I just got an extra specialization code, any Eurobros want it? If someone needs it PM me.
If no euros will claim it, ill take it. I'll wait patiently...
I just got an extra specialization code, any Eurobros want it? If someone needs it PM me.
That he is. His website needs an overhaul though.Guys, he's not old, he's wise.
My guess is that they're putting Forge maps into matchmaking before filesharing goes online for Waypoint.com making it hard for them to find good maps quickly online. What's left is the maps that were made in a couple of days by people who had barely even played Halo 4 and only just got their hands on the new Forge. It would be a pretty horrible excuse, but it wouldn't surprise me.I pointed this out. No way in hell would they do this, would they? They can't be that foolish or naive.
Haha I never even considered this option. I'm one of those straight line, Jerome Bettis-esque Halo problem solvers.Just like Grifball was the go-to list for this challenge in Reach, Flood is the list you should be looking at in H4.
I mean, sure, you CAN get this in other lists... but why not use a list it was DESIGNED for?
My guess is that they're putting Forge maps into matchmaking before filesharing goes online for Waypoint.com making it hard for them to find good maps quickly online. What's left is the maps that were made in a couple of days by people who had barely even played Halo 4 and only just got their hands on the new Forge. It would be a pretty horrible excuse, but it wouldn't surprise me.
Almost positive that's the first time The Bus has ever been used when discussing Halo. Bravo.Haha I never even considered this option. I'm one of those straight line, Jerome Bettis-esque Halo problem solvers.
gonna have a wired connection for the first time ever. lets go with that host baybeeeee
I think the Achievables will be doable in Custom Games. All the previous Halo multi achievements have said they need to be in either ranked or matchmade game.
I'd even hazard a guess that some can be done in Campaign/SpOps.
Look at the terminology:
- Kill a player while you're airborne from a Man Cannon.
- Get a kill while airborne in a Warthog.
- Kill 20 enemies using the Mantis' stomp attack.
Surely "enemies" can be either PVP or PVE whereas "player" will just be PVP? "Get a kill" would just be any kill.
Would you guys be interested in me writing up a huge post (with pictures!) of my attempt to salvage Halo 5's weapon sandbox similar to Karl's?
Would you guys be interested in me writing up a huge post (with pictures!) of my attempt to salvage Halo 5's weapon sandbox similar to Karl's?
I'd argue that the weapon sandbox is fairly well balanced; the issues in it come from what players can and can't spawn with. Spawning everyone with a boltshot is like spawning everyone with dual maulers in their back pocket.
It's just so hypocritical - 343 won't let us spawn with a shotgun or scattershot, yet they will let us spawn with the third type of shotgun - the boltshot.
why.jpg
Because good players wont use it
It's just so hypocritical - 343 won't let us spawn with a shotgun or scattershot, yet they will let us spawn with the third type of shotgun - the boltshot.
why.jpg
Would you guys be interested in me writing up a huge post (with pictures!) of my attempt to salvage Halo 5's weapon sandbox similar to Karl's?
The Community Cartographers exist. The group is still waiting to hear what, if any, plans they have for us for Halo 4. This is the sort of thing the CC's could easily assist with - in fact, it's the reason why the CC's exist in the first place.
I hope they start making use of the CC's soon enough, because there's no real reason to keep the group together unless it's being used.
I'll save you the time.
Carbine is one of the highest skilled weapons in the game, believes it has fastest kill speed of any weapon if you get every shot, feels like highly skilled weapons have their place
Actually, someone posted the kill times for each precision weapon earlier in this |OT|:
BR: 1.8 seconds
DMR: 1.47 seconds
Carbine: 1.63
LR zoomed: 1.4
LR unzoomed: 1.8
Carbine's not the faster, but it's not the slowest if these numbers are accurate (which I believe they are).
Would you guys be interested in me writing up a huge post (with pictures!) of my attempt to salvage Halo 5's weapon sandbox similar to Karl's?
I'd be interested in hosting such a post on FUD if you're interested.
I'd argue that the weapon sandbox is fairly well balanced; the issues in it come from what players can and can't spawn with. Spawning everyone with a boltshot is like spawning everyone with dual maulers in their back pocket.
But yes. Any type of analysis is good. I'd be interested in seeing your perspective on it.
Because good players wont use it
I do not. Ever.
because I can never get the timing right
You guys are going overboard with the boltshot criticism. It's unfair, but its not that unfair. Shotgun and scattershot are way more powerful as you have to charge and release the boltshot at the right time and you're pretty much toast if you miss and the other person is decent because of the reload time (sans glitch). Yes, I think it's OP, but if they simply made it a point blank kill rather than the 10-15 foot range it has, I think it would be reasonable.
