Halo 1 PC launched. You can look at the server browser for that game to see how popular Snipes is. You could quite easily see in Halo 1 PC that Snipers, Slayer and CTF where the mainstream modes people liked to play - you can still see that today.
Population is something we dont have figures for - I know on Halo 3 it did fairly well. Dont play reach enough to know the story there.
Uniqueness - well its pretty unique, a snipers only playlist brings a unique style of play to the table.
Viability - Its pretty viable to have team snipers as a playlist. Easy enough to put the settings together
Well less than 24 hours to Double XP and I have yet to see any gamefuel in stores.
No words.
From left to right: Jetpack, Thruster, Camo, Hologram, Hardlight, Sentry, Promethean, Regen
It's like halfway through they said "Fuck it, let's just copy the rest" :lol
you cant disable sprint.
well so much for remaking lockout.