I was really enjoying the Light Rifle last night. If you can get the 4sk down it is pretty deadly. I did learn not to engage playes at BR range though. LR works at long range and close range, seems fairly useless at medium range.
I'd have to agree, which is pretty surprising for 343's first game save for maybe the Scattershot and Boltshot's lopsided effectivenesses and being able to start with a DMR. Mine's admittedly pretty fluffy, but you have to keep in mind it covers:
-Loadout weapons, primary and secondary, with a variety of functions (but similar ranges)
-On-map pickup weapons, which are sparse but still give you a significant advantage, and have some degree of a learning curve at least compared to Ordnance
-Global Ordnance or traditional Power Weapons, which are basically the meatiest options available with variations depending on map size and gametype
-Possibly Personal Ordnance which would be much more limited in scale.
It's going to cover a lot of weapons, and with each faction having a role-filler some weapons may have niches that overlap. The difference with my philosophy, however, is that it should be treated like typing. Let's say each weapon is a key on your keyboard. Are you going to use every single key in all of your sentences or posts? Of course not. But it's nice to have the option buried away, because you know at least one person's going to want to type a ♎ or a ♊ at some point.
For example, you may have an Incineration Cannon and a Rocket Launcher occupying about the same role, but the Incineration Cannon would be put on bigger maps where you're trying to blow as much up as you can, while Rockets could be either/or and have their purpose even on smaller competitive maps.
If you're not using the boltshot as a secondary you're gimping yourself.
RIP Pistol, the unwanted and abused.Unless it's Big Team, then the Plasma Pistol is nearly a requirement.
RIP Pistol, the unwanted and abused.
I use it on every loadout except my BTB loadout. I cannot remember how many times I've been absolutely de-shielded and running from a full-health opponent, only to duck around a corner and slaughter him with the Boltshot when he chased me too far.
Sucks to be him, but it happens to me (rarely, because I'm aware of the tactic) so I figure it's all fair game.
If you're not using the boltshot as a secondary you're gimping yourself.
The timing isn't too difficult, you can hold it for the allotted time but you can discharge it early also. The only thing you need to wait for is the reticle to light up fully. Once you got that you can fire anytime from then to when it automatically goes off. I usually release it myself.
Remember Halo 3?
There was a power weapon in Halo 3.
It was called the Mauler. It was so powerful they had to remove it from the snipe tower on guardian because you could hold the tower with the thing.
The mauler by itself couldn't kill in one shot. Most people paired it with a melee. In a way, it had similar CQC capabilities to the plasma pistol.
The boltshot is a weapon you can spawn with.
Not only is it a one shot kill, but its lethal range is longer than the scattershot. I'd say its equal to that of the shotty. And the Halo 4 shotty got a nice lethality boost too.
To top it all off, if you only strip their shields with the blast, you can headshot them!
I say it is that unfair. I think the only people that say the boltshot is fine or not that bad are ones who can't get kills with it and get matched up with people of similar skill. I find the thing just as easy to use as a shotgun. Easier to use than a scattershot.
I'd be totally fine with them nuking it from loadouts. But if they want to keep it they need to make its overcharge ONLY strip shields.
Because good players wont use it
Actually, someone posted the kill times for each precision weapon earlier in this |OT|:
BR: 1.8 seconds
DMR: 1.47 seconds
Carbine: 1.63
LR zoomed: 1.4
LR unzoomed: 1.8
Carbine's not the faster, but it's not the slowest if these numbers are accurate (which I believe they are).
It has an even split between factions/weapons, takes a few ideas from books, and isn't afraid to segregate to segregate the campaign-multiplayer and even gametype-gametype sandboxes so yeah, once it's all fancied up I'd be happy to have it up there.
Actually, someone posted the kill times for each precision weapon earlier in this |OT|:
BR: 1.8 seconds
DMR: 1.47 seconds
Carbine: 1.63
LR zoomed: 1.4
LR unzoomed: 1.8
Carbine's not the faster, but it's not the slowest if these numbers are accurate (which I believe they are).
RIP Pistol, the unwanted and abused.
Kevin (i think it was kevin) Talks about the carbine in the Limited Edition Strategy guide. Mathematically he says it does have the fastest kill time. Its likely
Damage per shot
Delay between Shots
That is calculated.
Any more impressions of Team Regicide? Still good?
Any more impressions of Team Regicide? Still good?
"King GEE-OUST!"
"King SSSSSLAYER!"
Ya - shit is fun bro.
As a mainly solo player, my experience last night was very good despite getting my ass kicked. Teams played like teams, no bullshit Personal Ordnance, and I got my first Execution (for the record, I hate FFA Regicide and will probably never play it again).Any more impressions of Team Regicide? Still good?
Why is everything out today? Dragonborn, BF3: Aftermath, Far Cry 3...
Good bye, Halo. See you in like 2 weeks.